Interesting that VW is moving to bring redshift into their workflow. I wonder how much of it will be closed off to users, much like the integration with C4D has been closed off to us. Outside of the renderworks module, rendering software has gotten so much more advanced, what with nodal materials and PBR workflow. One can spend a ton of time (I have) tweaking settings endlessly to come up with compelling images. The tutorials at VWU seem to be out of date and a little too broad in their scope. I imagine that a lot of users are trying to do something specific in their renders and are not finding the answers to their questions in those tutorials. A quick search on Youtube for any of the big boy renderers (vray/3dsmax/C4d) and you can find endless tutorials on very specific things. VW lacks the user base breadth to supply that.
We do have a pretty diehard bunch of users on this forum, so I would encourage those with questions to post them so we can all learn together.
On the other hand, there are now rendering packages such as Twinmotion and other that are really just drag and drop renderers, with the only real caveat being (IMHO) that everyone's work will eventually look similar due to the inflexibility of those packages.
I will be interested to see which direction people will move towards in the future.