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grant_PD

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  • Occupation
    Designer/illustrator
  • Homepage
    www.gvzmedia.com
  • Location
    United States

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  1. LOL love the playlist! Agree, Vw has come a long way in those 9 yrs. I just don't want them to rest on their laurels here.
  2. @Jeff Prince It does support an alpha channel. But what it doesn't have is the object buffer system like C4D. Where you can render out multiple alpha channels for different objects. When I speak of alpha transparency export, that's what I am referring to. So to @Kaare Baekgaard's point, I read that as what he is wanting.
  3. there is a defringe and matting tool in photoshop, you can specify how many pixels of "fringe" you want to cut off. Doesn't let vw off the hook for not providing alpha transparency export tho.
  4. I fail to see the point of adjusting anything in the user interface if the user is not allowed to adjust it to their needs. After all, they are the "user," not the developer. If you take a look at the C4D user interface, you will see that practically everything is adjustable, from what's on a palette to where the palette is. They provide multiple starting point workspaces for different tasks and then let the user create whatever they want from those. To me that is the only way to create a user interface, since we all have different needs and different ways of working. We are not talking about an iphone here, where every user is using the same hardware.
  5. @Luis M Ruiz LOL that's why my ai renders aren't coming out, I'm not putting in "award winning" as a prompt!
  6. I was just about to post this wish, but found this thread. I know we can lock objects, but it would be very helpful at reducing errors if we could lock the whole layer JUST LIKE WE CAN A REFERENCED DESIGN LAYER. .
  7. Do you have an example of what you're trying to achieve?
  8. This is a very good tutorial on Data Vis. https://www.andybroomell.com/masterclass-data-visualization It's hard to tell from your post, if you are having trouble w/ plan views or front elevations.
  9. @Dave Donley that's a big improvement, and really helpful info!
  10. Also a little disappointed that your image you gave to DallE looks nothing like the end result. Both are fails in my opinion.
  11. @Kevin K yes, I could. These were for quick concepts and I was wanting to produce renders in seconds. Redshift is fast, but I actually wanted to be faster and a little more loose with the lighting.
  12. Seems possible on my side. I just rendered in redshift these two images, there is only the background (same as yours) and 1 directional light. I turned the soft shadows option off on one, there is a clear difference.
  13. If it's an exterior, have you tried environment lighting using a background? That usually gives pretty good results.
  14. I updated my cloud services and am good to go.
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