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Kevin McAllister

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  1. Awesome, thank you! I love learning new things. Kevin
  2. Often in theatre I want to give a door depth even though a standard theatre flat wall is only 4" thick. Is there a way to offset the door in the thickness of the wall? See image. I feel like I've done this in the past but I can't find it as an option now. Kevin
  3. I suspect the reason it has never happened is because NV has been slowly modernizing the code to VW and the snapping module still hasn't been updated ( @JuanP ?). There's probably a long list of snapping improvements that are waiting for that update to happen. But it's still weird not to be able to snap to the origin in views other than Top/Plan ten years after the original wish. Kevin
  4. Bumping this long ago wish. I still don't understand why the origin is only snappable in top/plan view. The drawing origin should work like the origin in a symbol, where it is snappable in all views. Not being able to snap to the origin in 3d views sort of makes it useless. Kevin
  5. I've never used this keyboard shortcut before but I'm curious as to how the same short cut flips both horizontally and vertically 🤣. I think maybe the Help also needs updating. Kevin
  6. Hi Dave, Just looking at the options you selected and wondering why you didn't select the checkbox "Enable seamless tiling"? If it's not used for this, what is it used for? I have tried making seamless textures in the visualizer before without much success. Ironically, seamless tiling textures are one of the few uses I can see for AI in regular use. Kevin
  7. Edit the polyline using Command [. Select the interior void polylines and either copy or cut them depending upon the desired outcome. Exit the polyline edit mode. Paste in place. Change the colour of the polylines. Kevin
  8. It worked fine when I did a test. What's the corner diameter? For a viewport crop, the corner diameter will need to be big enough to show in the scale of the viewport. I suspect that making the corner diameter much bigger will solve the issue. Kevin
  9. I received this email from Vectorworks today too. I would guess eventually their pricing will align with Autodesk. At the rate they're going they will price themselves out of the entertainment market I work in. Fees aren't big enough to cover a Vectorworks subscription and pay yourself. It's funny to me they still use the Buy Now button on their website. It should really say Rent Now. Kevin
  10. All workarounds. If you don't have a middle mouse button there is no temporary way to invoke the Flyover tool. In your example you're still activating the Flyover tool and disrupting your workflow. The View Control Cube is good but still means an extra mouse move to access it. And how about translating in and out? Basic tool-less navigation is not baked in like any other 3d program. Kevin
  11. Bumping this wish again. Today I downloaded a trial version of Blender. I've only just started playing with it but it has the best navigation I've ever tried on a Mac for a 3d program. Orbit via finger scrolling on a Magic Mouse is the default. Simple single modifier keys to switch to pan/translate and zoom. So simple, no tools involved. Kevin
  12. It hasn't always been like this. It used to duplicate a sheet as is with the numbering intact. I submitted the new behaviour as a bug a few times, but the change goes back to when JimW was still on the forums. If you duplicate sheets a lot like I do in my workflow, it can cause a fair amount of extra work. Kevin
  13. It's interesting that you can't find a radial dimension on that planar object located in 3d space in the Front Viewport. I would consider that a bug. I don't normally put any 2d objects in the Design Layers so that's not a situation I've encountered. Kevin
  14. Are you able to post a simple example file? Kevin
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