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About Zeno

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  1. Rendering Viewport turns everything black

    Sometimes could be enough trying to regenerate the viewport
  2. Final 350 dpi render, suggestion request

    For evey scene? Really?
  3. Final 350 dpi render, suggestion request

    Yes, the only way is to set the light power resources or open the final jpeg in photoshop :-)
  4. Final 350 dpi render, suggestion request

    Here are the Pano file, tried to calculate in cloud but it were not possible. Day scene, only background and parallel light, max quality no exposure camera effects and (sob) some lightning problems on the wall/roof corner, @JimWknow what I mean hope you will like it, I confirm the "to do list" here on the top https://www.dropbox.com/s/rv42p21ck8zpga3/Pan_Sala_1.jpg?dl=1 Z
  5. Final 350 dpi render, suggestion request

    Wow. I had a very long "to do list" for my next render session, thank you! The couches comes from internet. It is a fee model. The model is "LARS" from "BONALDO" https://www.designconnected.com/it/catalog/family/Lars-Bonaldo Z
  6. Final 350 dpi render, suggestion request

    Wow stephan, thank you a lot. Sure i will follow your suggests! This is the “as build” scene after a real finish work with the client chooses. But i will make a copy of this file to have a “render gym” with them can try your points. I will post the results here. Thank you one more time.
  7. Hello everyone, after some project changes, finally, i have done. This is the last quality render, 350 dpi, all quality set to very high. The process lasted more than 24 hours. But it can always been improved, so I'm here to receive some suggestions from you. Thanks @Stephan Moenninghoffhere are your books! :-)
  8. BIM standard file

    Hello everyone i have seen this window on a landmark video on youtube VW channel. I'm interested to know if vw users can have access to some .sta file, created with the UNICLASS naming rules, like the file on the screenshot attached
  9. @Christiaan I checked some information about BIM+ and have a cup of question for you, if it's not problem. First of all: who generate the firs IFC model? Is the IFC model the only considerable file formate to use or the team can choose other formats? I think about a situation between VW, ALLPLAN and Revit user for example. And 2: can you give us more information about the work-progression and some suggest or focus point that we must consider during a CDE definition? Thanks a lot and have good work. Z
  10. Hello everyone I'm interesting in searching some market improvements about virtual reality tools and new ways to find a better experience for architecture scenes maded in Vectorworks. Some people here talked about this. @Alan Woodwellfor example made some videos about this type of interactivity, and @Jonathan Reevs7 made some videos about interactivity between TwinMotion and Vectorworks and his videos looks great. I would like to start a discussion about Unreal Engine and the new Datasmith plug in. Unreal Engine is a very powerful software with them the users and programmers created video games, but on the VR industry they started to creating something to give a better and easier way to create an immersive project scene. With Datasmith plugin they said users can have a better and easier way to import some CAD datafile (fbx, obj, step etc). Now here is a free beta program util November 2018. I think could be very interesting to find a fluent workflow between Vectorworks and this applications type. What do you think about this? here is an event https://www.youtube.com/watch?v=RWZYitnw9To.
  11. Dropbox Integration

    Hello Saluktd, you can do something similar and more with vectorworks cloud services. Share documents, sheets, 3d model, navigation, and VR. it is a powerful instrument. Try it and forget autodesk.. bye!
  12. Someone have an idea?
  13. Off course, I did it. In fact some component are composed. The problem is in the middle. I need to control the stack position
  14. 4-16 rebounds problems

    Something happened? I come back to the old viewports to retry a cup of settings, the bad light effect on the corner disappeared. In the preview the scene look too much bright but I can set the camera to fix it.


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