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  1. Does anyone know how to open just the window *shutters* in 3D? If I set the window to open, the inside glass opens which is not what I want. Without opening the shutters, millwork and other things show through them. I would also LOVE to be able to easily make these shutters bifold; currently that's not an option. You can change # of panels but that just splits things horizontally, not vertically. I don't see any option for this in Window Settings either: Hoping some VW folks see this 🙂 Thanks! Marci
  2. Hi everyone, I'm writing to try to understand how I should represent using the window tool the subframe (also called false frame) of an aluminium window. I would like to schematize the detail I received from the manufacturer using the window tool parts. I need to schematize the subframe to give the correct wall "hole" (rough opening) value to the building company that has to leave the right empty space in the framed structure to install the windows later. The wall structure is made of steel frames, similar to "light steel frame" by Knauf. Can anyone help me? I used the jamb to create the correct Rough Opening Width and the Rough Opening height (attached) but I know it's not the correct way to do it. Any ideas? thank you, Martina
  3. Dear users, I'm just starting my journey with VW and I would like to know how to do a slanted wall and a slanted curtain wall. I'm sure there is an easy way, but I cannot find it. 😅 I've added an image just as an example.
  4. Hi all ! Little practical question, do you know how is it possible to use the wall projection tool on a roof profile. I'm not talking about skylight or dormer but about the wall projection tool (in my case to show the modulations and variations of steel sheet that make up the roof on the 3D). Thanks you for your help !
  5. Hello all, Although I am not convinced this is not a user error on my end, I seem to have somehow created two identically bound walls, of identical type, that are set to different heights. All components of the wall type are bound relative to the wall, top and bottom. Any help or insight appreciated, thanks
  6. Would it not be great if it was possible to have multiple wall styles in 1 wall? In theory, a wall has 3 parts: side 1 + wall structure + side 2 . Each part could be a wall style for example : Exterior cladding + 2x4 insulated structure + Interior furring & finish When you create a door or a window it would create an opening in all of those and act as 1 wall when moving it around. I feel like this could simplify so much the wall style list and allow to not have so many duplicates with small variations.
  7. It seem like certain files have difficulty properly displaying sloped walls. You can see the grip floating up in the air. In this case I tried fit wall to object, it appeared to work other than actually displaying the wall properly? I've had this occur frequently enough to notice, in multiple files since beginning with VW in 2014. I've also had the same issue simply dragging the grip vertically, too.
  8. Hi all, I duplicated a previous window style and modified it to the way I want it. Everything's good except the trim doesn't show. Its class/layer is the same as all other windows, and if I replace this style with a different style that exists elsewhere in the project (and shows properly), this spot doesn't appear properly. I've attached a picture of the window I'm talking about (next to the door; it's a sidelight). This window can't be part of the "light" option of the door next to it since its sill is at a higher elevation. Cheers and thanks, Hunter
  9. Hi, So, a couple of thoughts: 1. If I combine all walls, slabs, pillars and stuff to one piece of combined solid, will this make a lighter file? 2. If so, how do I do this? I want to make one piece of solid made out of all the walls and slabs I've created. 3. Is this even a good idea? I'm making an arena, so there's gonna be a lot of stuff in the final file, so it needs to be lightweight and easy to understand. Thanks!
  10. TKA

    wall caps

    I am having issues with wall end caps, I tried adjusting with allotting I know and I can't figure out what is wrong. I have included image of what is happening, I can connect wall without a problem. The image shows 3 images of the same wall type with exactly the same settings. I color coded different layers of the wall to better see what is happening. Additionally it looks like there are some inconsistencies for no reason - I used end cap tool exactly the same way on all of them. The blue and red are outer and inner finishes, the line thickness is set to thin, but shows as thick, I solved the problem by setting line thickness to NONE, but why is this happening?
  11. I am setting up more elaborate wall types. Similar to Batt insulation I am using tiles for various items, one thing I unable to control is the scaling, for example if I have a stud 2x4 and I have a tile set with actual stud dimensions it shows scaled in the wall, it seems like 6" width fills the wall regardless of the wall thickness anything else is off. Is there a way to control that?
