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markdd

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About markdd

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    Vectorworks Addict

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  • Occupation
    Lighting Designer
  • Homepage
    www.markdoubleday.co.uk
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    United Kingdom

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  1. I'm getting the same results as Charlot. The field matches the results without an accessory but when you add an accessory the returned result remains the same. Enclosed is a quick sample file. Total Weight.vwx
  2. Yes. Press the P key and type the number you need. That’s all. U,I,O and P toggle the different Segments in the Mode bar. In this instance P controls that particular one.
  3. Hi This does not involve you writing a script. The command will make one for you. The script that is created can be assigned to a small script palette which you can have as part of the workspace. You can also run the script from the resource manager and use it in every file you create. One of the attractions of Vectorworks to many users is the ability to customise not just the workspace and tools, but also the drawing output. When any customisation is removed, there is always an outcry from the more experienced user-base. It must be a real challenge for the program's designers and engineers to find a middle path through all of this without alienating both sides. Veering into the realms of politics now!
  4. This is more of a "did you know...." than anything else although, I think there could be a few more saveable options with saved views..... Did you know that you can save your snap settings using the Custom Tools command in the Tools menu? There is an option to save your current snap settings. These will be generated as a script that you can then recall at any time using a script palette. This is a fantastically useful function that has been around for a good while now. As a side thought, perhaps a Saved View could run a script from the Resource Manager instead? Essentially that is what they are anyway. Although I can see a few pitfalls with that approach which might make it a nightmare to implement.
  5. No idea! If you post a video of your workflow I might be able to help.
  6. I am not sure if that Symbol option is available when Truss objects are drawn using the Truss tool. You would think that it should be as the functionality is available for Lighting Instrument Symbols. However I don't think it has been implemented. Could this option in Spotlight Preferences in the Loads and Rigging section help?
  7. Before you convert the truss object to a Hanging Position, select Draw 3D only in the Object Information Palette. That will generate a 3D only version of the truss and use that instead. You will then be able to stand your Hanging Position up. This actually doesn't work - I just tried it. Something may have changed since I made the video which was made using a pre-release beta version of 2021. Instead, when you have made the Lighting Pipe, in a 3D view, run the Convert to Group command (not Group) on the lighting Pipe. This will remove all the 2D from the pipe and leave you with all the 3D geometry. It will also create a dumb objects so none of the plug-in options of the lighting pipe will work. However, you will be left with a 3D object which you can rotate at will. The answer to all of this is for you to develop a library of objects that make sense for the style of work that you do. I have made truss objects for all the boom lengths I encounter (and am ever likely to encounter) along with side arms etc etc. There are so many ways you can go about this and it all depends on what your final outcome needs to be. You don't have to do this method at all and you could instead just stand a lighting pipe up by either inserting it vertically using the insertion tool mode or by changing the hanging angle. This will produce a perfectly serviceable schematic view. My method however, was intended to let the braceworks load function calculate all objects attached to the pipe.
  8. Select all the objects that make the shape and run the compose command. From the modify menu. All connected end points will be joined to create one object that can now be filled.
  9. The Space Tag label that is used for the text is a Page Based object. Go to the Resource Manager and locate the one you are using. Then in Symbol options for that object convert it to a World Based Symbol instead. Then Edit the Space Tag geometry and Scale all the objects using the Scale command by the amount that it has reduced by or what ever the scale of the design layer it is being used with, in your case I reckon that would be x48. This will rescale the text inside the object and all will (hopefully) be well.
  10. Does the Lighting device that you are using have the Lighting Instrmument Texture applied to it? Check in the Texture resource that Cast Shadows is Unchecked.
  11. Check your renderworks Background . You will need to enable Receive Shadows there as well with Lit Fog
  12. Set the Lighting Device to Cast Shadows. You can do this from the Edit button in the Object Information Palette.

 

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