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bcd

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Everything posted by bcd

  1. Surprisingly it works very nicely on 3d models in the Viewport Annotation space.
  2. I bought my Intuos 4 medium primarily for Photoshop work - where it excels - never go back to a mouse here. I actually bought the Bamboo first and found it to be a great little device. I use the Intuos in VW - and really like the Flyover control it offers - Double clicking is a breeze with a couple of taps - using the boomerang feature of VW I rarely need to scroll through the drawing area and rarely in a palette . The scrollwheel works here but I find it easier to use the scrollbar in the palette if needed. The scollwheel also zooms but I prefer to use keyborard shortcuts or marquee zooming for this however using the Snaploupe alot of the zooming is eliminated. In Safari I would usually use the supplied cordless mouse. I am disappointed that I still have to take advantage of the express-keys which were a big part of me buying the medium over the small. I find them too clicky - and the keyborard shortcuts within applications generally give me much of the control I need.
  3. I don't think it's possible to achieve this within VW without some form of 2d tracing / drafting within a viewport. Sounds like a great idea for a plugin though.
  4. Is the oval an ellipse then? Why not just call it ellipse?
  5. You cannot scale Annotation text in a Section VP or a DLVP. Annotations are unaffected by the Text Scale dialogue which only scales text living on the DLs. As section VPs don't seem to support Wireframe any 2d DL text will be invisible.
  6. Has anyone checked to see if it's correct? I remember doing this and being surprised that it is the plan length - must run the test again.
  7. HI Bruce, I'm not sure I completely understand. Are they both viewport renderings or is rendered.pdf from a design layer? What look are you going for? Where's the floor? viewport 1 looks more like an open gl rendering to me - increase the ambient lighting and reduce the directional light. Custom Renderworks options - Lighting - Use Shadow - Shadow Mapped Shadows - (not ray traced) Sampling quality Low
  8. Try toggling between Top View (keypad 5) and Top Plan View (cmd 5)
  9. What happens when you FQRW in the design layer? Have you tried Render Bitmap - changing preferences to FQRW? Is the Layer Lighting turned on?
  10. You can highlight symbols in the different wall segments - drag them perpendicularly out of the walls - delete the offending walls, extend the remaining one. Then highlight all the symbols and drag them back into the new wall.
  11. Hi Dormer. Back up both files just in case. Then - open both and with file A active activate the Resource Browser of file B. Highlight all the textures>Right Click>Import and check "Replace the Texture in the Current Document". This will overwrite the duplicates and import any single instances. Likewise for symbols (except the 'replace - rename - cancel' dialogue box seems to be missing) so it's a one step exercise. File A should now have the complete set. There may be a more elegant way - I'd like to know too.
  12. As a workaround would moving the cornice some small amount (0.001mm) in the y direction help?
  13. bcd

    surface

    I'm not sure I know what you're asking Botto. Can you elaborate please.
  14. HI Matt, It looks like you've found a method that works for you - however... is the Wall Insertion Mode of the 2d selection mode active? If not your symbols won't insert into the wall as you'd like, and this could be causing your frustration. Try drawing the building rectangle using the wall tool - set the height to 42'8 1/2" and create a symbol from a window. Insert it at the required positions and control it's height via the Height field of the Object Info Pallet.
  15. bcd

    importing .pdf

    HI Phillip, Can you import any pdf?
  16. v the visibility shortcut in VW 2009 you can set it to hide selected classes
  17. Matt, It sounds like a peculiar way to draw walls of the building. If you are intent on showing the panel breaks why not create a notch symbol - similar to Pat's idea- and insert it at the correct spacing into the continuous perimeter wall. You could even create a shorter notch symbol for above the door for those cases where the door spans 2 panels. As for the roll up door. I'm not sure if this is available.
  18. A symbol will scale in a viewport - either as an annotation or as a resident of a design layer. Text that is part of the symbol also scales however - and this can render it useless. Now if we could have symbol-text not scale in the same way that viewport-annotation-text doesn't then all would be well. (if of course I'm not missing the point)
  19. I'm not too sure what's available without Renderworks, Of course you can always create the siding profile and extrude as needed, but it seems like there must be easier ways.
  20. Thanks M5d- not for me then
  21. I'll take the bet that the symbols are correct and all you're seeing is the scale difference between Sheet Layers and one of the Design Layers, or rather a zoom difference. Sheet layers are always 1:1 - drop a 3" symbol on there and it will print out 3". The Design layers can have any scale (right click on a design layer to explore 'active layer scale") - and when you drop your symbol on there it could well look tiny depending on your zoom factor at the time. Try measuring it with the dimension tool, or in top-plan view look at the rulers. In my opinion it's best not to draw on the sheet layer but do all your drawing/ modeling on design layers and then create a viewport which will then reside on the sheet layer. You can set the scale of the viewport to whatever you like, even 1:1 so who's on?
  22. What's a sidegrade deal? It sounds interesting. If it is what I think then I'm also interested, Thanks
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