Jump to content

NoemiM

Member
  • Posts

    21
  • Joined

  • Last visited

Reputation

10 Good

Personal Information

  • Occupation
    Landscape and Garden Designer
  • Homepage
    www.pclandscapes.co.uk
  • Location
    United Kingdom

Recent Profile Visitors

541 profile views
  1. Hi there, I am loving Vectorworks site Modelling + Lumion rendering, but I am really struggling with the sync. Has anyone found a way to re-sync the Lumion + Vectorworks file without losing all the materials on Lumion? Every time I have to re-sync a project (e.g. after a tweak to the vws masterplan), I loose all the materials I previously applied on Lumion, but I keep the objects (e.g. peoples and plants). Any help is greatly appreciated. Noemi
  2. Hi @Christiaan , shadows are still not working properly though , and VWS support has not come back tome yet as I am not a service select customer anymore 😭 The time to present my project is running out. Any idea based on your experience? It does sound as a VWS glitch to me rather then user error but would love to hear someone else feedback! Screen Recording 2021-05-06 at 14.00.59.mov
  3. Thanks @Tom W.! I have created the site plan in top/plan instead then in isometric and it is where it should be, I can now send structures to surface. Pheeew! Thanks for the help! Shadows are still not working properly though 😭
  4. Hi there, I hope someone can rescue me! When I create the site model for this project it goes on a side instead of being aligned with the 2D drawing. It is the first time it happens to me and I have no clue on how to fix this nor I can find help in the previous posts. 3D boundaries are obviously slightly different from the 2D ones so I don't want to align it manually. Screen video attached. Any prompt help is greatly appreciated! Thanks, Noemi Screen Recording 2021-05-07 at 09.15.25.mov
  5. Brilliant! Thank you very much @zoomer for having a look at this. I usually work with site models. This was an exception as site is almost flat so lots of 2D polys instead of 3D. I thought I was having senior moment already! Thanks for the rescue!
  6. @Pat Stanford and @Dave Donley thank you very much for your suggestion. Unfortunately checking the 'On ground only' box is the only way to get any shadows at all. Haven't used Heliodons for a while, must have forget some basic settings/rules but despite checking tutorials, guide etc I couldn't work out what I am doing wrong. Cannot get shadows of the topiaries and symbols I created neither, which is something I have done in the past without problem. In short, project has been presented, client is very happy but he would like to see where shadows go before go ahead. Have rendered the project in Twinmotion so the Vectorworks file is very basic, a top view animation would be more than enough. Have attached the file just in case you or anyone else have the time and will to check. Thanks Hampshire garden for VWS forum_2020.04.21.vwx
  7. Hi there, I need to submit a shadow study at the earliest, but for the first time since I have been using heliodons, the shadows are below the surface, therefore are not visible on 2D. I must have a setting mixed up but no matter how many tutorials/forums/guides I check I cannot find a solution to this. Thanks!
  8. I appreciate this is an old post, but has anyone found a way to import decent plants into Twinmotion? None of the many VWS plants I tested looked good once exported in Twinmotion, which has a very basic plant palette. Tried some Skp ones but with very inconsistent results. VBvisual plants don't work either and I cannot find a way to transfer marketplace content into Twinmotion. There must be something I am missing? Lumion would be great but we are on Macs
  9. Thanks everybody for their input! @EAlexander, thanks for clarifying it!! Had missed the difference between the two. Your comment and this --> http://app-help.vectorworks.net/2018/eng/VW2018_Guide/Shapes3/Creating_Auto_Hybrid_Objects.htm made it clear. @ASagatovVW would love to know what makes you prefer hybrid symbols over Autohybrids before I dive into them @grant_PD Thanks for mentioning the classes. We do have developed over time our 'company' classes to make sure that the plans have consistent colours palettes regardless of who is drawing. I hope to be able to keep using these with the hybrid symbols. Will need a bit time to explore!
  10. @ASagatovVW my very first screen video. A bit clunky but hope it shows the issue I am having. 3D to 2D issue.mov
  11. @ASagatovVW Correct, main issue is between pic 1 and 3. Some different classes were switched on/off (trees, water feature, plants) between the 2, but I hope the screenshots still make the points. Colour seems to disappear in 2D once you turn it into 3D. Unless I have it in open GL top view which we don't really like. Or do extra work such the above mentioned hybrid symbols. This is our third project/document in 3D and we had the same 2D/3D issue with all three of them. Yes, it happens all the time we go from 2D to 3D and then 2D again (for presentation purposes), and I have found no temporary way to fix it, nor closing/opening the file makes any difference. It is frustrating but knowing how fab the VWS team is, I am also very optimistic 😄😄
  12. First of all, thank you all so much for your help. I really appreciated the mention of Hybrid Symbols (something we never used before), and the very informative video. But if this is the only solution, I think there is extra unnecessary work involved. @EAlexander, in the video you mention that you used to have separate 2D and 3D plans (as we currently do) and the pain of having to change everything twice (on the 2D and 3D plan), with an increased chance of mistakes. Autohybrids seem only a partial solution to me, in terms that one still has to redraw things twice (the 2D on top of the 3D), which to me seems a waste of time and resources. Towards the end of the video, you also warn that when changing one of the components of the hybrid symbol -i.e. the 2D part-, you also have to remember to change the 3D; otherwise they will not match. It would be great to draw in 2D, extrude and apply textures in 3D, and still be able to retain the 2D looks of objects without having to redraw them (whether as part of the hybrid symbol or in a separate plan) I can see this as a very beneficial thing to add to the wishlist @Tamsin Slatter . What do you think?
  13. Hi, really struggling with this. We are now working in 3D - fantastic!-, but the big issue is that once everything has been extruded etc, the 2D looks very different from what we are used to....bringing me to redraw 2D plans AFTER the 3D has been generated just for presentation purposes. A BIG pain and loss of time which I am sure can be avoided but cannot work out how. Have experimented with different renders etc but there must be a function/box/option that I am missing. Can anyone rescue me please? 2D plan BEFORE 3D 3D view (Open GL) 2D top/plan view AFTER 3D 2D top view (open GL) after 3D
  14. @zoomer and @cberg Very useful video and tip...but it didn't work 😞 Perhaps something with my model/workflow. Will keep trying and keep you posted. By the way, does anyone seems to remember you can create a fence and replace it with plants? I am making it up?
  15. Old post, but similar problem here. I am trying to figure out best workflow for creating a hedge that follows the terrain. I don't need to display individual plants, I would be happy to have just a 3D block and add texture. @Alan Woodwell , I followed your steps several times but I get stuck after converting to NURBS. If I convert to NURBS, Extrude and then send to surface, the 'hedge' doesn't follow the terrain. If I convert to NURBS and send to surface, the 2D 'hedge' follows the terrain but I am unable to extrude it using the Push/Pull tool, which is what I assume you refer to when you mention the 'Project' tool Must admit I am new to site modelling, Perhaps I am missing some important passages. Any suggestions?
×
×
  • Create New...