Jump to content

JonKoch

Member
  • Posts

    161
  • Joined

  • Last visited

Reputation

45 Great

Personal Information

  • Occupation
    Landscape Designer @Pellettieri Associates
  • Location
    United States

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. @Jeff Prince Thanks, Jeff. I'll have to play around with some of the classing. I think that's the issue. As well as stacking order.
  2. Hello! I'm attaching a screenshot but I was just wondering if anyone was having the same issue. It seems where my hardscapes meet landscape areas or other hardscapes the lines surrounding the hardscape are pretty faint and there isn't a clear delineation. I have to jack the lineweight up to like .35 in order for anything to show up. Is this a class issue? It's not a huge deal but was just wondering if anyone had the same issue. The screenshot is in model space but it looks like this in paper space as well. I'd just like a little more control over lineweights on these objects.
  3. Here's a screenshot of what I'm talking about. It seems to only happen in the poly vertex placement mode.
  4. Whenever I try and place plant objects in a rotated top/plan view (the way I'd like my sheets to be oriented) the plant ticks don't stay attached to the center of the plant object. The only way it works is if you place the plants in a top/plan view but then they are at a different angle when I create my viewport the way I want. This seems like a bug and not sure if anyone has experienced this?
  5. Nevermind. I had a conflict with some stake objects that I was using as a site modifier. Duh.
  6. Hi All, So I've used this modifier before and pretty sure I am familiar with how to use it but I am running into an issue. I create the modifier, set the elevation of the pad, send to surface and elevate the retaining edge and then it creates this column of terrain that shoots up into the sky. Shouldn't it be carving out the site model? I'm trying to set a pool in this rectangle. I attached a screen shot. You can see the modifier pad below grade and the retaining edge at grade. And then the site model just shooting up into the sky. Thanks.
  7. This is actually perfect for what I need. Thanks!
  8. I think I already know the answer to this but is there any way to create some sort of representation of a window or door on a massing model without actually creating the building with actual walls? They don't have to be accurate really, I'm just looking for a representation for a model. Thanks!
  9. @Tom W.Thank you! I knew it was something simple.
  10. I'm attaching a screenshot but I want this wall to step and be square but I can't figure out how to get it to do that. I don't want it to be a mitered angle like that. I've tried a couple of things but can't seem to figure it out. Thanks!
  11. This ended up being a problem with the origin. When it wasn't working for me, I was working in a geolocated file and didn't manage my user origin correctly so I was getting wonky results. Once I fixed that, I had no problem. This would also explain why it works in a brand-new drawing where you are working very close to the internal origin. This is at least how I remember it so there might be a little minutia that I'm missing.
  12. Yeah, that's what I ended up doing. I wasn't sure if there was a more "official" way of doing it.
  13. I feel like there is an easy solution to this but I'm trying to create my existing conditions plan and show the existing site model in the viewport on the existing conditions sheet while then showing the proposed site model on all of my sheet viewports that have proposed work on them. Is this possible? Thanks!
  14. Ok, so I've somewhat figured this out, but I am trying to refine the proposed site model so if I put these 3D loci in the source data, won't that affect the existing model?
×
×
  • Create New...