  12. Can someone remind me of the quick command to make a hole in a wall in 3D instead of using Subtract Solids. I have the answer for anyone who needs to know. Ensure the AUTOMATIC PLANE is on. Push/pull and use hold down ALT, click enter. Thanks,
  13. HI, I can't seem to apply a class (image) to a wall. I have no issue applying a solid colour but for some reason If I need to apply an image this does not work and defaults back to a colour. The wall is classed but I have no idea where the yellow comes from. I can render a wall with whatever image but when I apply class texture this does not work, even though the class is set (as it works with any color fills but not image fills). Photo attached. Anyone has any idea as this must be a simple thing which I did not grasp! Thank you,
  14. Hi all. This viewport is rendered background=unshaded polygon. Has anyone experienced the unwanted diagonal lines, indicated in green, attched? Seem to be associated with a re-shaped wall....any comments welcome. Rendering in opengl solves the problem. (I used unshaded polygon because it renders two extrudes semi-transparent, the ones showing existing gables of this extended house.) 200511 GA Tech 1.pdf
  15. Can you put symbols or PIO's in just one (or specified) components of a wall? e.g. in the attached image, I'd like to insert a column into the CMU blockwork component in the middle of the wall - like column 'C' which is not actually inserted, but 'on top' of the wall in 2D. The only insert options I find are in the Object Info palette : 'Centre line' (column A) and 'Left edge' or 'Right Edge' (Column B), both of which are inserted / offset relative to the entire wall, and not the preferred wall component, and create a hole in all the wall components... Am I missing something? Thanks, hope all are keeping well in these strange times, and best wishes to you and your families. S
  16. Hi All, Is anyone aware of a quick, clear and easy way to display wall orientation on drawings? We have a set of about 20 GA plans, walls drawn using the wall tool and correctly set up with wall styles. The Contractor has asked us to show clearly on our plans which orientation the walls are in (for instance; a wall which looks in plan identical on both sides, but one side is moisture resistant plasterboard and the other is not). Any tips or workarounds also appreciated, anything that saves us going around and manually drawing a mark on the side of ever wall.. Thanks! A
  17. Does anyone know of any good tutorials for creating a wall sconces or pendant light fixtures that renders properly? Thank you.
  18. Hi, I'm trying to create some simple massing models with gable ends. I have created a custom roof by editing the massing model. With the 'fit walls to roof' command unavailable, I have chosen the option to show the gable wall in the roof in the roof design preferences. This seems to have a set back from the wall and create a ledge. There doesn't't appear to be a way of setting the massing model wall thickness and when changing the gable wall thickness, it only sets the wall further back into the roof leaving the ledge. When looking straight on at the model, there also seems to be a physical gap between the top of the massing model wall and the gable wall. If anyone can shed any light on this, it would be much appreciated. James
  19. Hi, I attach a wall that has a wall feature attached to it. The wall has two components, one of the components (the brick cladding), has an offset relative to the wall of - 50 cm I'd like the wrapping of the feature component be done by the brick cladding but at the correct height. Is this possible? I tag @Alan Woodwell and @Matt Panzer as you both seem to know very well the wall tools. I would appreciate very much a hand!! Wall Projection and Component Wrap.vwx
  20. Hi, I've been trying to solve this for a while now but i can't. Maybe someone can give me a hand. When I activate the caps of my wall, it caps both components with black. I'd Like the grey component to be also capped with grey. Thanks in advance
  21. The Wall Data Cost Index System and Cost Index Code are mapped to ifc fields Classification.Name and Classification.Item Reference respectively. They don't import into Solibri - at least I can't find them in Solibri info palette Classification tab where I would expect to find them. Am I missing something here?
  22. Hello All, Every time I select a single wall object, I get eternal rainbow wheel / application not responding and I have to force quit. If I marquee-select two or more walls, it's fine. Or if I marquee-select one wall and any other object, it's fine. But click-selecting one individual wall crashes me every time, no matter the file (even the extremely simple file uploaded below). -Yesterday I un-installed and re-installed VWX 2019 (so Vectorworks is up to date, with all service packs installed) -Mojave is up to date (osx 10.14.2, see attached system info) I understand that most of the bugs are Apple bugs and not VWX bugs. But even after this upgrade yesterday, I'm still having the same problem. And I'm not seeing any threads on here discussing it. Any ideas? Thanks, Brandon VWX test file.vwx iMac - B. Stewart - 12.14.18.spx
  23. Hi, Would be great if the Pillar tool could accept left and right textures. I think the Pillar tool is a superior tool when compared to the wall projection tool. The projection tool always causes issues when the projection reaches the ends of walls. The Pillar tool works great always. You can join walls from everywhere and it works. Maybe even rename the Pillar tool to Irregular Wall or something like that because thats the way it works best.
  24. Working on a 1 1/2 storey house - some walls clipped to the underside of the roof and others will not, no matter what I seem to try. there are the main peaked roofs with gable ends and windows, which I created as walls with windows, and there are peaked and shed dormers as well, which I also did the same way. (mainly because I am not that proficient). The upper corners of the walls stick out past the roof, and in the gables there is a gap above the wall to the top underside of the peak. I can't even fake a presentation with 2D annotations, without a ton of work. I have a feeling it's in the wall or roof settings but ??? I work with layer wall heights and layer elevations, etc and not stories. any help would be greatly appreciated thanks. roof wall clipping problem.pdf
  25. Hi there, in Vectorworks fundamentals 2019 architecture objects like walls, roofs... are not included anymore. I wonder how vectorscripts will behave that contain architectural procedures. Will such scripts run with a fundamentals version anymore? If yes, will such scripts run in the future? Thanks so far
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