VincentCuclair Posted August 31, 2015 Share Posted August 31, 2015 (edited) Edited August 31, 2015 by Vincent C Quote Link to comment
0 rDesign Posted August 31, 2015 Share Posted August 31, 2015 I'm 1000% for less mouse clicking / travel distance in ALL aspects of Vw. There are way too many needless clicks / mousing around the screen. Vincent C: were you intending this topic thread as a place for anyone to identify other areas that currently involve: unnecessary mouse clicks excessive mouse travel distance removing your hand from the mouse Because if you were, I think that's a great idea- Quote Link to comment
0 Benson Shaw Posted August 31, 2015 Share Posted August 31, 2015 +1 for including the heliodon solar animation panel in the OIP. I never understood why it should be accessed separately from the other controls. OK with me to also retain access to the solar animation dialog in the Viz Palette. -B Quote Link to comment
0 jc4d Posted September 1, 2015 Share Posted September 1, 2015 +1 Please, there are too many clicks than can be reduce. Cheers, Juan Quote Link to comment
0 zoomer Posted September 1, 2015 Share Posted September 1, 2015 Same for Fine Tune Camera, please Quote Link to comment
0 VincentCuclair Posted September 1, 2015 Author Share Posted September 1, 2015 +1 Quote Link to comment
0 VincentCuclair Posted September 1, 2015 Author Share Posted September 1, 2015 +1 Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 1, 2015 Vectorworks, Inc Employee Share Posted September 1, 2015 Submitting requests now. 1) Add Solar Animations controls directly to the OIP 2) Add camera Fine Tune controls directly to the OIP Any other specific areas where we have a pop-out dialog that users have to regularly access repeatedly where the extra clicks are adding up? Quote Link to comment
0 Hippocode Posted September 1, 2015 Share Posted September 1, 2015 (edited) Submitting requests now. 1) Add Solar Animations controls directly to the OIP 2) Add camera Fine Tune controls directly to the OIP Any other specific areas where we have a pop-out dialog that users have to regularly access repeatedly where the extra clicks are adding up? I don't use those but chances are the next year people will complain about to many parameters on the OIP Now we are at it, it would be nice if a property hover icon would display on top of an object, while right clicking it could show the OIP on that exact spot. Now I need to select an object, move my mouse to the oip ( I have a 27" screen can you imagine how far it is placed) and move back. I want to edit properties at the spot, not 25 km away from the object... Edited September 1, 2015 by hippothamus Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 1, 2015 Vectorworks, Inc Employee Share Posted September 1, 2015 There has been talk of a more advanced type of floating data bar that would have more controls on it, as well as a segmented collapsible OIP, since often on objects like Windows or Doors, the OIP can get EXTREMELY long and collapsible menus would be more ideal than scrolling, but leaving them all expanded would simply retain the older behavior if users preferred to scroll than to collapse sections like hierarchical classes etc. Quote Link to comment
0 Andy Broomell Posted September 1, 2015 Share Posted September 1, 2015 (edited) I know it's been mentioned before... But for the Offset tool I hate having to go into the settings button to turn the Close Open Curves on and off. Needs to just be a mode button. Edited September 2, 2015 by AEB Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 1, 2015 Vectorworks, Inc Employee Share Posted September 1, 2015 That one I got in as its own request already I believe, adding this thread to it. Quote Link to comment
0 VincentCuclair Posted September 1, 2015 Author Share Posted September 1, 2015 ... as well as a segmented collapsible OIP, since often on objects like Windows or Doors, the OIP can get EXTREMELY long and collapsible menus would be more ideal than scrolling, Perhaps adding an option for ribbons would be nice as well, I think it would be easier to jump to the correct 'section' in doors/windows/stairs/spaces etc. by selecting the correct ribbon. Even nicer would be if a little dialog would appear next to the cursor when hovering a door/window etc with these sections to click on. This would mean only one click to go to the correct section in the OIP to edit! Quote Link to comment
