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  1. Hello Every Body, I am wondering if there can be any way to draw such an object with marrionette. just the guidlines would be also enough, maybe we can do a brainstorming. 3d - körper -.vwx
  2. Hi, I was wondering if anyone could tell me what's going on. I'm using the plant tool, adding some new plants as I go.. and having no trouble using "Generate" in the Edit Plant Style > Graphics > 3D Graphics to create some models for the trees. ..until suddenly they no longer appear as normal shaded models, but instead only as wireframe. All the options (volume, shell etc are affected). I have no idea why. I didn't change any graphics/render settings. Now every time I go to set that, they only show as wireframes. I can view the previous ones I did as shaded models, but if I go to edit them they will only give me wireframe, so I have to cancel to back out. I can't see any 'setting' that makes them appear differently, and I tried closing and restarting to no avail. Has anyone had this before?
  3. Hi, may be someone knows a reason why landscape area surface in 3D view flickers? When I move a view in 3D these black flickering spots getting bigger or smaller. They are also visible in view port. See pictures below. Previously I thought my PC was too weak, but recently I started using PC with recommended system requirements. Still the same. Site model is just around origin, no objects far from it. I noted also that this happens not to all areas, but I can not find a difference what may cause it. Any thoughts and recommendations here? 🙂 One more problem just appeared 🙂 Hardscape object (walkway) disappeared in viewport when I was creating it to illustrate flickering problem, see picture below. A class and a layer where walkway belongs are set to visible in viewport. Any thoughts why it disappears?
  4. Hi, I am struggling designing this armchair -not the legs or cushion but mainly the back and side. Does someone has a way of doing this efficiently? For the cushion I would use subdivision to create the plumpness but for the back, I am totally stuck as there is this curved shape that goes up in the middle. Any tips would be appreciated! Thanks
  5. Hi All, I'm gradually getting to grips with 3D Vectorworks, but still finding some simple things frustrating, and I'm sure its just my lack of knowledge! Is there a way to move things to a specific 'global' z height? For instance, I want to move an object to sit on 'z=0', but there is a bunch of geometry around there which makes it hard to snap precisely. Or, I want to move the object from within an awkward 3D view. Any tips or advice?? A
  6. Hi all ! Little practical question, do you know how is it possible to use the wall projection tool on a roof profile. I'm not talking about skylight or dormer but about the wall projection tool (in my case to show the modulations and variations of steel sheet that make up the roof on the 3D). Thanks you for your help !
  7. Hi All, I've reached the point where I'm trying to extract some 2D images from our first full 3D modelled project. I've done a bit of googling around but can't find any clear definitive advice about how to create 2D plans. Also it would be good to know any potential pitfalls or things to watch out for when modelling to achieve good 2D plan results.. As far as I can tell there are two options: 1- Make a viewport in the Traditional 2D way, as previously done when drawing in 2D. i.e. when creating a second floor plan, only the '2nd floor plan' layer would be turned on in the viewport. Any info from layers below (i.e. a ground floor roof, a Staircase drawn on the 1st Floor layer but which arrives at the 2nd floor plan) would have to be drawn on separately. Not ideal or very 'Smart' really, could end up with some inconsistencies. 2- Make a Section Cut viewport using either a) the section cut viewport tool, or b) using the clipping cube tool. The whole model would be turned on, so elements from below will appear. Care would have to be taken to get a good 'clipping' distance. Advantage is that it could show information from below, such as lower level roof structures or double height spacers. But this can include information you don't want to see sometimes. For instance, in a second floor plan I may see some outwards opening door swings from the ground floor plan below protruding out. Any advice from some of you seasoned 3D pros would be great! Thanks, A
  8. Hi all, Having a very frustrating time trying to rotate a 3D object off the working plane. When I watch the video on the tool from the Help site, the protractor icon automatically flips to match whatever face the cursor is hovering over, but it won't flip to match faces in my VW. I've tried looking for snapping options that might be disabled, but I found nothing. I even reset snapping just to be sure, the problem persists. I've tried restarting VW, the computer, a new document, modifier keys, but nothing changes.
