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Tom W.

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About Tom W.

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  1. You're talking about hybrid symbols, which contain both a 3D component + a 2D component. Have a look at these guides by @Andy Broomell H-ImportingSketchUpEntourage.pdf E-HybridSymbols.pdf
  2. Yes you just need to move the drawing geometry closer to the 'internal origin' (the blue reticle or crosshairs) to avoid performance issues. You do this using the 'Geolocate' tool in the GIS tool set. Use it in the 'Locate' mode (first mode) + click the cursor somewhere on or close to where you're working + this is where the internal origin will be relocated to.
  3. Yes you're right works fine in the VW2020 file. You need someone else to test it in VW2021. Don't believe I've seen any other posts about this happening in VW2021... Do the tiles work ok on roof components?
  4. I can't open your file because I'm on VW2020 but I would check your 'Edit Tile Settings': do you have 'In Wall' + 'Fit to Wall' enabled? The former rotates the tile to the orientation of the wall/slab/roof component + the latter scales it to match the component's thickness
  5. @vassen it may not be suitable for what you want but have you looked at the the 'Site Model Section...' command? It creates a section through the site model + displays elevations at specified intervals. But quite limited in terms of the graphical options + will slice up the whole model rather than provide spot elevations at specific points.
  6. @DDD cool that's good to hear can you explain what you've done? I'm still not clear what difference it makes having the pad affect the existing model rather than the proposed, apart from affecting the cut + fill calcs... but keen to learn more. Thanks!
  7. You could use the 'Section Solids...' command to slice the top off an Extrude. You could use four Grade Objects to form the precise slope + cross slope you want in a rectangular shape then convert them to a 3D Poly + use it to section the extrude. Then edit the solid section to access the 3D Poly if slope needs to be changed later. Shame the hardscapes don't work (are laggy) as thought that looked really good. Be good to know precise reason. The curved forms??
  8. Does changing the text size in the 'Text' menu not do the trick? Otherwise you could control the text size by class
  9. @Christian Fekete another approach is to convert the path to a NURBs then set a Working Plane on it. A Working Plane will always be perpendicular to a NURBS Curve wherever you place it. Then you can place the profile on the path in the drawing + get it right first time + not need to reposition it in the profile edit mode. Six of one, half a dozen of the other.
  10. Can you explain what you mean? A pad on the existing model will still conflict with one on the proposed. What about the point @DDD makes about a site model that uses 3D Loci as source data + one that uses 3D Polys as source data behaving differently when modified? Is that something you've encountered + one should be aware of? Like @E|FA says this is helpful for learning more about site modelling Thanks
  11. @MSLD see this page in VW Help for precisely what @markdd describes: https://app-help.vectorworks.net/2020/eng/index.htm#t=VW2020_Guide%2FSymbols%2FRelocating_2D_components_of_symbol_definitions_and_plug-in.htm&rhsearch=2d components&rhsyns=
  12. Hi @DDD I wasn't aware that the source data a site model was created from - whether 3D loci or 3D polys - would have a knock-on effect on how the model responded to site modifiers... To me the second screen shot you posted just looked like the pad was missing a grade limits. In my screenshots, the blue site model was the original model which happened to be created from 3D Polys. And then the second green site model was my reconstituted version which was also obviously created from 3D Polys. But both seem to behave fine? Doesn't the method described get you what you want as outlined in your original post?
  13. Use a Pad Modifier but place a Grade Limits around it. The 'Create Grade Limits from Pad...' command is useful for this. Update the Site Model. It will look something like this: Change to 'Top' view + change the 3D Style of the Site Model to '3D Contours'. Ungroup the site model to convert the contours into 3D Polygons. Select all the 3D Polygons + use them as the source data for creating a new site model. The resultant site model will reflect the modified terrain but won’t include any modifiers. This is the Existing model now:
  14. I can't open the file because I'm on VW2020 but looks like you need a Grade Limits around the hardscapes to regulate the behaviour of the modified terrain. Also for the aligned hardscape you should disable 'Interpolate Surface' to get rid of the multiple red vertices. Be aware that the build-in hardscape site modifiers are planar + do not cut the site model, but that may not be important in this case


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