0 rDesign Posted September 1, 2015 Share Posted September 1, 2015 There has been talk of a more advanced type of floating data bar that would have more controls on it, as well as a segmented collapsible OIP, since often on objects like Windows or Doors, the OIP can get EXTREMELY long and collapsible menus would be more ideal than scrolling, but leaving them all expanded would simply retain the older behavior if users preferred to scroll than to collapse sections like hierarchical classes etc. YESSSS!!!! I think BOTH the advanced floating data bar and Collapsible tabs on the OIP would be great solutions that provide better usability yet maintain the current behavior. Maybe the advanced floating data bar could be turned off for users you don't want that functionality. Just watched the 2016 Marionette teaser video again, and I was wishing that you could input data right on each node instead of having to mouse all the way over to the OIP. Quote Link to comment
0 Dieter @ DWorks Posted September 3, 2015 Share Posted September 3, 2015 (edited) ... as well as a segmented collapsible OIP, since often on objects like Windows or Doors, the OIP can get EXTREMELY long and collapsible menus would be more ideal than scrolling, Perhaps adding an option for ribbons would be nice as well, I think it would be easier to jump to the correct 'section' in doors/windows/stairs/spaces etc. by selecting the correct ribbon. Even nicer would be if a little dialog would appear next to the cursor when hovering a door/window etc with these sections to click on. This would mean only one click to go to the correct section in the OIP to edit! Yes, make it more like a ribbon, then you can choose the tab more easily and see all the tabs possible. It could be done like you see in office that you have your normal ribbon sections and then when a certain object is selected, the context related sections are added to edit that object. And better yet, all options/settings that can be set by dragging or by visually set it on the object could be gone from the palette! Edited September 3, 2015 by Dieter @ DWorks Quote Link to comment
0 jc4d Posted September 3, 2015 Share Posted September 3, 2015 ... a segmented collapsible OIP... Please +1 Cheers, Juan Quote Link to comment
0 VincentCuclair Posted September 3, 2015 Author Share Posted September 3, 2015 (edited) OK here's a couple more: Camera Fine Tune: Heliodon Settings: SLVP Settings, Lighting Options and Adv. props Space (although they already have this sort of....): Stair settings: Edited September 3, 2015 by Vincent C Quote Link to comment
0 VincentCuclair Posted September 3, 2015 Author Share Posted September 3, 2015 (edited) Titleblock settings: Revision Data: etc Edited September 3, 2015 by Vincent C Quote Link to comment
0 zoomer Posted September 3, 2015 Share Posted September 3, 2015 To Windows and Door Settings in OIP I have to mention that I don't see or recognize them very well - as they are now. Font is small, each row looks same. The given Space is very limited. (I "dock" OIP+NAVI+RBrower over each other) So maybe it should be a tabbed layout for those 3 over the whole height. Same for Ressource Browser, Previews are much to small to recognize materials and I feel I lose much more time than in other softwares browsers. I vote for a tabbed browser layout to be able to change from the fifth Symbol subfolder to my renderstyle in 2 clicks. Quote Link to comment
0 cberg Posted September 3, 2015 Share Posted September 3, 2015 Hopefully that will change in the the next version. Eventually VW's software engineers will require reading glasses and maybe then realize how painfully difficult it is to read the program's dialogue boxes. Quote Link to comment
0 Art V Posted September 14, 2015 Share Posted September 14, 2015 There has been talk of a more advanced type of floating data bar that would have more controls on it, as well as a segmented collapsible OIP, since often on objects like Windows or Doors, the OIP can get EXTREMELY long and collapsible menus would be more ideal than scrolling, but leaving them all expanded would simply retain the older behavior if users preferred to scroll than to collapse sections like hierarchical classes etc. YESSSS!!!! I think BOTH the advanced floating data bar and Collapsible tabs on the OIP would be great solutions that provide better usability yet maintain the current behavior. Maybe the advanced floating data bar could be turned off for users you don't want that functionality. Plus a shortcut key to open them all at once in the OIP and to collapse all in the OIP but the active tab. Quote Link to comment
0 zoomer Posted September 14, 2015 Share Posted September 14, 2015 Plus a shortcut key to open them all at once in the OIP and to collapse all in the OIP but the active tab. +++++ 1 Quote Link to comment
0 whashisface Posted September 15, 2015 Share Posted September 15, 2015 There's far too much unnecessary clicking for the space tool in my opinion. Why a separate eyedropper tool for starters? Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 15, 2015 Vectorworks, Inc Employee Share Posted September 15, 2015 Still monitoring this thread, I'm going to see why dialogs like Fine Tune Camera and Solar Animation were placed on their own in the first place. Quote Link to comment
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