  9. I am trying to produce a 3D model of my 2D plan. I have decided to take the 2D polygon hatch areas and turn these into Hardscapes. This has worked, but when I look at them in flyover mode they are only in wire frame, not solid. I only want them as white blocks. I think it has something to do with what class they are in, but I am completely confused.... I changed the Site-DTM-Modifier class to a white fill and then they all come in as black. Which I don't want, I want them in white. Thank You
  10. I'm a scenic designer and was working on my drafting. All of the sudden, my design layer starts running extremely slow and has a blue tinge to it. It seems like my design layer switched over to 3D on it's own. I need to get it back to 2D so I can continue working, but I don't know how. I cannot find how to switch back.
  11. Sometimes objects become unsnappable. As in, their key points are not detected by the tool I am using to edit another object. In the attached video I edit a solid and try to adjust an extrude to snap to another solid object on the layer below. As you can see from the attached video, none of the points on this solid subtraction object are detected by the snap tool, but other solid objects on the same layer are detected. I think this must be a bug, I've noticed it several times in many different projects and versions of vectorworks over the years. The only thing I can think is that there is some way to make objects invisible to the snap tool. Its quite an irritating bug as I really disrupts my train of thought trying to come up with a workaround. Also, if I am working inside an Auto Hybrid object I cannot snap to objects outside of the hybrid object group when in a 3D view, I think this also must be a bug. Screen Recording 2021-04-26 at 15.05.40.mov
  12. hey guys, so i just got my hands on a 2013 Mac Pro(12-Core Intel Xeon, 2 FirePro D700 6 GB, and 64gb of ram) and my 2018 baseline macbook pro seems to out perform it... is there anyone still using a 2013 mac pro. Has VW just moved past hardware from 2013? i can never remember what part of the system VW uses the most. Does it help that the mac pro has 2 graphics cards? does the 12 core Xeon help or hurt it? does VW2020 prefer clock speed over core count? my main workflow is Spotlight and occasionally OpenGL/renderworks. thanks guys.
  13. Hello Vworks World! Hope everyone is doing well in Covid times! The Vectorworks University programs have been amazing to check out during our mandatory home time. So, I am struggling with with a combination of Industry standard practices of having a "callout" style deck plot and drafting in 3D. In the show that I'm doing, I have 4 tail downs from 2 line sets at varying depths, and 2 Lustr Series 2 on each tail down. The goal was to render and test my beams in the plot, as well as create a 3d accurate version of the theatre, but my professor is now showing that what I need to do for clarity and data is create a deck plot using callout boxes in a separate design layer that shows *vertically* where they're being hung on the pipe, as well as all of the data that goes with each instrument (purpose, Channel, and Unit #). In my circumstances, I also have to be careful to not have 2 instruments representing the same data, because I'm using the Lightwright 6 Data exchange system. How on earth do I either A: create a movable section view of just the tail down and get the data properly transposed on it with text boxes. or B :have multiple symbols (2d and 3d) representing the same instrument, without repeating the data in the LW6 data. I really like having the 3d lights in the space, as I'm using a live section viewport for the whole drawing, and testing the beams was so helpful, I would hate to just delete it for a footprint. Please let me know if anyone knows anything about this, or if this is just wishful thinking! I've attached a few images to help! -Hrindous
  14. Hi- Long time 2D drafter using some of my free time to dip my toes in the 3D world. I've modeled a simple wooden desk lamp in Vectorworks and I'm pretty happy with how that went. Now it is time to make the construction drawings and I want to see what the best practice is before I get some bad habits. My lamp is made up of two parts 4X Uprights and 8X Cross Pieces. I'd like to have a sheet for the Upright and a sheet for the Cross Piece. Each piece would need a top, front and right side view. My current solution is to put a copy of each piece on it's own layer and move the viewport crop around as I change the view. Am I missing an easier approach? I'd love to be able to click on the part in the design layer and have a command give me an orthographic projection of it on a sheet layer I can than annotate with dimensions. Any thoughts?
  15. Can someone remind me of the quick command to make a hole in a wall in 3D instead of using Subtract Solids. I have the answer for anyone who needs to know. Ensure the AUTOMATIC PLANE is on. Push/pull and use hold down ALT, click enter. Thanks,
  16. Are there any plans for a complete MEP modeller in the near future?, we need to compete with Archicad and Revit on that specific area.
