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Tony Kostreski

Vectorworks, Inc Employee
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About Tony Kostreski

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    Greenhorn

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  • Occupation
    Product Marketing Specialist - Landscape
  • Homepage
    https://www.linkedin.com/in/tkostreski/
  • Location
    United States

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  1. Hi @willofmaine, What version of 2020 are you using? I noticed this in 2020 when it first came out but the issue has been resolved in SP1 I believe. Have you tried updating to the latest version?
  2. @steve d. just to confirm--your grade limit (limits of disturbance) is surrounding all site modifiers? It might help to see the file if you are willing to post it—even if it's simplified. If the roadway also has a grade limit try turning that one off as it might be conflicting with the other but hard to tell from an image. Good luck!
  3. @Kevin K I know this does not solve your issue exactly but figured I'd throw this out there anyways...If you use 3D Extruded Contours for the Site Model 3D Display Mode, the Clip Cube will treat it as a true solid (same with section viewports). When the Site Model 3D Display Style is set to Mesh, the Clip Cube reads the Site Model as a TIN element, and not a solid—I wish this were not the case. Thank you for your comment and I'll also raise your concern internally.
  4. Yes, I would select "Recreate from source data", copy the source data, exit site model, and paste the source data in the right location (near the internal origin) outside of the site model. Then you can go ahead and "Create Site model" with the pasted source data and delete the old site model. (I hope this makes sense). How you created the site model from stake objects sounds correct. You can also create site models from 3D loci and 3d polygons. The x/y coordinates being high is typical when working with survey information and unless you don't have to send back out to say a civil engineer, I would keep the actual user origin. If you do not have to send the drawing back out for coordination purposes you can center the User Origin on the Internal Origin understanding the drawing will no longer be coordinated properly. One workflow would be to place a 2D locus point at the proper User Origin and only move the User Origin back to this 2D locus point when exporting DWG files.
  5. Make sure the site model is created after the internal origin and user origin is set. If the site model was created beforehand it will retain the source data as being far away from the internal origin and thus have texture and geometry that is pixelated.
  6. Hi @drelARCH, This tends to happen when you create a site model far away from the Internal Origin (not to be confused with the User Origin which dictates the x and y coordinates). Go to Tools>Origin>Locate Internal Origin to see if you are far. To fix the blurred/pixelated textures, you would need to work closer to the Internal Origin. To adjust a textures scale, mapping, or rotation on a surface you can use Attribute Mapping found in the Basic Tool palette. To understand origins a little better fast forward to 15:37 in this webinar recently posted Enhance Site File Collaboration with Georeferencing. Hope this helps! Tony
  7. Hi @lisagravy, Try the modify dropdown menu. If it does not appear when right clicking (I believe you need to right click the upper most object), you can always add it by editing your workspace which can be found in the Landmark dropdown menu. Hope this helps!
  8. Hi @J. Wallace, Out of curiousity, I wanted to see if this was related to design layer scales—it seems like it is. The larger your Layer Scale is set (i.e. 1"=50'-0"), the less definition you get. See attached image for example of 3 different layer scales of the same landscape area with the same border style settings. I'm curious if this is new to 2019 and if so I can report a bug but in the meantime, I hope this helps! -Tony
  9. Hi @NoemiM-- If you have the ability to get 3D surveys, the best thing to do (in my opinion) is to start by creating a site model. 3D loci (points) and 3D polygons can both be used as source data to Create Site Model. This command can be found under the Landmark dropdown menu>Create Site Model>Site Model From Source Data...Plants will automatically recognize the Site Model and land on the surface of the site model when drawing in top/plan view. For all other objects, you can use the Send to Surface command. You can either right-click the desired object>send to the surface or go to the Landmark dropdown menu>send to surface. NOTE: 2D objects (i.e. rectangles and polylines) when sent to the surface will convert to a 3D Polygon. This is useful when you start getting into site modifiers—another topic. I would refer back to the Getting Started Guides and watch the Site Model videos. Please keep the dialog going. I'm curious to hear about other workflows.
  10. Hi @Pan.Gad, In regard to Hardscape Objects, check the "Main Slab Components" or the "Slab Style" in the Object Info Palette (OIP) and make sure you're settings are set to "Top of Component" (see images attached ). If Main Slab Components is greyed out in the OIP, select the Slab Style > "Edit Slab Style" and make the necessary changes the "Datum". I agree that the default should always be Top of Component since that's what we use for reference when designing. As far as the Stair Object goes, I agree that you should be able to input top of stairs (TS) and bottom of stairs (BS). Hope this helps! Best, Tony
  11. Hi @KarynT, I'm curious to know what it is you are trying to accomplish. Can you elaborate? The purpose of plant massing checkbox is to remove interior linework though you can keep tick marks if desired. If your goal is to have a thicker line that encompasses the plant grouping but interior linework remains I would suggest unchecking plant massing and setting the 2D attributes of the plant object to a thicker line. I recommend setting this by class...one set for trees and another for shrubs/perennials. Just make sure that under Visualization in the Object Info Palette that you have the appropriate Mass Outline selected (i.e. Tight Outline). Hope this helps! -Tony
  12. @J. Wallace Glad you found a resource! I've still gone ahead and attached a quick sample of how to create a custom Data Tag for Existing Tree objects. Hope this helps anyone. Data Tag_Existing Tree Sample.vwx
  13. @Sally yang Is your Plant Rotation set to Random? You can disable it in the Object Info Palette. See image. Best, Tony
  14. Hi @jmccain8, From the looks of your plan, you may be able to use the 2D Polygon Tool with "Inner Boundary Mode" selected (see attached image)—it looks like a paint bucket and it will fill in the void spaces you are requesting. You just want to make sure there are no gaps in your linework otherwise it won't work. I would suggest turning off the plants and drawing a temporary quick polyline on either side of your irregular stone pavers before using the tool. Hope this helps! Tony

 

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