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Wes Gardner

Vectorworks, Inc Employee
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About Wes Gardner

  • Rank
    500 Club

Personal Information

  • Occupation
    Architect
  • Hobbies
    Tennis, sailing, boat design
  • Location
    United States

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  1. Wes Gardner

    What file syncing services are you using?

    Hi Christiaan, If you're using Project Sharing, we're recommending sticking with Dropbox. Wes
  2. Wes Gardner

    Slab tool colour grey??

    Hi David, Sometimes a restart is necessary to clear up gremlins... Wes
  3. Wes Gardner

    Slab tool colour grey??

    If you can post a file, we can help...
  4. Wes Gardner

    Slab tool colour grey??

    Hi David, Is the slab in a class with a grey texture? Can you post a small file where this happens? Wes
  5. Wes Gardner

    Slab tool colour grey??

    Hi David, Is that the original polygon you have selected there that's grey or is that the slab? Wes
  6. Wes Gardner

    Renderworks texture for metal panels

    Looks to me to be a semi-gloss or even slightly flat grey paint color or do you want those horizontal bands/reveals included in the texture. If so, I'd use maybe three colors - one for the base color, one for the "Highlight" for the band to make it look slightly lighter and then one for the shadow that the band casts. This would be slightly darker than the base color. Draw it all in Vectorworks as simple 2D rectangles, create a hi-res image and then create a texture... I believe there are a few examples on YouTube, etc on how to create textures.
  7. Wes Gardner

    how to create a knife bevel

    @imme, Funny you should mention that...I'm working on a NURBS tutorial as we speak...should be out shortly. Trust me, once you get the hang of it, you can "tame" NURBS curves fairly well. Have some fun! Wes
  8. Wes Gardner

    Adding BIM to symbols in Vectorworks

    @Hans-Olav, Perhaps this link will get you to what you need... https://www.vectorworks.net/bim You may have to scroll down and hit the "HOW" button... Hope this helps Wes
  9. Wes Gardner

    how to create a knife bevel

    Hi All, Another trick that might be obvious, but maybe not be, is to model just HALF the object and then mirror the results. Stephan Moenninghoff alludes to this in his video. I do a lot of NURBS modeling where the knife can easily be built (or just about any object for that matter). Cool project BTW... Good luck! Wes
  10. Wes Gardner

    Adding BIM to symbols in Vectorworks

    Hi All, Here's a link to our IFC guide...you may want to page through it...this and more info is on our BIM page... https://www.vectorworks.net/ebooks/sharing-your-model-with-ifc
  11. Wes Gardner

    Deleting Story Levels and Level Types

    Hi All, As an update to the post above, in 2019, the Level Types button was moved FROM the Design Layers tab TO the Stories tab. The functionality remains unchanged. You'll still need to blow the info away in the two places in the sequence described above IF you want a TOTALLY blank file. See image below. Save it as a Template if desired... Wes
  12. Wes Gardner

    Window Muntin Line Thickness

    Hi Jim, Muntins are in the SASH class(es) both Ext and Int so try setting that class to .05 or something thin...I have them set to 1.00 in the image below just for a test...screen shot shows window with 7/8" muntins with everything set to .05 and just the sash classes set to 1.00 Wes
  13. Wes Gardner

    Wall End Cap

    Yes, it's a one-step process...it is probably in your wall style (see example below) where you can choose if the component is "Join Capped" or not (the last column in the Component set up). You might also have to look in the OIP and be sure your "Cap" option is set correctly (so that the end of the wall you're dealing with DOES NOT have a cap... Wall in Plan v2018.vwx
  14. Wes Gardner

    Wall End Cap

    How's this? Wall in Plan.vwx
  15. Let's see if I can clarify this... Yes, for 2019 alot of templates were stripped out as some of the info was very old. If you use a template in 2019, for example, the Architect (imperial).sta template, it is set up "in stories". Consequently, you'll need to use the wall styles that are "story aware" or "level aware" whichever term you prefer and build your model using stories. However, if you want to NOT use stories, you'll need to NOT use a template...just start a new blank file. Any wall style that you use, however, will have level information in it that you'll need to strip out...You can fairly easily convert the "level bound" wall style to a "layer bound" wall style or use one of your own wall styles that DOES NOT have level information in it... I just uploaded a newer version of Model Set Up in the Model Set Up (Revised for 2019) folder. It will help you with layer bound and level bound wall styles. I've included a file with a layer bound wall style in it (see below) if you want to use that and/or see the difference between it and a level bound wall... I can help you with this if you need... wgardner@vectorworks.net Enjoy! Wes Layer Bound Wall Trainer.vwx

 

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