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Senior Landscape Product Specialist
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Hi @Penelope1, Landscape areas only have the functionality of essentially "draping" onto a site model. I recommend placing a site modifier using planar pad configuration and setting that to the desired elevation. The Landscape Area can then drape to that once everything is updated.
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Struggling with Geoimage and Geolocate
Tony Kostreski replied to Cristiano Alves's topic in Site Design
Hi@Cristiano Alves—I did a test with your same process. One thing that might be different is starting in 2024 Update 2 you are required to log in to ArcGIS Online if you want to make use of satellite imagery otherwise the default is OpenStreetMap which is much lower quality and therefore not load if you are zoomed in to the project site. It's free to create an account with ArcGIS online to make use of their Basemaps and public feature layers. You can do that here https://www.arcgis.com/index.html The image will show an error if you are attempting to show the image at too high of a resolution so I would recommend starting with 1024 resolution. Hope this helps! -
Hey @Bryce Gauthier I would agree with others that typically the workflow regarding grading would happen with Civil Engineers as they would provide a true TINN surface but this had me intrigued so I dove in. Site Models don't handle vertical sides or bridges well as source data. Here is one approach you could take: Remove Vertical Edges so you just have the true surface Convert to 3D polygons or even 3D loci Create Site Model Extract Faces of flat areas (some work here to remove the "bridges") Convert to Site Modifers with Retaining Edge. If you send to surface you can align edges with the existing site model Result The site model inside Vectorworks is a 2.5D object, not a 3D object therefore you cannot have bridges. Toposoloid import-tkostreski.vwx
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Landscape Area Report: Summing areas with same name
Tony Kostreski replied to Poot's topic in Site Design
Hey @Poot, It looks like you're on the right track with Landscape Area Name. Just add another 'Summarize Items' to the Botanical Name and you should be good. For values that need to be summed (usually Quantity), you'll also want to add a 'Sum Values' -
Hardscape hatches in Top/Plan not consistent.
Tony Kostreski replied to hollister design Studio's topic in Site Design
@hollister design StudioA file would help nail down what's going on here but I noticed your attributes are set to "By Instance" which allows you to give different attributes to each hardscape object while using the same style. If you want the attributes to be the same, I would recommend changing this parameter to "By Style". You would set this parameter to "By Instance" if you want a different graphic/fill for how it appears in top/plan but want everything else to follow the 'by style' settings. I hope this helps! -
Amanda McDermott started following Tony Kostreski
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Trees changing location when referenced to a file
Tony Kostreski replied to SthavyaK's topic in Site Design
@SthavyaK out of curiosity, is the Vectorworks file with trees saved in a rotated plan view? I've seen an issue on this with referenced files and I reported on it. If so, I would recommend saving the file with the Rotated Plan view set back to 0º. -
Hi @Michal Zarzecki, I might recommend: Create a symbol of the house (mesh) if it's not already one Place a 3D locus point at a known elevation like FFE Use the Move 3D command and move all geometry so the locus point is at z=0 Exit the symbol and then you can set the z-value of the symbol to where you want knowing that it now represents FFE
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Houssien,First Star Comput started following Tony Kostreski
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@Amanda McDermottYes, you can use the Grade Object as @Tom W. suggests. Go into the Grade Settings and under Global Settings you can adjust the Grade definition to Ratio: rise/run and also set its precision so you do not have decimals.
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@col clipper Thanks for bringing this to our attention. I'm going to discuss this internally to see how we can improve this behavior. In the meantime, if you set the Stake Objects to "Set as 2D/3D graphic" > right-click > Send to Surface and then select Hardscape instead of Site Model, it will follow the top of the Hardscape object. You just need to make sure if any changes occur you resend the Stake Objects to the surface of the Hardscape.
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CeciliaH started following Tony Kostreski
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Hi @Kaare Baekgaard, Yes NURBS objects within Surface Arrays are quite flexible. I'm glad you've discovered adjusting U/V degrees. For anyone interested in seeing how the Shade Sculpture was created, I've attached the file used to create the video. Make use of the saved views to see it develops 😉 . In my example, I used 6 NURBS surfaces to form a cube as my "Array Item". You can certainly use one NURBS surface the way you described, ungroup the Surface Array and add an extrusion to the resulting surfaces. Hope this helps! Tony 2024-Shade Sculpture.vwx
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Hi @burgcj, You can certainly place stake objects manually if there aren't too many but if you want more of an automated way you could use a marionette script as @Nico_besuggested. It looks like you have an object representing a spot elevation (x) and a text value next to it. The following Marionette is quite valuable to automatically place a 3d loci on the (x) marker and use the text value for it's "z" parameter. Instructions: Use "Test Proximity" to make sure the text value is pointing to the right marker (x) Use "Text to 3D Loci" for placing a 3d loci on the marker (x). The "z" value will automatically use the text value pointing to it. I covered this in a webinar https://university.vectorworks.net/course/view.php?id=2434 you can fast-forward to 22:30
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Test Proximity and Text to 3D Loci
Tony Kostreski reviewed SBarrettWalker's file in Marionette - Networks
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Tobias Kern started following Tony Kostreski
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Way to polyline fill the main area of a hardscape?
Tony Kostreski replied to littlemxman's topic in General Discussion
@Tamsin Slatter suggestion is a great one. If you are looking for quick numbers, you can also look under 'Information' in the Object Info Palette when the hardscape is selected.