I'd like support for split levels built directly into the Stories feature.
Reason:
For projects with split levels (floors on the same storey with different heights) we currently have to create multiple Level Types (e.g. FFL-0, FFL-200, FFL-300) to deal with each split level (and the same goes for projects files with multiple buildings at different heights).
This adds an enormous amount of complexity to an already complex feature.
I don't think Level Types is the right place to provide this capability.
It means that any standard Level Types one would typically have in a model (e.g. FFL) need to be multiplied by the number of split levels you have (e.g. FFL-0, FFL-200, FFL-300), creating unnecessary complexity and management overhead.
If we want to control top and bottom bindings by Wall Style it then means multiplying all our Wall Styles so they can bind to the relevant Level Types (FFL-0, FFL-200, FFL-300) and then you have the issue of visually identifying these different Wall Styles to make sure they don't end up being used on the wrong split level.
And/or it means we can't copy a wall across from one part of the building to another without being forced to redefine the top and bottom bindings to suit that level
Possible Solution:
Story Groups
Each group of storeys could have its own elevations defined independently of other storeys
- Story Group 0: Story-0-0, Story-1-0, Story-2-0
- Story Group 200: Story-0-200 Story-1-200, Story-2-200
-Story Group 300: Story-0-300, Story-1-300, Story-2-300
That would allow us to maintain standard Level Types (e.g. FFL-0) that would work across Story Groups (e.g. FFL-0 would be the same definition across split levels, and the Story Group would control any elevation height difference between split levels.)
Which means we could have Wall Styles with top and bottom bindings defined by Level Type that work across split levels.
And/or we could copy a wall from one split level to another and not be forced to redefine the top and bottom bindings
Result:
The result, when dealing with split levels, would mean less Level Types, less Wall Styles and less manual manipulation of top and bottom bindings.
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Question
Christiaan
Wish:
Reason:
Possible Solution:
Each group of storeys could have its own elevations defined independently of other storeys
- Story Group 0: Story-0-0, Story-1-0, Story-2-0
- Story Group 200: Story-0-200 Story-1-200, Story-2-200
- Story Group 300: Story-0-300, Story-1-300, Story-2-300
Result:
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