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markdd

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    Lighting Designer
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    www.markdoubleday.co.uk
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  1. Try Convert to Group as opposed to Ungroup. That should do it.
  2. I have just tested this, and it works fine using the Circular Truss Tool and the Truss Tool on a Mac. Make sure that you have at least the first two options enabled for Auto Positioning in Spotlight Preferences.
  3. @Pat StanfordThe question is surely about rotating an elliptical extrude.
  4. The Rotate tool should probably be your first option. You should also investigate the Transform mode of the selection Tool, as this will make the 3D Dragger available, which will allow you to move and rotate objects as well as all sorts of other stuff.
  5. Try this: Activate the Select Similar Tool and choose Object Type and Plane as your selection criteria. Select one of the Trees on a 3D plane and all the trees on a 3D Plane will be selected. In the Object Information Palette in the Plane field, pull down the list and select Layer Plane. Hopefully that will solve the problem.
  6. I read @JustinVanHassel's comment and tried it out, as I wasn't sure whether the values wouldn't change from, say, 50 metric document units (mm) to 50 imperial document units (inches). But it did not, and the correct Unit conversion was made.
  7. Make sure that Snapping is turned on in the Snaps palette which can be found in the View bar to the right of the text formatting section.
  8. Yes. You need to edit the Light Info Record of the Lighting Instrument Symbol and add an offset value to the Feet Height field.
  9. You’re right, it would be sensible if the offset were the other way around.
  10. The LED Wall object places a Mesh 2mm away from the Panel Array. This is to hold the Tiled image. You can turn it off by giving it a Class in the Classes/Attributes section of the Settings dialog.
  11. Does summarizing the Box Code column give you what you need?
  12. Hi Scott - I was referring to reference symbols inside accessory symbols. These are used to define non-standard placement of accessories to Lighting Devices. For instance, an iris fitted to a Lustr would usually be shown at the gate position. However, the Accessory tool will insert it at the front of a Lighting Device by default unless the user adds a reference symbol to the Accessory, which will define the automatic placement position. It is this reference symbol that shows up in the Equipment Summary which most users do not want to see. The suggested new line in the help file would advise users to remove the reference symbol which will mean that when the reference symbol is removed, the already placed accessories will revert to the default position at the front of the lighting device. Currently, the only foolproof way of using accessories alongside the Equipment Summary Key (that have found) is to make all custom placements manually using the 'Edit Accessories and Hardware' button found in the Object Information Palette of the Lighting device. It would be ideal if the Equipment Summary object could filter out reference symbol geometry and just show the Accessory geometry. I've attached a file that will show the problem if the reference symbol is removed. Accessory conundrum.vwx
  13. The trouble with telling users to remove the reference symbol before making an Equipment summary is that the accessories that are added to lighting devices will move back to their default positions. Surely a better solution would be to give the Equipment Summary the wherewithal to know which objects represent is the accessory geometry and which represent the Reference symbol.
  14. Snapping is the key. If you don’t like snaps all the time, you can temporarily suspend them with the “ backquote” key.
  15. No, I'm afraid not. You will need to add the Chord Snapping geometry manually for each Truss Chord. This consists of a 3D Polygon with the Chord Snapping Record format attached. To learn how to do this, you should import a current Truss Symbol from the libraries and reverse engineer the class and data record settings that will be loaded with the Truss symbol.
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