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erminio

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  1. Thank you for linking me that page rDesign! I didn't mention that setting in previous posts Yes it's related, but weird thing is that I always get only the option Project default Pop up menu lets me choose tessellation quality, but always goes back to default and things don't change at all after syncing Same to someone else? If so it could be related only to Ita localization
  2. Update I have been able to smooth those extruded circles, by redrawing them from scratch Maybe this has forced the regen of the mesh in D5, don't know Anyway assigning a texture exception causes again the decay of the solid Being inside a symbol or not doesn't seem to affect the result Couldn't get a solution for other primitives like generic solid, NURBS surfaces, unions and substraction (see the dome)
  3. Hi guys Hope this is the right place to post my issue I'm working in live sync with VW and D5 t build a model I've the last version both of VW and D5 Also the lve sync plugin is updated I encounter strange behaviour with very simple curved model Extruded circles are initially well read by D5, being smoothed Then in particular situations that I can't isolate, they become strongly faceted, becoming 16 sides polygons, no matter setting the highest 2D and 3D resolutions in VW preferences For example, assigning a texture exception to the extrusion immediately causes a cylinder decay in D5 Removing the exception generally, restoree the initial smoothness, but not always Generic solid, NURBS surfaces, unions and substraction are also affected Converting them in meshes doesn't solve the problem, since they lose UV properties In the attached file you can see in D5 an extrusion in green and a generic solid in white In VW they are smoothed Does anyone has encountered this problem? ANy suggestion about? Thank you for your time
  4. #4 100% agree About UV maps, mesh textures in imported objects can't be neither scaled or rotated now #5 3D Dragger should start from bottom center instead of bounding box center of a 3D object or being at least quickly repositionable there It also should remember its position respect to the object when moved
  5. Hi Sync works quite well now Have you tried also to reinstall also D5 sync plugin? I suggest you to install the D5 plugin directly inside Vectorworks, not from D5 web site
  6. Thank you again Tom As I think this could be useful also for other people if implemented, I've put a post in wishlist discussions
  7. Hello everyone It should be nice having graphic legends that can show both pen and fill attributes from specified classes As I can see now it works only showing one at the time I link the discussion about that for further details
  8. Thank you Tom!!! It works now Unfortunately I think that the Image can show only the fill or the pen, not both of them simultaneously I link the example file Legenda Grafica 3.vwx
  9. Hi guys, I’d like to create a simple graphic legend, showing classes attributes and names of chosen classes Something like that: In my idea the legend should create a square/rectangle like in other attribute graphic legends: I know you can do that matching hatches or texture types, but you cannot i.e in case of color fill or pen I’ve seen other posts and several videos of VW university, but couldn’t find help about To be honest, I don’t even know if it’s possible Maybe there are other automated ways I don't know?
  10. Oops I didn't remember that... 🤯 I'm becoming older 😅
  11. Me too, being very interested in these so called AutoCAD Dynamic blocks I'm forced to use AutoCAD (making me crazy) for certain customers and dynamic blocks are the things I miss the most in Vectorworks I've created some simple plugins or marionette objects, to get parametric objects, but it takes a lot of skills and time
  12. Thank you guys I know all these features, but this one is a bit different In AutoCAD you can select the objects you want to cut/copy, select the "cut/copy with insertion point" command (don't know the exact terms in English), then you're asked to click on the interested point, that becomes the handle with which you paste When you paste, you're asked where and then click where you want (see the screenshots below) I think it's quite simple to program
  13. Should be nice to copy one or more elements, having the chance to choice the insertion or base point as in AutoCAD, so you have an handle when pasting
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