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Kaare Baekgaard

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    700
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About Kaare Baekgaard

  • Rank
    500 Club

Personal Information

  • Occupation
    Designer
  • Homepage
    www.idesign.li
  • Hobbies
    Product design
  • Location
    Aarhus, Denmark

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  1. Will you please just provide an effing off-switch? Put an off switch on it. Come on. Let me kill the abomination. OOOFFFFF SSWWIIITTCCHHH Comprende?
  2. I need to find a shortcut to faster renderings of objects in an interior space. So I tried to import a panorama created in Renderworks back into VW as an HDRI background. The idea being, that I get the lighting and reflections right, so that I can make a composite in Photoshop, where the interior space and the objects on display have been rendered separately to save (a lot of) time. It sorta works. I need to rotate the HDRI 90° to match the camera view, but then it does so with great accuracy. But the dynamic range is missing and the reflections are dull as well, even if I change the setting to 32bit/channel Does anyone know how to cheat and get a decent result? regards, Kaare
  3. It is better in SP3. I want an off-button as well, though...
  4. I spend hours every week trying to locate and reattach palettes, that have been accidentally torn off and moved, because that is what they do all of the time, and they cannot be locked down. And I do not even have palsy! I never heard of anyone who use this 'feature' for its misconceived purpose, so why is it still here? At least provide us with an off-switch, please.
  5. I spend hours every week trying to locate and reattach palettes, that have been accidentally torn off and moved, because that is what they do all of the time, and they cannot be locked down. And I do not even have palsy! I never heard of anyone who use this 'feature' for its misconceived purpose, so why is it still here? At least provide us with an off-switch, please.
  6. I suppose this is a known issue, but I cannot find it in any forum: in certain files, opengl misrepresents geometry in symbols by drawing it in the wrong location. The geometry is seen to jump when going from wireframe to opengl - but it cannot be selected in its new, false location. When copy-pasted into a new file, the geometry is represented correctly in opengl. I am not sure, but I remember this issue also occurring inside solid operations, that are not part of symbols. I have seen this in several versions and also in VW2021. Is there any fix?
  7. I use HDRI for most presentation renderings, and I use the same 3 or 4 all the time, because they are the only ones that consistently work well. When I try out a new one from HDRI Haven or such place, they almost always look wrong in scale. Like if my object is a tiny miniature. It does not make any difference that I scale the objects, but if I make the perspective extreeemly wide, I can get the right scale compared to the background, but the renderings are of course useless. Has anyone found a workaround for this? Should I put something in the wishlist in order to hopefully get a fix at some point in a distant future?
  8. Thanks, I'll give it a try. I am looking for something more akin to arrows in Powerpoint 🙂
  9. I think most users have used arrows with fill to illustrate flows or movement. They are not hard to draw, but it would be really nice to have a tool, that creates parametric arrows based on 2D lines, arcs and polylines.
  10. I use the boomerang a lot, when I fillet corners. I select accessible corners then press spacebar, then pan or select the flyover tool to make new corners selectable etcetera. Now with VW21 I often have to start over, because the boomerang mode fails to remain active when selecting the flyover tool. It is not a consistent error, and I am not sure why it sometimes works and other times it does not. If anyone else gets this error, please say so, perhaps it is a bug.
  11. When I move a 3D object in the screen plane, I often find that it makes unwanted jumps in the plane perpendicular to the screen plane as it snaps on to some geometry. For example: I move an object in the front view and snap it onto the edge of some other object. When I inspect it in top view, it has moved to a different position in the Y-direction. I did not want this to happen. Can I activate some constraint to stop this from happening? Can I use a different procedure without too much extra effort? Please advise, if you have a solution.
  12. There are days, where e v e r y single interaction with the OIP in VW21 releases the frontmost tab and makes a mess out of my desktop. I hardly think anyone requested this pestilent feature. I for one hate it with every fibre in my body. Please provide me with a lockdown mechanism, so that the OIP and navigation tabs remain where they are supposed to remain - and please do so before VW22. And for future reference: Please provide users with a choice, whenever you make 'smart' improvements to something so fundamental as the OIP.

 

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