Kevin McAllister

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About Kevin McAllister

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    Vectorworks Addict
  1. I wish we could have the equivalent to Rhino's "Whole Scene Silhouettes" as part of hidden line rendering in VW. It was just added to Rhino V6 for Windows and the linework looks so great. See it here - Essentially it creates a heavy outline around the silhouetted outline of an object when rendering for 2d presentation. We should have the same control for Sheet Layer Viewports rendered in Hidden Line. I'm sure many users are already adding this heavy outline manually. Kevin
  2. Not sure actually. I assumed that VW passes off the entire render job to Cinerender once its past the geometry phase. I guess I assumed this because that's sort of how things work in C4D and once you're past the geometry phase you can work on other things in VW while rendering continues in the background. I think the only way to discover where its hanging is to step up the settings to very high one at a time starting with the ones that are most important to you. Sometimes you can tell what's slowing things down by where the render bucket stops, but it doesn't look like there's any heavy geometry in the "DEV" area of your render. You'll often see the bucket progress slower in geometry or texture heavy areas and more quickly towards the edges. You might ask @JimW since he's really into rendering, but he's likely off today because of the President's Day holiday in the US. Kevin
  3. Does the same viewport render using lower settings? It may be a geometry problem not a rendering problem. It sounds like Cinerender is crashing and VW doesn't know that it is. Kevin
  4. No idea, though I guess its probably soon. There's lots of mentions in the forums of fixes coming with it by NV staff members. KM
  5. There is a known issue that sometimes occurs with VW2018 loading. I believe the bug will be fixed with SP3. Kevin
  6. It sounds like you're set up to publish something other than a PDF file. When you publish image files for example, it doesn't let you name the files. In the right hand list does it say PDF in the Publish To column? I've had a lot of trouble getting publish to folders to stick. It most often happens if I create a new folder as I'm publishing. For whatever reason, VW doesn't switch automatically to the newly created folder and instead defaults to the folder the new folder was created in. I have to remind myself to reselect the new folder to get it to work. If you need further help maybe post a screen shot of your publish dialog. It would help us to troubleshoot for you. Kevin
  7. ^ I've already created that wish and I think you voted for it too ^ I think this should also be a wish because then it doesn't matter if VW creates rectangles. Maybe I'll add it. ^ I would always choose a control point curve over segments too. Kevin
  8. Thanks Benson. I appreciate you experimenting with it. ^ do you mean polyline or polygon? My original is a polyline. I never use polygons for a variety of reasons. ^ I would prefer the result to be the same as the source object myself. ^ this is sort of true. In the case of my object, my original reason for using a polyline was that you can't hide the edges of a rectangle. I had to physically trace a rectangle using the polyline tool and delete the original rectangle. The new functionality is sort of there, but it only allows use of the Move Polygon Handle Mode and Move Edges Parallel Mode. It doesn't allow Change Vertex Mode, Add Point Mode, Delete Point Mode or Show or Hide Edges mode. Another unfortunate inconsistency. ^ Yes, I also wish that didn't happen. Kevin
  9. I'm curious what others think - when I clip this example polyline part of the result is a rectangle. Is this a good thing? There have been many threads about how users want to be able to reshape the points of a rectangle. In this example I start with a shape where all points can be reshaped just by double clicking on it. After clipping I get one shape that retains this ability and one shape, the rectangle, that does not. I'm curious how other people feel about this. I'll admit I was tempted to bug submit this since I personally feel that a clipped polyline should result in two polylines. Kevin Clipped Polyline Example.vwx
  10. The symbol works as expected if you set it to "none" instead of "symmetric". I can recreate the situation where the symbol "breaks". I've attached a file with a corrected version. I will bug submit the problem. It has to do with the symbol geometry though its something I've never seen before so it may be a bug. This is something you could wishlist. It may also be something that could be created using Marionette. Kevin (Bug submitted 20180216) Furn Outdoor Umbrella Market Tilted Fixed.vwx
  11. There are a lot of troubleshooting threads about issues with scaled symbols (both Symmetric and Asymmetric scaling). There are many techniques and workarounds to correct most of these bugs. Library symbols should be built to scale correctly. Here's an example thread - Thanks, Kevin
  12. Is your symbol scaled? I did some testing with the version available via the VW2018 Resource Manager and I can recreate this by scaling the symbol. Kevin
  13. I feel it is a bug too. Its different than the traditional behaviour and has only been this way for a few versions. I certainly don't want the added step of VW asking every time I make an Extrude. I know that some people have made use of this in their workflow, mainly for having different coloured objects within one extrude, but it doesn't update reliably after the initial creation. Kevin
  14. My guess is its entirely based on the number of points, which means polylines probably win out if your symbols have a lot of curves. Kevin
  15. I'm guessing they are trying to make the panel example using the Project Tool at about the 3:00 minute mark in this Entertainment GSG video - If the rectangle/polygon that's created project is larger than the face of the truss, projecting it upward will fail. The rectangle/polygon needs to be created accurately so it falls within the boundaries of the surface you're projecting to (in this case the curved chord of the upper truss). (In a real world application I would try to use the Extract Surface Mode of the Extract Tool wherever possible so that my shapes match the existing 3d geometry. I'm sure the intention of the GSG is to use as many different methods as possible to show the range of possible approaches and in this particular example there's a few extra steps to use the Extract Tool because the bottom truss extends under the side verticals.) Kevin