Administrator Popular Post JuanP Posted August 21, 2023 Administrator Popular Post Share Posted August 21, 2023 The new Viewport Styles will allow you to save custom viewport settings as styles, making them easily transferrable between viewports and project files. 16 13 Quote Link to comment
Popular Post Tom Klaber Posted August 21, 2023 Popular Post Share Posted August 21, 2023 (edited) oh my goodness - oh my goodness! Edited August 21, 2023 by Tom Klaber 3 2 Quote Link to comment
Kevin McAllister Posted August 21, 2023 Share Posted August 21, 2023 (edited) Awesome! Now show me that the viewports don't jump back to the centre of the page when you change their view. Or viewports that don't renumber when you duplicate a whole sheet.... Kevin Edited August 21, 2023 by Kevin McAllister 2 Quote Link to comment
dtheory Posted August 22, 2023 Share Posted August 22, 2023 @JuanP Is it anticipated that 2024 will come with some viewport styles premade? Quote Link to comment
_James Posted August 22, 2023 Share Posted August 22, 2023 Certainly looks incredibly powerful in the video, hopefully the same in practice! I know it's been a long-requested item but I hadn't appreciated how powerful it could be. Well done for those who persisted and of course those who made it! Quote Link to comment
Tom W. Posted August 22, 2023 Share Posted August 22, 2023 I am really keen to see what the Edit Style dialog looks like now! Also wondering how the VP Style was used to add dimensions to the Schematic Building Section (00:32)...? Unless they were on DL I suppose Quote Link to comment
line-weight Posted August 22, 2023 Share Posted August 22, 2023 If this works well in practice - it will be massively useful. Fingers crossed. Quote Link to comment
Samuel Derenboim Posted August 23, 2023 Share Posted August 23, 2023 Did i just see that we can now create line drawings with clipcube? 😁 Quote Link to comment
Administrator JuanP Posted August 24, 2023 Author Administrator Share Posted August 24, 2023 On 8/21/2023 at 10:13 PM, dtheory said: Is it anticipated that 2024 will come with some viewport styles premade? Yes, I checked with our content team, and some will be available upon release. 2 Quote Link to comment
Kevin McAllister Posted September 4, 2023 Share Posted September 4, 2023 Do viewport styles control lighting options like ambient occlusion? The inconsistency of how this is controlled by render settings is one of the reasons why render styles weren't a successful as they should have been.... Kevin 1 Quote Link to comment
Tom W. Posted September 4, 2023 Share Posted September 4, 2023 Isn't Ambient Info controlled by the Renderworks Style? Or do you mean we need an option for Shaded Renderworks Styles? Quote Link to comment
Kevin McAllister Posted September 4, 2023 Share Posted September 4, 2023 20 minutes ago, Tom W. said: Isn't Ambient Info controlled by the Renderworks Style? Or do you mean we need an option for Shaded Renderworks Styles? I mostly use the Shaded style (formerly OpenGL), which doesn't control ambient occlusion. I think ambient occlusion is only controlled by Renderworks rendering styles. Its all a bit of a dogs breakfast of organization. Likely why people wished for Viewport styles, to bring it all under one umbrella. Kevin 1 Quote Link to comment
Tom W. Posted September 4, 2023 Share Posted September 4, 2023 2 minutes ago, Kevin McAllister said: I mostly use the Shaded style (formerly OpenGL), which doesn't control ambient occlusion. I think ambient occlusion is only controlled by Renderworks rendering styles. Its all a bit of a dogs breakfast of organization. Likely why people wished for Viewport styles, to bring it all under one umbrella. Kevin I agree. Although not sure what would be more logical: to include these settings as part of VP Styles or allow Shaded RW Styles as I've seen requested a few times e.g.: Quote Link to comment
zoomer Posted September 4, 2023 Share Posted September 4, 2023 52 minutes ago, Kevin McAllister said: which doesn't control ambient occlusion. I thought AO is part of the scene lighting setting. I usually do RW Global Illumination Renders, so I activate my Ambient Light (but set it to zero) just to get access to AO. (30-50%, distance 0,5 m) AO also works in Shaded Mode. In VW I use AO mostly for Shaded Mode as my RW Renderings were usually done in C4D where AO was a separate Render Effect (?) Quote Link to comment
Kevin McAllister Posted September 4, 2023 Share Posted September 4, 2023 55 minutes ago, Tom W. said: I agree. Although not sure what would be more logical: to include these settings as part of VP Styles or allow Shaded RW Styles as I've seen requested a few times e.g. In its current implementation it would need to be part of Viewport Styles, since its an option for the viewport under Lighting Options.... KM Quote Link to comment
