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About grant_PD

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  1. I agree. If it is such a necessary step then let's make a setting for it.
  2. One could export to .dwg, which then outputs all rendered viewports to a folder....
  3. I would like the option to edit ALL annotations of a sheet layer's viewports at the same time. This would allow me to move notes, callouts, dimensions, drawing labels, etc, around and adjust them in relation to their neighbors. Currently we are able to adjust these things per viewport, but that really hinders one's ability to step back and look at the sheet layer as a single, cohesive piece of paper.
  4. More of this today. I thought I had the issue fixed by getting rid of all indirect lighting and just going with ambient, +A.O. But there would still be times when I have to stop what I'm doing, shut down or restart Windows just to get it back to working again. Something hogging all of the memory? I recall seeing someone having issues with their renders when batch rendering that showed out of memory as well just recently.
  5. Seems specific. This latest culprit was a section from a plan that I had already made other, functioning sections from. I tried deleting the section and remaking it. Nothing. I tried using a renderworks style that I use, not working. Finally I got it to work by removing the indirect lighting from the renderworks style and using ambient+A.O. That works, but much slower than OpenGL.
  6. Now I have viewports that won't render in OpenGL. Shutting down and restarting doesn't seem to help.
  7. I'm sure it's been asked before: Select an object. Right click on its class in the OIP and you can "scroll to class in Navigator." Select an object. Right click on it and "Edit Class." Have the Navigator automatically scroll to the current class and layer when nothing is selected.
  8. Excited to try this out!
  9. Here's a typical plan of a theatrical show. Often times (not always, but a LOT) the plan is symmetrical on the upstage downstage centerline. So what would be helpful is to have a symmetry group, where I could put things into it and have it appear across that mirror plane. As I move things around, take things out, elevate, etc, the other side would do the same. If for some reason I wanted to destroy the group, I would want the option to keep the mirror objects or destroy them.
  10. I've been trying to set some parameters of existing plug ins and they do not save. Upon closing the dialog box they all revert back to their defaults. If I am not able to change them, then what is the point of being able to see them? They are not greyed out. Specifically I'm trying to set the default insertion class for Soft Goods and Video Screens, as well as the screens' aspect and image. All are editable. They just don't save.
  11. Oh yea, picture viewer for VW, I'll take that.
  12. I like your idea of having them saved to somewhere (resource browser) so the user can have access to them, perhaps export them and tweak in photoshop, import them back in, etc.
  13. More of the same today. I thought I had caught it by turning off a layer or two. But now I cannot find a rhyme or reason to it.
  14. So much stage design is about symmetry off of Center. I would love to have a "symmetry group" whereby anything inside that group is mirrored over the axis line of my choosing. Once all the changes had been made, I could choose to ungroup and either destroy the mirrored copies, keep them. I can see a lot of potential for a tool like this while doing detailing of things that are symmetrical.
  15. have you tried the plugins here? The class picker might help.