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Christiaan

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About Christiaan

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  • Occupation
    Architectural Technologist
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    needleandmortar.com
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    United Kingdom

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  1. Which render mode? I'm having this problem with OpenGL. Somehow Section Viewports always manage to thwart me in some way, when they know I'm coming up to a big deadline.
  2. Yes, that's a version of 1192, right? I've been keeping my eye on 1192 too, as it is a little more verbose. But trying to make sense of ISO 19650 in its own right, given that 1192 is superseded.
  3. Below are two screenshots. One of some traditional drawing status notes of old. And next to it is ISO 19650 BIM status/suitability codes and descriptions (from the UK National Annex). I find some of the ISO suitability codes and processes a little confusing, particularly regarding work in progress. Any thoughts? Work in progress S0 - Initial Status - as I understand it this is only for internal use only, when editing your model/drawings, and should never appear on models/drawings shared with the rest of the design team. ISO 19650 explicitly states that information in the work in progress state/folder shouldn't be accessible to other task teams. But we often need to discuss work in progress with other team members so how are we meant to issue WIP information to other design team members if no one else has access to our work in progress folder? Should we instead be issuing in the Shared folder with S2 Suitable for Information, as below? If so then what revision code should be used? If it's work in progress then it's meant to have a revision code with a two-integer suffix (e.g. P01.01) but ISO 19650 UK Annex states (NA.4.3 Revision) that this kind of revision code is for work in the Work in Progress folder/state. Which no one else has access to.... Shared (non-contractual) S1 - Suitable for Co-ordination - I find it a little odd that the first status code is 'for co-ordination' when we would typically issue information 'for comment' or 'for approval' before we issue 'for co-ordination'. S2 - Suitable for Information - simple enough I guess, but no explanation in the ISO 19650 UK Annex defining it accurately. S3 - Suitable for Review and Comment - see comment above on S1 S4 - Suitable for Stage Approval - what is a "stage"? Can it mean any self-defined stage (e.g. "layout approval" stage). Or does it mean RIBA Work Stages? Or does it simply mean this is suitable for final approval before moving to a 'for construction' status? S6 - Suitable for PIM (project information model) Authorisation - straightforward, information that's ready to be authorised for management of the construction project S7 - Suitable for AIM (asset information model) Authorisation - straightforward, information that's ready to be authorised for asset management of the project Published (contractural) A1, etc - Authorised and accepted - straightforward, approved and accepted information for construction B1, etc - Partial sign-off (with comments) - straightforward, good way of revising 'for construction' information Published (for AIM acceptance) CR - As constructed record document - straightforward, 'as built'
  4. Is anybody else experiencing an issue with OpenGL erroneously rendering the extents before the cut plane of Section Viewport? I have a bug report being looked into but I wanted to check if anybody else has experienced this and if they found a workaround, because I have a deadline next week.
  5. I'd like to be able to control slabs, and even components of slabs, with Levels. Anyone else find themselves wanting this?
  6. No prob. With flexibility can come complication.
  7. Change your Trim class in 2D Visualisation to Window-trim and see if that does what you're after.
  8. Only thing I'm worried about is that I think I might have to delete top wall peaks first time round to remove any residual peak setting.
  9. Can any of you scripting gurus out there help me out with a script to uncheck Follow Top Wall Peaks in all wall instances on all layers (or a layer at a time)? I'm experiencing a bug that stops wall heights from being updated when changing Story Level heights. I've found that I can avoid this if all wall components in each wall instance have the Follow Top Wall Peaks option unchecked before making the Story Level change. But I have a load of walls of many different Styles and many of them are Grouped, making it a huge task.
  10. Check your settings in both the 2D Visualisation tab and the Classes tab in the window settings.
  11. Changed the title of original post from "Letter-spacing (tracking) for Drawing Labels" to "Letter-spacing (tracking) for text in various Plug-in Objects". General Notes is another one that comes to mind for instance.
  12. ha, how the hell did you do that @TomKen! Are there some settings I'm not seeing?
  13. A couple of challenges: 1. How do you get a flush door pull to sit flush with sliding door leaf? 2. How do you give both sliding door leaves a pull handle? sliding-door-challenge.vwx

 

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