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Andy Broomell

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Everything posted by Andy Broomell

  1. Indeed, I believe the bug is for stacked dimensions only, and when fractions are set to either diagonal or vertical (but not standard / unstacked).
  2. Under Units, do you have fractions set to show diagonally? I've found that fractions need to be set to "standard" display for them to show up in Dual Dimensions. Pretty dumb...
  3. Are you able to post any screenshots illustrating the issue?
  4. Yes, since this bug appeared, my experience is that viewports have always moved upon changing scale, which is something I do frequently. Incredibly annoying.
  5. Within Vectorworks Preferences there is a secondary option which controls whether the "Other" objects are grayed or not. I occasionally uncheck this when the grayed objects are indecipherable, or if I'm trying to see a Bitmap object that's outside the Group.
  6. To boil this thread down to clearcut answers: @CKeng - Draw the geometry at its actual size, and set the Design Layer Scale to 1:50. This will show what annotative elements such as line weight, dashes, and font sizes look like when printed at that scale.
  7. This started happening to me today as well for the first time in a couple months…
  8. One thing that may affect this is the complexity of your 3D model, particularly if there happen to be a lot of curved objects and/or meshes. One thing to try when making a Section Viewport is to click the Advanced Section Properties button, go to the Display tab, and set the "2D Conversion Resolution" to High, or possibly even Medium. (I'm guessing that perhaps yours is set to Very High which is why the viewports are taking so long to compute.) This can also be changed for existing SVPs by clicking the "Advanced Properties" button in the OIP.
  9. Hidden Line, generally, just doesn't work with Clip Cube. Yes, it's very unfortunate...
  10. I just to toss into the conversation that Model < Section Solids can be used for more complex 3D cutting. Note that using the Split tool actual creates a "Solid Section" which is the same object type as the menu command, but the menu command allows you to start with a more complex cutting surface as needed.
  11. Weird... it seems like a user should be able to make that "By Style." But there's not actually a button to do so, meaning Tom's intuition that it can only be "By Instance" seems likely. @Matt Panzer?
  12. Go into the Drawing Label layout and select your "Scale" text object. Check in the OIP that the "Horiz. Align" parameter is set to "Left." That way when the length of the text expands and contracts, it will anchor to the left and expand towards the right. Actually... the fact that you have both objects selected in your screenshot and the OIP says "Left" tells me that you have this setting correct. 👍 Next idea... Check that both text objects have "Wrap Text" UNchecked in the OIP. Does that change anything?
  13. I have often wished Vectorworks would add a new parameter in the OIP for all hybrid (2D/3D) objects which would allow you to switch the display of the object between hybrid, 2D only, and 3D-only. A few object types already have something like this (for example AutoHybrid Objects can switch to 2D-only) but this new feature would be something more universal. This would solve so many issues like the one in this post and across many others in these forums. It would add the flexibility to rotate a hybrid object on any 3D axis (which would simply switch the object’s display to 3D-only so that the 2D component becomes irrelevant for that instance, without having to make a separate symbol definition). The current restrictions in this regard are so frustrating at times. Similarly there are times where I want a PIO to be 2D-only when working in simple plan documents, where I don’t need any 3D geometry. I could switch the display to 2D-only and keep the file simplified. A simple drop-down in the OIP to choose how an object displays would add oodles of flexibility to working with hybrid objects in VWX.
  14. This has annoyed me for ages, because it's buggy and/or poorly designed. To the left of the view dropdown, switch from the blue icon to the pink icon. That should make the views be in relation to the internal symbol orientation instead of the instance's orientation on the layer plane. But Top/Plan doesn't adhere to this same system, and also sometimes you have to switch in and out of a couple views before it starts working as expected. It's all a bit of a cluster... But hopefully playing with those two buttons helps.
  15. Yep, and this still happens in 2023, sadly...
  16. I didn't realize until I re-read the original post, and tried it for myself in VWX just now, that changing the Marker Scale for one instance also changes the Marker Scale for all other instances generated from the same Section Viewport. That doesn't seem right... Changing the line length per-instance would indeed be new functionality as discussed elsewhere, but I'm surprised we can't change the Marker Scale individually. Seems like a bug IMO.
  17. When you say "different scales".... are we talking about the length of the Section Line, or the size of the markers/bubbles/text?
  18. It's not a matter of being "fixed" since it's not a bug since the functionality never existed. But no, sadly, this has not yet been implemented. In some other thread recently someone posted a script which can help renumber sheets in the meantime. Can't seem to find it at the moment...
  19. I've noticed this step being much slower recently than it ever was in the past. I have a hunch that something may changed at some point.
  20. Some objects import from Rhino just fine. Anything rectilinear comes in as Generic Solids which is great. But then other things come in as hundreds or thousands of NURBS surfaces, which often slow down responsiveness. At the very least, having the option to automatically import those objects as Meshes instead of NURBS would be welcomed, since I find Meshes don't reduce responsiveness as badly. This option would need a conversion resolution setting, of course.
  21. I may have mentioned this earlier in the thread, but Rhino has become QUITE popular amongst set designers for films (especially sci-fi & fantasy genres). As someone who has to import said files into Vectorworks, any additional interoperability between the programs would be incredibly welcome.
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