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    Lighting Designer
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  1. There are three ways to do this. Dimension objects will inherit the default Global Text Style as set in the Text Menu, however there are 2 further routes you could take. Add a specific Text Style to the Dimension Class and set this to "Always use". If you are using Custom Dimension Standards, then go to the Dimensions Standards dialog and set a specific Text Style for each Dimension Standard you are using. Hope that helps.
  2. I have made a new discovery! (Apologies if this is not new to anyboy else!) If you right-click on a Vertex within a Polygon, Polyline or NURBS Curve then the Select Vertex in Object Information Palette appears. I have wanted this for a long time! How long has it been there!? This is going to save a lot of time toggling through the vertices of an object till I get to the right one in the Object Information Palette. Hurrah!
  3. Under the Disply settings of the Data Tag, activate Mirror elements. I think that will do what you are looking for....
  4. I reported this as bug about a month ago. Hopefully it will get some love soon!
  5. The way to manage this is by using sheet layer viewports. I tend to put all my schematic views on their own layer and within a number of separate viewports. I put side light SR and SL on individual layers and these can then be either added to separate Viewports from where you can adjust the label classes as you need. What I most often do is then is to create a generic footprint symbol for the booms and have footprints on a layer above the modelled Sidelight. It all sounds convoluted but once you have worked out a method that works for your drawing style, then it’s dead easy to recreate it every time you need it.
  6. What kind of device do you want to distribute? If you are taking about Spotlight lighting devices, then there is the Align and Distribute tool in the Lighting Toolset that tends to cover most bases.
  7. Yes, use the data bar and enter the correct angle you need. You can set angles to be relative to the last point from the angle snaps setttings in the snaps palette.
  8. Individual fields can be set to Right-Reading in the Edit Fields portion of the Label Legend manager. If you want the labels to stay fixed completely then set the Label Legend to be Non-Rotating in the same dialog.
  9. Some years ago I posted about a problem and a user diagnosed my file for me and told me when certain objects were created and what version of the software they originated from. I imagine there are back-end tools that show the developers and tech support similar information to what you need - It will be interesting to follow this thread!
  10. Check that the design layers are both the same scale....... OK, that's not it. Has me stumped at the moment. Hopefully others can have a go!
  11. Rigging pipes sadly can’t be joined together using this symbol function. I reported it as a bug and it was flagged up as a limitation. The connection symbol you are searching for is not available as per the video. You will need to make your own…… The connection symbols do work though when used on truss to truss and truss to lighting pipes so maybe that could be the route you could take?
  12. You need to right-click on the dashed line resource listing in the Resource Manager and select edit from there. When you click on a dashed line in the drawing area you will find under the edit command a command that says Locate Line Type in Resource Manager. That will immediately take you to the Line Type resource listing.
  13. You need to have a favourite file within the favourite folder. Then your workflow should work exactly as you describe.
  14. What do you want to convert?
  15. Gradients attributes can only be applied to 2D objects. If you want a gradient effect for this 3D object, then you will need to make a specific texture resource with a gradient image loaded in the Color shader.
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