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Michael Siggers

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  • Occupation
    Architectural Technician
  • Homepage
    www.mdscadservices.com
  • Location
    United Kingdom

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  1. Hi Is it possible to remove an area of a Texture Bed Site Modifier, with the boundary of the modifier? I need to remove an internal area and replace with a different texture bed. Kind regards Mike
  2. Think I have figured it out. Because it was originally imported as a Reference into a DLVP, in the centre position, when I deleted the reference, it imported the various objects into the model, for the centre court DLVP only, and left the other 2 DLVP in place. The outer two courts, while being in the model, were still DLVPs. Therefore, I think it is because I COPIED the centre DLVP for the other 2 locations. I wanted the objects in the model, as this model is to be referenced in another Site Model. Maybe I could have left them as references. So, I Tried this theory in another version by only creating a DLVP for the centre position, then deleting it, bringing the objects into the model. I then grouped these objects and copied to the other two positions, giving me 3 groups. Mike
  3. Attached is a video showing the issue. Mike VW - Symbol Deleting from DLVP.mp4
  4. Hi Attached is a File which is to be used as a Reference in another larger Site Layout File. This file did originally reference another file, but I deleted that reference from the Reference List and Added the objects to the model. However, I'm now really confused, as there are 2 DLVPs, one for the outside courts. The centre court is not in a DLVP. If I try to delete any of the objects on the centre court, the items also delete from the 2 DLVPs. Confused! Vectorworks helps is, well, no help, so once again I seek help on here. I don't mind having the DLVPs, although I would like to know a way to remove them, but if I have to have them, how do I delete the centre court, and then copy one of the DLVPs to the centre, resulting in three DLVPs. At the moment, I can not delete the centre court as it deletes the objects from the 2 DLVPs. Any help would be greatly appreciated. Kind regards Mike C04-2025-03 - 3 Court - Reference.vwx
  5. Got there in the end @Tom W. Used the Convert Objects to Shapes/Curbs and worked well. The attached is the result. The one in the foreground is too tight a radius for the curved sections, but I've got what I needed, at this point. Thank you for your help. I need to hire you as support 😉 Mike
  6. Sorry @Tom W. Found it. Had to edit the Style. Mike
  7. Can not seem to find that setting anywhere, so looks like they're staying 🙂 Mike
  8. Hi @Tom W. Getting there with the Kerb Tool. Can not seem to get rid of the red line though, shown n the attached. Tried turning off various classes but nothing turns it off. Mike
  9. Thank you @Tom W. Worked perfectly. Saved my bacon again. Now just to figure out how to add the kerb and sort those little islands out. Mike
  10. Hi I've been struggling with this all morning and this afternoon. Attached is an screenshot showing what I need to do. The Highlighted Shape represents a carpark. I need to add this to the site model. I've tried; Draped Hardscape: No good as it finishes level with the site model and not recessed, Hardscape: No good as it is flat, whereas the Car Park follows the slope of the site, Road Curbs: Generated the Kerbs ok, but no idea how to get it onto the site model. This appears to be the closest to what I need but not sure how to get it on the surface. The online help is pretty useless. Planar Pad: No good as this is flat. Basically, I'm stuck and would appreciate help. Something that would appear to be simple is stumping me. Also, when I use any of the above, the Site Modifier ignores the holes in the area used. These are raised kerbs and need to be unaffected. Kind regards Mike
  11. HI I've tried this, but the surface appears 500m below the site model. Do I need to draw the outline on the surface of the site model? Mike
  12. Hi I have created a Draped Hardscape, which is a Car Park. The Site Modifier used has holes in it, as there are small islands. When I create the Hardscape, it actually removes the island parts as well, ie. the parts where there are holes in the Site Modifier. The Site Modifier is a Polygon. Attached are images of the final result and of the site modifier used. Also, anyway to get the final surface to be below the surround area? Mike
  13. Hi I have created a Draped Hardscape, which is a Car Park. The Site Modifier used has holes in it, as there are small islands. When I create the Hardscape, it actually removes the island parts as well, ie. the parts where there are holes in the Site Modifier. The Site Modifier is a Polygon. Attached are images of the final result and the Site Modifier used. Also, anyway to get the final surface to be below the surround area? Mike
  14. OK, so I just removed the 'Georeferenced Layer' checkbox for each Layer and it seems to have solved the problem. Which begs the question, what is the use of that checkbox? Kind regards Mike
  15. Hi Would anyone be able to help me with the attached file and the geolocation of the layers. I have tried to geolocate the project, imported OS Maps to show layouts etc. However, the Geo Image does not line up with all the other layers. Attached are 2 screenshots, sowing the corner of the building I need to line up. I've tried different settings, starting from scratch, deleting and bringing the Geo Image back in, but whatever I try, they do not line up. As a result, when I place a Survey point, and then enter those coordinates into Google Maps, it shows a point in completely the wrong place. I'm stumped and could really do with some help. Followed numerous videos on line but to no avail. I have done this before in another project and did not have this problem. Kind regards Mike C04-2025-03 - 3 Court - Site OS.vwx
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