Kevin McAllister Posted September 4, 2023 Share Posted September 4, 2023 5 minutes ago, zoomer said: I thought AO is part of the scene lighting setting. I usually do RW Global Illumination Renders, so I activate my Ambient Light (but set it to zero) just to get access to AO. (30-50%, distance 0,5 m) AO also works in Shaded Mode. In VW I use AO mostly for Shaded Mode as my RW Renderings were usually done in C4D where AO was a separate Render Effect (?) It is part of scene lighting but its controlled differently depending upon the render settings of a sheet layer viewport. Renderworks render setting styles control it directly. For shaded render mode you need to set it by clicking the Lighting Options button for the viewport itself. Shaded render doesn't have direct controls using the Background Render Settings button like Renderworks does. KM 1 Quote Link to comment
zoomer Posted September 4, 2023 Share Posted September 4, 2023 16 minutes ago, Kevin McAllister said: It is part of scene lighting but its controlled differently depending upon the render settings of a sheet layer viewport. Renderworks render setting styles control it directly. For shaded render mode you need to set it by clicking the Lighting Options button for the viewport itself. Shaded render doesn't have direct controls using the Background Render Settings button like Renderworks does. Ah, thanks, I forgot the SLVP part. Will look into it. 1 Quote Link to comment
Tom W. Posted September 4, 2023 Share Posted September 4, 2023 1 hour ago, Kevin McAllister said: In its current implementation it would need to be part of Viewport Styles, since its an option for the viewport under Lighting Options.... KM Unless you are using a Renderworks Style in which case AO is a style setting: when you change the settings in the VP Lighting Options you are actually editing the style + all VPs using that style are affected... So like you say a bit of a dog's breakfast 1 Quote Link to comment
Jonathan Pickup Posted September 4, 2023 Share Posted September 4, 2023 I really like the viewport styles, but you have to carefully consider what options to make by style. It will be great to use your customized viewports and make them into styles. This would allow you to quickly make drawings like framing plans, electrical plans, etc. Quote Link to comment
Matt Overton Posted September 6, 2023 Share Posted September 6, 2023 On 9/5/2023 at 4:35 AM, Jonathan Pickup said: I really like the viewport styles, but you have to carefully consider what options to make by style. It will be great to use your customized viewports and make them into styles. This would allow you to quickly make drawings like framing plans, electrical plans, etc. I'm hoping at the very least it gives a central location to control classes of all viewports of the same style. That would be a big day one win, then we can test the edges. 4 Quote Link to comment
Tom Klaber Posted September 7, 2023 Share Posted September 7, 2023 13 hours ago, Matt Overton said: I'm hoping at the very least it gives a central location to control classes of all viewports of the same style. That would be a big day one win, then we can test the edges. Yes - My biggest pain point is the addition of a class or a class modification to a viewport type. Then having to go and paint bucket those new settings on the other viewports - is error-prone. So looking forward to never hearing again: "Why isn't P-Risers-New" not on the second floor RCP?" 1 Quote Link to comment
_James Posted September 7, 2023 Share Posted September 7, 2023 8 minutes ago, Tom Klaber said: So looking forward to never hearing again: "Why isn't P-Risers-New" not on the second floor RCP?" In my experience new Vectorworks versions retain excellent backwards-compatibility with the pain points of previous versions - so you may still hear this! Just joking of course, looking forward to trying the new version! Quote Link to comment
Neves+Creative Inc. Posted September 7, 2023 Share Posted September 7, 2023 Very Nice! Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted September 7, 2023 Vectorworks, Inc Employee Share Posted September 7, 2023 On 9/4/2023 at 10:27 AM, Kevin McAllister said: Do viewport styles control lighting options like ambient occlusion? The inconsistency of how this is controlled by render settings is one of the reasons why render styles weren't a successful as they should have been.... Kevin Lighting Options can be controlled by the viewport style, so your viewport style can indeed set ambient light and ambient occlusion. 3 1 Quote Link to comment
line-weight Posted September 7, 2023 Share Posted September 7, 2023 I don't quite see how control of class or layer visibility could be part of a viewport style. Because styles are independent of individual files, but two files can have entirely different sets of classes. Quote Link to comment
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