  17. Hi guys, I am trying to render in 3D using open GL but it seems I can only use the solid colour in the attribute palette but unable to choose an image. It does seem to upload when i choose one from the library in the resource manager. My layer option is set to show/snap/modify others and I use only one design layer so surely I must do something wrong? I can render the wall in solid colours but as you see the bricks don't show if I choose the image - Same for the roof! Can someone advise? I am sure it must be something simple which I have not figured out. Thank you
  18. Hello to everybody, I have searched for this issue and I am really surprised that I couldn't find posts about it. Don't you think that zoom, pan and orbit commands activation both thru mouse wheel and toolbars is incredibly slow? (VW 2019 and 2020 both Win and Mac) I am talking about more or less 1 second but it is really disturbing and it make working with VW very frustrating; expecially compared with other 3d modeling sw. I have a 9th gen i7 and a RTX 2080 that is kind of a "monster" in 3d navigation in any other software even with realtime rendering and raytracing activated. So how can happens that navigating an OpenGL model, low quality setting, no antialiasing, is so laggy? I think that the problem is not in the model navigation itself, maybe the problem is in the speed of the activation of the commands zoom, pan and orbit. Since when the command is finally (1 second avarage) executed I can zoom/orbit/pan the model very fast. I hope that I have been able to explain my problem and that you will help me to solve it, thank you, Davide
  19. The ability to "preview" your 3D rotation would be very helpful. Just add a little preview button in the window. That way you wouldn't have to toggle back and forth to get your rotation right!
  20. I'm working with McGregor + Coxall on a little issue they are having with displaying in OpenGL. The attached model is a reference of several referenced IFC files. The model as very odd geometry and I can't clip the parts shooting off the the left. The file, with 3D models and Site Model and planting is 782 MB. As you see in the video a part of the model is getting clipped. Can anyone help us to resolve this issue? I was thinking it was a setting yet we all experience the same issue. Your timely response will be greatly appreciated. 2020 0323 Open GL Rendering Issue.mov
  21. Licensed Architect in New York with over 20 years of experience in a wide variety of project types - specifically residential projects. I have been using Vectorworks (currently version 2020) for over 20 years, in 2D and 3D.Very proficient in 3D. Fees are negotiable.
  22. Hi, really struggling with this. We are now working in 3D - fantastic!-, but the big issue is that once everything has been extruded etc, the 2D looks very different from what we are used to....bringing me to redraw 2D plans AFTER the 3D has been generated just for presentation purposes. A BIG pain and loss of time which I am sure can be avoided but cannot work out how. Have experimented with different renders etc but there must be a function/box/option that I am missing. Can anyone rescue me please? 2D plan BEFORE 3D 3D view (Open GL) 2D top/plan view AFTER 3D 2D top view (open GL) after 3D
  23. Tonight I discovered that my 3D Label legends were not appearing on my elevations. I attempted to select the data I wanted to appear in the Label Legend Manager, but after clicking done and exiting out of the LL Manager my data was still not showing up. I would then re-enter the LL Manager, I would select the data I wanted to"Use in 3D", and then edit the layout. However, each time the data would not appear on a Design layer or Sheet Layer after I exit the editing mode. Is anyone else having this problem?
  24. Tonight I discovered that my 3D Label legends were not appearing on my elevations. I attempted to select the data I wanted to appear in the Label Legend Manager, but after clicking done and exiting out of the LL Manager my data was still not showing up. I would then re-enter the LL Manager, I would select the data I wanted to"Use in 3D", and then edit the layout. However, each time the data would not appear on a Design layer or Sheet Layer after I exit the editing mode. Is anyone else having this problem?
  25. [*UPDATE*] As pointed out by post below. When entered a auto-hybrid object via a clip cube, the auto-hybrid object does not appear in edit view. Please change it so that Auto-Hybrid objects can be accessed for editing whether it is form a clip-cube or not. ________________________________________________ Currently (in 2019), we can create Auto Hybrid Objects of complex shapes for 2D display. But once the object is turned into an Auto Hybrid Object, there isn't a way to edit it. Would be great if Auto-Hybrid Objects can be edited, and the 2D display reflects the changes. If this is something already available in 2020, do let me know.
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