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Tobias Kern

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  1. Hi Vectorworks-Team, i personally appreciate your openness. Software is a product for the users, so it it important to listen to them and tell them the way the development goes. … so this first step goes in the right direction. Thumb up! Look at the public Twinmotion roadmap: https://portal.productboard.com/epicgames/3-twinmotion-public-roadmap/tabs/4-under-consideration I think it is always good to share some information. A weekly, monthly, or whatever timeline you prefer, would be good. What i would like to see is an option to choose a little bit (for us user), the way the roadmap goes. Maybe a public poll, or whatever. You propose some ideas from the pipeline and we can decide (a little bit) which are the most important for us and maybe this can have an impact for a future roadmap. Also a development/status quo/info-blog, would be nice, like: https://blog.sketchup.com/ Sketchup (Trimble) does it like this. They often introduce people behind the Sketchup-Team. For me also important, because you at Vectorworks are human being as we, with ideas, dreams, feelings. Why not give Vectorworks a more personal touch. Software is more than just the code and openness ist always welcome! Greetings Tobi from Germany.
  2. Hi Matt, thnx for your reply and the investigation you do. It is important for us users (hope is speak for the most, hat we see and feel, that our problems are on a way for a fix. So big thump up to you, from me! / / / If you want one more problem, i have one? The text scale of a dimensioning (hope i translated it right with google) in a viewport on a designlayer, also make problems (since years). more then once in a year i wrote a ticket to the german service, but this problem isn't addressed. i have another VW 2021 file with the described problem. i think it is quite similar (or in a approximate direction) with the other scale problems. my description in the file is in german, but maybe you can translate it to english. in a short way: text of dimension scale not right if you have more than one usermade dimension standard in the list (see file). if you have only one usermade dimension standard in the list, then the text scale is working. make a duplicate of the working standard: the scale of the duplicate is wrong! the first in the list works. the 2nd and following don' t work, even the duplicate are made of the working (1st one). Funny is that, when you delete the 1st working standard and the 2nd standard (which don't work before) gets in the list on position 1: now the old 2nd and new 1st standard in the list works magically! Greetings and hope this long lasting bug gets fixed! Tob 20-11-07 BUG Textskalierung.vwx
  3. … and sorry i described my problem a bit wrong. not the text get mirrored the marker gets mirrored. … had it a little bit wrong in my mind.
  4. Mi Matt, greetings, and many thnx for your answer. Here is the demo file with my described problem and also a screenshot. The File was generated with the german version (SP1). I opened a blank "virgin" file, with nothing in it. The problem came from scale text in viewports on designlayer. Hope you can fix this soon. Greetings, have a nive week and stay healthy. Tobi 20-11-07 BUG Schnittlinie.vwx
  5. Hi, looks great. can you please post a short screenrecorded video, how you made that (only the main steps. the solutions of your problems at the begining). that would be great. greetings and stay healthy. tobi
  6. hi, i have problems with the tool too. i use the german version 2021 Sp. 1, on macos 10.15.7 Problem: sectionline in a viewport on a designlayer. if i scale the text in the viewport settings. the text will be mirrored!? i made a service select ticket and got the answer, (the german support ask at the homebase in the u.s.) that this is wat (works as designed). sorry computerworks inc., no one could expect such a solution (i think). please fix that. later i send a screenshot from the problem, when im on my desktop. greetings tobi
  7. hi, yes, i wan‘t this so too. more love, for 3d z! the 3d cube in the object info palette is for me the best solution. ... and one more 3d cube in the top right workspace like autocad, or blender has, for the view settings. greetings toby
  8. Hi, besides Vectorworks I am a big Sketchup fan. Some Display Modes that Sketchup have, are very good and i like to have in VW too, because you can check very fast your drawings. The new Display Modes should be controlled via this menu: A1. Color by Axis on/off (see below) … show all lines in the colors of the axis. You can easily check if you have cleanly drawn orthogonal. red = x-axis green = y-axis blue = z-axis black = no x-, or y-, or z-axis If you set a different axis, the colors should react to the new axis. A2. Show Endpoints on/off (see above) … show all endpoint of the geometry. You can easily check how complex a geometry is. A3. Show Transparentmode on/off (see below) … shows the complete drawing transparent With this mode, you can snap the lines behind. A4. Show Hidden Lines on/off (see below) … shows the hidden lines of the complete drawing In this mode, you can snap to the lines behind too. r All modes should be mixed together, as you can see in the screenshots. / / / B. In VW we can draw in a specific direction via pressing the defined shortcut. (in the german version we have the "t"-key for that). This solution is ok and works, but i think the Sketchup solution is way better and faster to manage. In Sketchup the arrow-keys are defined for the drawing directions. you click to start a line/polygon, nurbscurve or whatever, then you press the specific arrow key and then the lines only can be drawn in this direction. arrow up = z-axis (blue) only up and down arrow left = y-axis (green) only forward and backward arrow right = x-axis (red) only right or left the arrow down key is a bit special. the key defines a non x/y/z direction, with the cursor you have to be over a non orthogonal line then press arrow down, now you only can draw in this direction. with the other modes (up, left, right) you don't have to be over a line. Summary: With this new modes, i think we draw faster and can check more easily what we have produced. Cheers from Germany Tobi
  9. hi, i am a little disappointed that my questions have been overlooked so far. greetings toby
  10. hi, 1. adobe updates their cs suite more then one time a year with smaller features. sketchup does it similar vw does a one time cycle update (the old way) do you guys rethink this update behaviour? i think more smaller updates a year could be better, with features that are ready to release. with the one year cycle the devs have more pressure and maybe the features are in a „beta“ state at release. 2. can we get enhanced nurbs functionality? there are lots of cool rhino commands, that would fit well for vw. so please more love for nurbs. copy and paste some commands from rhino. 3. doors, stairs, windows tools should be rewritten from the ground. whats the plan? 4. can we get a more transparent roadmap for the future of vw? some small steps are made, hope for more. 5. can we get more love for the navigation palette? underlaying colors for layers, classes group for layers, parting line (no dummy layer for this) 6. is there a plan to enhance vw with tags for objects? 7. whats the plan with push/pull? can we get p/p for edges, points, surfaces (planar AND non planar) i stop now, otherwise this could be a very long list ...
  11. hi, maybe it is possible with saved views, but i think it is better to store it where it is called
  12. hi mark, greetings. i mean tags for objects (not for classes or layers). i know theres some logic to think about, with a tag system for layers. but i think this could be solved. maybe with a hierarchy for those tags. i know the function to tag classes and/or layers. what i dont like is, that i cannot save the visual state of the classes/layers with those filters
  13. hi andy, yes a updated data visualization would also fit the needs. yes tags is one more layer to manage, but i think more flexible at the end.
  14. hi, no one with some free minute, to check this for me?
  15. Hi Ian, i think we need this, for the navigation palette: - underlaying colors for sorting (classes and layers, design layers) - grouping of layers - enhanced class/layerfilters with option to save visibility (visible, grey, invisible) - tags (IMPORTANT) as separate palette for structuring objects, with option to set tags to: visible, grey, invisible. - archive for unused layers - better visuality for class hierarchy - options for different text sizes (small, mid, big) for 4k monitors - separationlines as object to separate layers (no more dummy layers for that) and for classes too this all is a update worth for me!


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