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  1. We need to keep actual Z at DTM Surveyor level, Make all Building and Structures with every Story Z to be at actual Elevation and/or Send to Surface. This means the Datum must be set 0.0 (Z) = DTM 6750 ft as an example for Big Bear Lake property on Hillside. Any benchmark will be correct, all sections and elevations correct. Except this creates the same problem as making application internal 0.0 far way from Model 0.0 (Z) = DTM 6750. There many instances when planar objects created on actual 0.0 (like Section Line instances etc) and in order to see them I spend time zooming (in-out) to send them to correct elevation visible for viewports. So why VW allow us to set Origin 0.0 (X,Y) to anything in Georeferencing, but ignore to do the same for (Z) value - is a mystery for me. Any ideas?
  2. While checking University videos for 2021 Core Certification, I noticed color palette had classic standard names but different color layout. It would be OK if the names for palette indicated that they were modified by editing the standard. However since they have the same name "Classic Vectorworks Colors" & "Standard Vectorworks Colors" I wonder if anyone else can confirm which of the two palettes are really standard. Please see attache two screenshots to compare "Classic Vectorworks Colors":
  3. For "double click on grid snapping" method Uncheck "Show 3D Grid Axes"
  4. Can you please make the wrapper with English subtitles?
  5. I understand the need to add my first line. I just can do not have a clue how Texture and new material name is read by the program. I do not see my new line in the pop-up menu for materials and types. Please see attached and advise.
  6. Dear Nicolas, thank you for your help. In my XG library for Imperial Materials the data shows mm and m2. Also I am not sure if for Solid Wood I can find the right Group in the table. None of items in the Material table has a group or texture I want to use. All I need is a "Test Material 3/4" thick with Custom Texture". What will my first line be listed here instead the Chipboard 04 ...
  7. I am using interiorcad XS. In my case, what is the Path and how can I assign new material in >Boards ?
  8. 1) In my version of interiorcad XS the Settings does not have preferences. Instead it shows Version Info with User Settings/Path to XG Resource, Datea with Version, Plugins Path and Export User Folder Path. I do not have Preferences> Database to shoose a table. 2) Also in all XG folders the files are text files. What kind of file format do I need to create for Material to place here? All I want is to have a new Solid Material 3/4" thick without any edge bordering or veneer, to make only one texture and change it on a spot when the client demands, for the entire cabinet, provided I can also change the glass for framed doors.
  9. I am sorry, Woodychips, but I see your Texture for Door H295_ST22, but it is not a glass, no transparency, I see this:
  10. Please see attached VW file with interiorcad XS. It has only one cabinet shared by Stephan, please help to make it in Glass instead of Maple inside the framed door. I am trying NC- Transparent or Glass Texture/Material for Door, nothing changes. Shaker profiles.vwx
  11. Can Stephan explain why Extrablocks have five symbols but at the same time offer a shopping cart which is leading to a broken link on their main website?
  12. Cab anyone share a file just with one cabinet Door = Glass in wood frame (without muntins)
  13. for interiorcad xs user, please explain how to change the material and texture for a cabinet as one unit. I can't follow Stephan's statement, it is not possible "Go to interiorcad -> Master Data -> Boards and define your materials there. Likewise for edge banding and coverings/veneers." Please advice
  14. Thank you, Wes. The quick fix is not what I want. I really need to know how to revert Georeferencing in all my future documents but also be sure that all other tools work as before (like North Arrow orientation)
  15. See attached two files created in VW Designer 2020 SP3.1 In my document "Problem 1.vwx" - When I try to rotate the North Arrow in a Viewport, it refuses to listen and points back to vertical position (North). Changing angle in OIP flips back to 0. It works fine on Design Layer and on Sheet Layer. This happens only for Annotation in Viewport on a Sheet Layer. I suspected that the Georeferencing is a problem. Tried to Reset it, uncheck it - doesn't solve the problem. I started another a new blank document "No Problem Yet.vwx" - everything works fine. However, as soon as I opened the Document Preferences > Georeferncing > OK is activated, the problem with North Arrow in a Sheet Layer Viewport starts again. My real project document can not be recreated from the scratch, it has a month of my work. Is there a way to reset Georeferencing to get back control of the North Arrow in a Viewport? Problem 1.vwx No Problem Yet.vwx
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