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About zoomer

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    Vectorworks Addict

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    🇪🇺 Europe
  1. What will you do with it after everyone tried it and you get bored by it ? I could care about it before you throw it away ....
  2. There are a few threads where I mentioned that too in the past. For me it is also a problem.
  3. I think Mouse/keyboard will ever be the fastest input. Pen inputs are less precise and you hide parts of your drawing with your hand or arm But for me it isn't tedious at all. But the maximum draw screen size is what you can reach with your arms. So I would assume something like my 27" Cintiq together with its broad boarders, about 45x75 cm. (In the past we draw by hand on Din A0 paper)
  4. I think you could see both files beside each other on Mac when you disable palette docking. At least it was that way before docking was launched. Or overlap their viewing windows to switch by a simple click. But you will always have one active file only.
  5. Very interesting. I like them. I need one. For that resolution it could be smaller or better 8K. These are built in Microsoft Surface Hubs ? Currently VW isn't optimized for Touch/Pen input at all. It is in some point even more counteracting against it than my other 3D Apps. But I can do my work Pen/Touch Tablet only.
  6. Thanks for your feedback. I do not find many threads about such a problem in the internet. At least not for current C4D releases. However some on the VRAY4C4D Forum say having similar problems but do not care much. And you are on Windows, I'm on Mac. My Projects are often running over years, so my Files ran over several VW or C4D versions and had many refresh exchanges. File complexity in C4D is about 60 MB. Do you have similar tasks.
  7. Hello, I have large Problems in C4D with my Exchange Geometry from VW. C4D runs smoothly for a while but at a certain points there starts some beach balling for simple steps like renaming an object or that a simple view change needs a redraw. It feels like every new beach ball needs double the time than the one before. Very soon you reach minute long intervals and have to restart. C4D will not need more RAM or much CPU. In that case even closing C4D needs much longer than normal. After restart I can work again for a while until that problem starts again. I tried everything like cleaning Materials, Settings or renounce Advanced OpenGL + lowest settings. Im on nMac Pro, Sierra, VW 2017 and C4D R18, (but R17 doesn't help either). Temp/Backup Files are on local PCI SSD, Files on the external SSD. I use "by VW order" to keep Story Visibility control. What I notice is, if C4D starts these freezes and intervals are still realistically short, If I'm able to switch the whole VW Import Group Folder invisible for Viewport, my C4D gets back to a normal state without any lags. I have no problems with my C4D-only geometry like landscape and plants, which are far more complex than VW Architecture (at least concerning Poly Count). Also Rendering is not a Problem. The only way for me to work is by setting whole VW geometry to invisible for Viewport. So I think this is related to GPU and OpenGL together with VW geometry. Has anybody seen similar ?
  8. There is a checkbox to leave the instance in place when you create a Symbol. Otherwise its gone.
  9. That would be fine. (all those Spotlighters)
  10. Outside of VW, Lights in Symbols are often problematic. For example VRAY in C4D can't stand them at all. And I think Render Instances are even more reduced in functionality than normal C4D Instances. Therefore the are more lightweight and render even faster. So Lights seem to be not full executed in Render Instances. (OK, I see it is documented in C4D help that lights will not work in RI's)
  11. Yes, when creating a Symbol from your custom Window geometry you can activate the Wall Insertion Option. In this case you will even have another "Layer" in your Symbol to define a special Volume for the Wall Cut. In many cases you can even mainly use a real Window + some additional custom geometry in your Symbol to keep some parametric control.
  12. Haha, "Some people write Vectorscript, I do Sudoku." And yes, there is a big difference between doing things as an Amateur (from italian "Amore") and put in some extra love by free will or as a job with pressure and responsibilities. So users will profit more from Pat that way. But Nemetschek should give people like Pat a T-Shirt - each day
  13. The simple Click Sound for snapping as kind of standard. As I mostly model standard rectangular Architecture, I would like to have a few customizable Warning Sounds. Like a big "Möp" when I created an Object that is off from my virtual minimum 1cm (maybe 0,5 cm) Grid or has Dimensions with digits smaller than 0,5 cm or an angle other than 90°. Because for me that means something went wrong.
  14. I want to know that too. I often have those strange Solids that contain multiple independent Solids. Whenever I saw ones with bounding boxes, I thought that would be a sign that soemthing is wrong with geometry. Not 100% sure but I thought these will also be selected already when you only touch the bounding box without any geometry near. (Or was this some Meshes only ?)