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mike m oz

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Everything posted by mike m oz

  1. mike m oz

    3D Wheelchair

    This Sketchup one from the 3D Warehouse imported okay for me. Wheelchair from Sketchup v2019.vwx
  2. mike m oz

    3D Wheelchair

    https://www.turbosquid.com/3d-model/wheelchair https://www.3dcadbrowser.com/3dmodels.aspx?download=wheelchair
  3. mike m oz

    3D Wheelchair

    https://3dwarehouse.sketchup.com Search for wheelchair.
  4. mike m oz

    stair tool

    It is an unfortunate restriction because in some jurisdictions and contexts a single tread is permitted. Therefore either: - add Simple Stair to your workspace and use it instead (in Building Shell); or - add Custom Stair to your workspace and use it instead (in Legacy). A third option is to model it manually and then create a hybrid symbol of it.
  5. mike m oz

    how to create a knife bevel

    62.5 hours to do a render is a very long time.
  6. mike m oz

    Exporting to DWG/DXF

    I had no problems at all. These are the settings I used. Try: - resetting your Vw preferences and then restarting Vw. - updating to the latest Service Pack. You should also consider upgrading to Vw 2019 Architect as it is a far more capable version for architectural work and it will make you more productive. Contact your distributor for the details of the current low cost upgrade option.
  7. mike m oz

    Exporting to DWG/DXF

    It shouldn't be an issue. Fundamentals doesn't have Publish though so you will manually have to export each sheet individually. I'll try exporting them from Vw 2018 and post whether I have a problem or not.
  8. mike m oz

    Exporting to DWG/DXF

    What version of Vw are you using. I opened the file in Vw 2019 (the font you used was mapped to Arial) and published all of the Sheet Layers to DWG as 2D in Model Space without any problems.
  9. mike m oz

    How does your office handle standard details in VW?

    The best way is to have 'Detail' Design Layers and then do Viewports onto Sheet Layer for each of those 'Detail' Design Layers. Take advantage of Vectorwork's ability to have information contained in discrete 'model spaces' that have different display scales. It gives you the ability to systematically organise your work and not have to scale attributes in Viewports. By this I mean use the same Layer Scale for your 'Detail' Design Layers as you want to output them to in the Sheet Layers (ie. paper space).
  10. mike m oz

    how to create a knife bevel

    There are four ways to model this knife: 1. Model separate component parts and use Add Solid to create one object. 2. Model one solid and remove parts from it using Subtract Solid. 3. Model it as one object from a Subdivision Primitive (make sure you use the mirror option). 4. Model it using Stefan's method. You may need to combine this with one of the other methods if you are going to do the first knife blade. For all four methods you need to understand the 3D geometry of what you are trying to create so you can create them accurately. Happy modelling.
  11. mike m oz

    how to create a knife bevel

    To make it easier to see what is going on I have modelled a 1.5 mm thick blade. Adjust for your required geometry and thickness. The extrude along path curve is half the depth of the bevel off the blade body shape. How to model knife blade v2019.vwx
  12. mike m oz

    VW2015 missing texture options

    It looks like the version you have doesn't include the Renderworks add on module. The Start up screen will show whether Renderworks is included or not (on a Mac About Vectorworks will show this as well). You can also look in the Application folder and see if there is a folder named Renderworks. It may be possible to add it. Speak to your distributor.
  13. mike m oz

    how to create a knife bevel

    Try modelling the blade in two parts and then use Add Solid to make one object from them. - Make the uniform thickness part as one object. - Then model the knife edge as an extrude along path object. That will allow you to use a tall narrow width triangle as the profile. You may need to model the tapered part longer than needed so you can remove parts at either end to get the shape in those locations correct. Use Subtract Solid or Split as appropriate. You could also look at doing the knife blade with the Subdivision capability.
  14. mike m oz

    NON OPERATIONAL ATTRIBUTES PALLETE

    Sarah, what OS? Does the problem persist if you change Workspace? Have you tried resetting your Vectorworks Preferences? (Button in bottom LH corner of Vw Preferences dialog box.)
  15. mike m oz

    Vectorworks to PDF file low quality

    You can use the dot patterns 1 to 8. There is a PDF export option to Export patters at on-screen resolution. If my memory serves me correctly the results are okay with the dot patterns if you have that option switched off. Try it both ways and see what the better result is when you print from the PDF.
  16. mike m oz

    Open VW2019 drawing with older version

    There is no way to open a Vw 2019 file in an earlier version. Vw 2019 can export to a Vw 2015 file version. Some object capabilities will not be retained.
  17. mike m oz

    Vectorworks User Interface Overhaul

    For me the colours are a visual cue and a monochrome look does not appeal to me at all.
  18. mike m oz

    Vectorworks User Interface Overhaul

    Architects and designers are graphic oriented people and and the interface needs to reflect that. UI improvements that make the program easier to understand and use will improve the appeal of the program to them and make it easier for new users to learn and understand the program. That will benefit all of us.
  19. mike m oz

    Vectorworks User Interface Overhaul

    This part of the Keynote left me wanting more. More information on these interface improvements and please include them in the next version.
  20. Try hitting the Return Key on your keyboard.
  21. mike m oz

    Loft Surface Rejection

    Good lateral thinking Kevin.
  22. mike m oz

    Bicycle Entourage

    Rob, both are needed in 2D and 3D Bicycles are a higher priority than motorcycles though.
  23. mike m oz

    Loft Surface Rejection

    I tried a quarter sweep but the bend wouldn't convert to a subdivision object. I also tried lofting with a rail from two objects that had the same shape and it also wouldn't work. ie. from one with two very short vertical straight line segments (1 mm) to one with longer vertical straight line segments (100 mm). There must be a way to do it. Hopefully the Vw Inc. experts can explain how to do that. Also from a rectangle to a duct shape of that type.
  24. mike m oz

    Loft Surface Rejection

    I tried that Kevin and a simple loft does work. That doesn't gve the swept result that Lee is after though. To do that you need a rail and I can't get the loft to work with a rail curve. I suspect the problem is because of the two extra segments in the second curve. In my experience lofts are problematic when you have curves with different numbers of segments. Lee may have to look at doing this with a Subdivision object.
  25. mike m oz

    Loft Surface Rejection

    Can you please post a file with your two nurbs objects in it.

 

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