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  1. My original CADMouse USB runs fine. Have you accepted and signed all (about 5 times) questions for Apple Privacy rights while installing and rebooted afterwards ? Had this too in the past and it worked after uninstalling, reboot, installing, reboot.
  2. I'm not sure if I already lost overview. But I was one of the first who (* also) invented the Material System and voted for it in VW in the past. (* found it a few months later perfectly implemented in Bricscad) Because I was tired of manually creating the ever same concrete Components for Wall, Slab and other Styles again each time. It was just that I did not try so far, because : - so far I could just directly reuse all my previous Styles for new projects - I was a bit irritated by Composition Materials, organization and editing - afraid because of VW Materials default RW Textures, as I was used my own C4D Materails imports but mainly - because 2D experienced users warned that using VW Materials will lead to loss of being able to overwrite Classes in Viewports. (Although basically not that important for my work) Hmmh, So far I would still apply all my Styles by Components and keep the Components assigned to "Material Classes" as before. I have (mostly) everything assigned by Class and a RW Texture assigned to my Material Classes. If I use VW Materials, I would expect Materials to control my PIOs instead. I would just make sure to use my own Custom Materials, with my custom RW Textures and - Material Naming !
  3. I have seen this a lot too. (Since VW 2021 ?) For Generic Solids. Although all on the same class/layer with same attributes.
  4. It has been some time but I had similar and was able to get what I want with T-Join and a bit of Component Join at that time ... (Not that many components though) Maybe you can post the Walls in a File to make us try.
  5. T-joint and manual Component joint afterwards ?
  6. As @Pat Stanford said. No way. Local distributors of VW do offer their localizations and extra features at a higher price than VW US to get their development costs back in. There are many Window and Door localized Tools outside that may be interesting because being much superior in features vs the standard US tools. But mainly they were mainly developed as a whole package to better meet local building standards. Similar like extra group adds lots of specialized features for the interior design market with their VW Interior Version.
  7. You can download it as a "Plugin" Menu > Help > 3rd party products > WinDoor (But AFAIK the future of WinDoor Plugin is to deprecate it once all of its features went into the standard VW Window and Door Tools, for technical reasons)
  8. If you ungrouped Walls before you only had a bunch of loose Faces. Same for Exports like DWG. No you have true (Parasolid Modeling Core) (Generic) Solids. Before Walls just faked a 3D edibility for things like cutting out Windows or Doors. Touching Slab Components (arbitrarily) added extra unnecessary tesselation in Wall Faces - or not. Now Solids may open up future options for calculating real (correct) volumes or areas.
  9. Yes, mainly the rest of VW Landmark comfort. (And maybe vice versa, although, also not many landscape architects will ever use all BIM Tools) While I would like to be able add some Spotlight Objects for decoration or visualization properties from time to time, I am not really interested into those entertainment features. And to be honest, I would rather prioritize to have some HVAC or building engineer BIM Tools available for design testing or visualization purposes, than waiting for the IFC imports. But I am an Apple Fan. Apple prevented my from to many decision making stress. (At least from 2007-2012) MacBook or MacBook Pro, iMac or Mac Pro, OSX or iOS. iPhoto or Aperture, iMovie or Final Cut Pro, .... So I also vote : a) for VW (2D) vs VW Pro b) freedom of choice of which localized Standards and Tools to use or to hide
  10. Well, for me it was mainly : Plus I now have access to Australian WinDoor Tool. Or Twinmotion Exchange. Or Materials by Face. Would have to read the Release Notes again to remember all what I like in special.
  11. Here too, like just to switch from Modeling to IFC vs C4D/FBX/Datasmith Export. Or a few saved views for building parts visibility settings. It is a love and hate. I like saved views because I can control all I need, but I do not like save views as they are so quickly outdated when working with the File and need constant maintenance/updates for things like visibilities.
  12. Big YES, from my (personal) side. For me the greatest VW upgrade ever. There are so many questionable things changed/improved that I discussed since I went into VW in 2014. Like Screen Plane, Unified View, ..... which I thought would never improve. Now they are legacy but still to activate, if you need for your workflow. Walls and their Components are real Solids now. Window Openings can therefore get real Wall Components "framing" (?) For Mac users it brought native Apple Silicon support. Unexpectedly, VW Windows is now also DirectX. It doesn't still run that smoothly at the moment because of the big changes, but which previous VW upgrade ever did. For me VW 2022 is a big step in the right direction.
  13. It also happens in VW 2021. It started with macOS Monterey. VW 2022 was always ok. VW 2021 SP 5 fixed it. And AFAIK, unfortunately VW 2028 is no more supported for Monterey and will no more get a SP fix.
  14. That is a problem with VW 2021 and Monterey. It was already fixed in VW 2021 SP5. You just need to update VW.
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