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About bcd

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  1. bcd

    3d render

    Thanks Susanne, glad you got it working, OIP = Object Info Palette. Yes, we're in lockdown, of sorts - we can ramble the world online and outside in Florida it's still very much an honour system at the moment
  2. bcd

    3d render

    If your using a 3d Polygon just apply the texture to that. In Vectorworks a Decal texture is a texture that's applied on top of another, much as a poster on a wall. The object needs to have an applied texture first (eg concrete) It can be resized, rotated and moved at will. In the Render Tab of the OIP you will see a button Add Decal which you can press to create a Decal texture. Use the Attribute Mapping tool (Shift A) to control this using the various modes in the top left of the screen. Note: Decal textures will only be visible when rendered with Renderworks, not Open GL.
  3. bcd

    3d render

    Hi Susanne, welcome to the forum The size of texture is controlled via the Size field in the bottom left of Texture Edit dialogue box. You will not have control of the placement however, so you may need to create a separate object almost on the wall eg 3d Polygon and apply your texture to that. If the wall was an extrude you could apply a Decal which you could also position & rotate at will
  4. No, and it should be fixed. We need (would like) the custom line to be aware enough to offest/omit elements at corners and to to bend along curves. You could try Decomposing the Line Type and moving the endpoints to taste Or editing the offset of the text in the Geometry Settings, but while it will solve it for one case it wont for the next.
  5. Hi John, Welcome to the forum. As a VW trainer I find that it is often very difficult for users to learn a second CAD software. Just when you think you have internalized the commands, workflow & 'character' of your chosen software you are confronted with another paradigm set that is similar enough to look like it must be a simple task to learn but therein lie two key obstacles: It is new. There is actually a lot to learn It is different - but similar - but different, often deceivingly so. Users often have a difficult time resisting the impulse to make it work like their old cad It's less like driving a different car, more like learning to drive a car after knowing how to ride a unicycle or vice versa. One of the key instructions for someone coming from ACAD to VW for example is to forget everything you know about ACAD - while not possible it does help the user to approach the new sw with more openness, humility & curiosity. Then you can optimize your learning. This will also hold for your move to learn Vetric after knowing VW. On a related note, I notice that students find learning a third CAD package to be actually much much easier. Once you have broken through the 'oh but it should work like this' mindset the unpuzzling and learning is rewarding and fun!
  6. bcd

    Rotating plan

    Hi Matt, There are several ways of doing this. The most elegant I find is to use a Design Layer Viewport to rotate the site to make it convenient for drawing. Create a Design Layer for your rotated site. View>Create Viewport>Create on Layer>Choose this new Layer. Select all the Layers you want this DLVP to display. Hide the original site DLs Now Rotate and move the DLVP (site) to suit. When creating your Sheets you can rotate the SLVP back to the original site orientation.
  7. A 1 page PDF, 250ppi with about 50% bitmap (6 images) bloats from 12.3MB to 19.7MB when applying Image Effects to the images. Why? What extra information is the PDF carrying? And can anyone ever extract it? (Rasterizing the PDF, not ideal, brings it down to 10.3MB)
  8. The elevation of your site is Layer is lower than the elevation of your building Layer. Tools>Organization>Design Layers and edit so that they are the same.
  9. Cool - that's a new one for me Also - Ctrl+MMB temporarily activates the Flyover tool
  10. Draw the path as a simple rectangle on one plane but full width Select path & profile Extrude along path Select the EAP>Right Click>Edit path In Top/Plan View Split the Nurbs curve in half, rotate one half 90° make sure the ends meet exactly Select both Nurbs curves Modify>Compose Exit Path
  11. This functionality is already built into the Site Model: Create a Site Modifier>Pad with Retaining edge by extracting a Polygon from the 96m contour. Offset this to create a Site Modifier>Grade limit a small distance eg 10cm outside the Pad Update the Site Model Update Cut & Fill Calculations I get 21,788m^3 but my Polygon is slightly different to the original.
  12. I'd definitely give Lumion a try. Before I became an advocate I ran the free trial and the results were surprisingly good and, once you get used to the quirky interface, surprisingly easy and fast.
  13. bcd

    stretching a symbol?

    You could have one Symbol for the bench and another for the 2 legs. Then scaling the bench and place 2 legs at each end.
  14. Hello A2M, Interesting questions. Q1-> a single Symbol cannot punch 2 walls. But what you can do is create 2 wall styles; WallStyle 1 to represent the existing walls and WallStyle 2 to represent the existing walls with new work (insulation etc). You can Replace the existing walls, where appropriate, with Style 2 and place windows there as needed. Q2-> The components or a wall should be classed differently from the wall itself. So if you have classes for Stone, Wood, Finish-Interior, Finish-Exterior you would have other classes for the walls themselves eg Wall-Exterior-Wood and Wall-Exterior-Stone
  15. Yep - all working again, thanks


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