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  4. I thought with all attributes chosen the eyedropper would not only change a wall's graphic attributes but also things like Z height, and bottom & top location. It seems to me that it worked this way in the past, or am I just dreaming in colour?
  5. The 'Insert Truss' tool is like the 'Lighting Instrument' tool. Any symbol, even a chair, inserted by those tools become Truss objects or Lighting devices respectively. Likewise the two commands: Convert to Truss and Convert to Instrument - same thing. A 'Truss' is a higher level object than a symbol just like a Lighting Device. Think of it as a 'Truss Device'! Cheers, Peter
  6. The only way in VW to convert a Mesh into a Generic Solid, as far as I know, is to try to pull out and back in a Face by Push Pull Tool. If it was a clean* watertight Mesh it will likely be converted into a Solid. (* No holes, gaps or overlapping geometry) If Push Pull Tool fails you can try to go into Mesh Edit Mode and manually repair the grouped 3D Polygons, or better redraw it.
  7. I'm still looking for the formula to list wall surface areas (with wall IDs and different wall components listed) within one space (when the data is not in the space north,east...etc. wall finishes, because that can't handle that when i have more than 4 walls around a space). It would be nice to list wall component areas that a space boundary touches or contains. I could only list all my wall component areas, but that doesn't tell me which is in which space.
  8. Zoomer is correct, but here is a slightly different description. VW is a solid modeler. That means that when you draw a rectangle and extrude it, there is stuff in the middle so when you cut a section it shows as solid. Sketchup is a surface modeler. That means that when you draw an object, there are only surfaces with nothing inside. So when you cut a section you only get the outside edges, not the middle. You might try and convert your imported Sketchup objects to Generic Solids and see if that gets you the middle. I think it probably has to do with exactly how they are drawn in sketchup, but it is worth a try on a test file to see if it helps.
  9. Thanks guys, I think, I don't need to have uninstaller and I only need to contact Vectorworks Staff. I am on it now I will let you guys know what happens.
  10. I lied, it fixed the problem for one start it seemed, but now it's back and won't go away.
  11. Thanks Peter! That does seem to work. I am a bit confused why that convert to truss step doesn't just happen automatically. But good to know that it's there. I thought that was just for creating your own custom truss pieces.
  12. I also like that very unique style. The only thing that irritates me a bit is the C4D Physical Sky, or better the missing ground plane to horizon, in the kitchen scene. And maybe I would like the walls and ceilings in the Apartment scenes less gray, or better have more modulation in Global Illumination so that they "look" more white.
  13. its just anything else
  14. These are very nice renderings. I think we should be taking tips from you Kevin
  15. That is not so easy as Sketchup geometry are normally Meshes (in the best case) and Meshes aren't that well supported in VW (opposed to Solids or their own 3D types) So theoretically yes, as 3D Mesh Modelers show for their Clip Features. Practically maybe not so soon
  16. P.S. Should have said - this is with VW2017 Architect edition. SP4. Build 373796
  17. Hi all. I think I'm missing something obvious. I can create a symbol from a group but when I insert it back into the same drawing in which it was originally created (even the same design layer that it was created from), I'm finding that my text scale changes. For example, a simple square room with a SPACE tool showing the floor area. I build the room using walls, slab, etc and place the space tool on it. The text appears fine and is automatically set at - I believe - Arial 14pt and 12pt. No problem so far. Then I convert the items into a group and then convert the group into a Symbol (World-based or Page-based scale doesn't affect this issue). The symbol shows up in the Resource Browser. I add an instance of the symbol to the drawing. I can see the space tool is there (because of its fill colour) but I cannot see the Arial 14/12pt text showing the area. If I zoom in to around 10000% I see that the text is still there but is tiny. It appears to have scaled to real world scale, despite me being on a 1/4" = 1' design layer. Has anyone else experienced this? Any advice on how to prevent this happening? Ideally the text would remain at the size it was when I created it (14/12pt) but it's definitely not - I can tell because I have other 12pt text boxes on the same design layer which I can read clearly at a zoom level of 40% Screenshots show 2 symbols alternating. One of them shows the 'correct' size font. The other (with the balcony) shows apparently no text. Other screenshots show that the text actually IS still there but very small. Final screenshot shows the need to zoom into 24000%+ to read the text that should be much larger. Thanks for any help!
  18. here is a good source : I think newer Versions from VW 2016 on have an Uninstaller that will also wipe out the license on that Machine and should be enough to free the license (?)
  19. You are allowed two installs, so if you don't have it installed on a 2nd computer yet you could install it on the other computer and activate it. If you expect to install it on a 2nd computer in the future in addition to your new main computer then you may want to contact Vectorworks support to deactivate the current installed license. Contacting Vectorworks is only needed to deactivate a license, once that is done you should normally be able to activate it online as you did with your first install so no need to contact Vectorworks again for activation unless it fails for some reason.
  20. Can i extract visible wall component areas from spaces somehow? Or is there any way to show the wall finishes in a worksheet shown in each room? I want to have a worksheet with columns named: Room name, Floor, Wall ID, Wall surface name component name, Wall surface (component) area without the doors and windows in the space (not the whole wall, only inside each space one by one) Thanks
  21. Often wished ... I chime in. As a Workaround for Viewport Renderings, set a camera with same Z for standpoint + target, move your crop frame vertically afterwards. (Doesn't allow much camera changing and will easily corrupt your view)
  22. Hi, It would be very useful that the Vectorworks camera would have a feature that allows one to make sure that all vertical lines are vertical. Similar to what a perspective correction lens does in a real camera. With this new tool we could make sure that all of our renders come out with completely vertical lines and a great perspective instead of one that is deformed. It would also make things faster as one would need to fiddle less with the camera in order to get vertical lines. I attach a photo that makes clear what I'm talking about. I took the images from V-Ray for Cinema 4D Manual: V-Ray has automatic vertical tilt correction. Hope this gets implemented!
  23. Hi @egidoroI've just seen this. I like your use of lighting - it's provided some real 'finish' to the scenes.
  24. Hi everyone, What are the proper steps to uninstall Vectorworks License from computer (A) and install Vectorworks to another computer (B)? 1/ Uninstall Vectorworks License from the computer (A). 2/Contact Vectorworks Staff to deactivate Vectorworks from computer (A). Is there anyway to do it myself? 3/Install Vectorworks in computer (B). 4/Contact Vectorworks Staff again to activate Vectorworks on computer (B). Is there anyway to do it myself?
  25. ahh - yes, but just using the same software as you wouldn't make my output as interesting as yours. Or would it? Maybe I should 'get some of what he's having"
  26. true! if the viewer would give the option to convert to older versions no problem....
  27. Scott, a question for you (and, for anyone else interested): Would you want a simple/single ""Pole Height" parameter? Or, would you want a pop-up selection of stock heights - including a "Custom" option? If the latter, what are your stock heights?
  28. I really have no idea how the ladder tool works, but I highly recommend investigating using Design Layer Viewports for this sort of thing. Class and Layer organization is really important but you can pretty much do anything you might want with that process.
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