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NickSolyom

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About NickSolyom

  • Rank
    Greenhorn

Personal Information

  • Occupation
    Lighting Design
  • Homepage
    solyomdesign.com
  • Location
    New York City

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  1. Hello! I wanted to share my personal style of drafting booms and ladders, and get feedback on how people are integrating schematic views. This would appear to be a perfect candidate for schematic views because I have 3 separate pieces of 2D geometry that I have to remember to keep updated. However, the single most important element of a fixtures symbol, the calibration circle, is not present in 3d models. I need that calibration circle to determine the ladder dimensions to make sure the unit will actually fit! A second problem is that moving lights will have a speed rail that is 2" tall, then the clamp attached to that. I have modified all my symbols to show that speed rail so I can build my ladders precisely and tightly. To my knowledge the 3d models don't show that speed rail. I am proficient at 3D, and would love to have one set of geometry for my ladders, but I just can't use them if it provides LESS information than 2D. Thoughts?
  2. All I can say is that I see this behavior too
  3. https://www.dropbox.com/s/ampprda5fn3xhmn/2020-06-04 16-05-49.mkv?dl=0
  4. Hey Evan! Bummed that it's working for you. I'm on my Windows 10 machine FYI. Here's a video: 2020-06-04 16-05-49.mkv
  5. Hello, I have been sent a VWX file with lots of hand drawn images. They are high quality PNG files with an alpha channel. I would like to work on these image files in Photoshop or Inkscape, but I'm not sure how to get them out of VWX. I have tried a simple copy paste of the bitmap from VWX, and that doesn't work. I assume the Image export function isn't what I want because it will re-rasterize the image. Any help is appreciated.
  6. Hello, I am on a updated Windows 10 PC, with an updated Vectorworks 2020 and running into an insta-crash situation. Open the file I am working on View->Create Viewport Create on layer-> Select a design layer CRASH Does anyone have any advice? My Mac isn't experiencing this behavior. UPDATE: on a hunch I just left VWX open while I went and ate lunch, and it has come back to responsiveness. Any ideas why it was processing for so long?
  7. Thanks for the tool rec. I'll check it out. Still nothing internal to VWX though, right?
  8. Hi Benson, Thank you for the very thorough response! My work flow already uses design layer view ports sadly. I get VWX files from my colleagues with a ton of bitmaps of hand scanned drafting, which I then reference in a drawing where I do my work. It is this file that I want to improve and slim down. I don't really have the tools to reduce the bitmap resolution in apple preview, because when I get my colleague's VWX, tons of work has already been done, the hand drafting is often the bottom/background layer. I was hoping to hear about a vectorscript or command that could "ditch all bitmap data outside of the crop" OR "reduce jpg quality of all bitmaps" inside vectorworks, since by the time I am getting these files, they are far removed from the original bitmaps. Thanks again, Nick
  9. Hi All, I have a VWX file that is north of one gig in size, mainly due to imported bitmaps of hand drafted scans. Does anyone know of a way that I can reduce the DPI / resolution / file size of these images in order to improve my file's responsiveness? Thanks, Nick
  10. Hello, I was sent a point cloud scan of a venue where I will be doing a theatrical installation. The trouble is that the scan came to in 55 separate e57 files. I'm interested in advice on how I can align and merge these files into one. Thanks, Nick
  11. Hello folks, I have a project where I can be a little more stationary, so I thought I would experiment with an EGPU and share my findings with the community. I have a 15" Macbook Pro from 2017 with a 3.1 ghz i7, 16 gigs of ram, and the Radeon Pro 560 internal GPU. I bought a Razer Core X enclosure and a AMD Vega Sapphire GPU. In Mojave, this GPU is officially supported for powering the internal screen, but the best performance is when an external monitor is connected. Cinebench benchmark External monitor egpu 93.3 fps MacBook pro by itself 88 fps Egpu internal monitor 91.7 fps Tomb raider gaming benchmark External monitor egpu 57 MacBook pro by itself 29 Egpu internal monitor 39 I have to say vectorworks doesn't "feel" any faster. Things I do a million times a day, like loading saved views, changing sheet layers, 2d panning and zooming all feel nearly identical. In the attached image, you can see that the internal GPU is still in heavy use when using vectorworks, even though the "prefer external GPU" option in mojave is selected in get info. In summary, I was just too curious to try an EGPU, and now I have the results. I am going to use it all summer as a trial, but it certainly doesn't feel mind blowing. Nick
  12. Great news! I thought that wasn't the case
  13. Get the highest possible single core CPU speed. the 2d pan and zoom tools are still single core cpu based.

 

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