Jump to content

Dave Donley

Vectorworks, Inc Employee
  • Posts

    2,760
  • Joined

  • Last visited

Reputation

1,325 Spectacular

Personal Information

  • Occupation
    Director of Product Technology
  • Hobbies
    Aquaponics, flying cars
  • Location
    United States

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hello @Gaius It sounds like the lens of the fixture is casting shadows. For the symbols from Vectorworks we apply a texture that does not cast shadows to the lens geometry.
  2. Hello @Cristiano Alves I think one technique you might explore would be to overlap viewports with or without None fill for alpha channel, and to desaturate with Image Effects in the Object Info palette, to de-emphasize the background from the foreground.
  3. Hello again @Jack Wallington I think you are seeing a bug I noticed with the new Remove Background. If you copy to clipboard or create bitmap object the alpha channel is not coming through. But save to file, create texture, create image prop use alpha correctly. We are fixing that bug ASAP.
  4. @Phil Schawe Thanks for the post BTW, I am seeing an error with VW 2025 U5 where text-only is not working properly we will look into that. If I use a composition image it works correctly. Try out 2026 U3 it is much more advanced!
  5. Also if you update 2025 to Update 4 or later you will get more explicit controls for loading images for composition and/or styles, as well as inpainting and editing. This was from last year at this time:
  6. This is Vectorworks 2025, do you also have 2026? This is likely not a problem in Vectorworks 2026 Update 3 or later. It looks like this is not using your VW image but instead doing 1:1 text to image. Note that Vectorworks 2026 Update 3 is much more advanced.
  7. Hello all: This appears to be a problem with Redshift, memory is consumed as a side effect of launch and not cleared. If you are having this issue, add an empty text file called "DisableRedshift.txt" to your Vectorworks/Cineware folder and this should avoid the issue.
  8. OK good to know restart resolved the problem. https://share.google/TN4bIvzrUH8LHTPlB
  9. This message would show if you tried using a plugin built for some other version than 2025. If you run their installer to install for Vectorworks 2025 that should work.
  10. The problem where view was zoomed on edit is fixed now.
  11. This could be added as a context menu, we would need the selected object since these do not have meaningful names. The Choose Image dialog shows image fill resources as well as images within other texture resources, but the menu would need a name for your bitmap. It should be easy to make a script that does this using existing functions as well. I will add a VE.
  12. For this you use a spot light with lit fog turned on, adjust the lit fog density value in the Renderworks Background resource to control how strong the effect is. HTH!
  13. Image quality is very good, edge following is really good (the reason solar panels didn't work here is because it zoomed in then out). We will be fixing the edit zoom-in problem ASAP.
  14. @dmcpherson I had some luck with the updated model versions with your example. I changed alpha channel to plain white because alpha channel just adds the gray checkerboard background in the image which makes remove background impossible. I.e., "isolated on plain white background" I credit the model version upgrade this morning for these better results!
  15. Hello: This morning we updated the model versions for the Update 3 AI Visualizer. Remove background is working much better, text to image is producing really good images. There is one bug that we need to fix ASAP. Every edit operation tries to zoom in on the view. Until we fix this automatically, if you add: "zoom out" as the last line of your edit prompt this helps to not zoom in so much. HTH I will let you all know when we have fixed this problem!
×
×
  • Create New...