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  1. Please, find bellow a drawing showing my 3 buildings to illustrate my post. 1. What I observed - It is not possible to have 2 stories at the same level (for instance A0 and B0 on the same level) - It is really annoying (and I'm trying to stay polite here) to set these stories one bye one when you have 12 buildings, 50 stories, 70 layers. In one window they are listed by name, in another by level; I had to print my layers manager and highlight my stories like in the '80s to see what's happening. After approximately 801'153 clicks I got what I wanted. 2. My questions - How to set properly a file and their stories with multiple buildings in order to export it to IFC ? - Is it really mandatory to assign stories in order to export an IFC ?
  2. Hi I seem to run into a problem when exporting some set-elements from Spotlight, to Vision. My worksflow is to export to MVR, and then import the MVR to vision. But my textures seem to loose all color when exported to MVR. I use the alpha channel of the texture, as alpha channel in vision. Does any of you experience this behavior? Here are screenshots of my settings. I found that the textures in the vision texture folder is Black and white as well, like both are alpha textures. See the screenshot: Best from Mathias
  3. Hi all, I've been touching this somewhat now as some more people are asking for the digital files instead of PDF's and when i was trying the settings to see what fitted better i got the result shown below. For the Floor plan works wonders and looks properly as i wanted it to show. But for some reason the elevations are not showing properly, it looks like its creating a very low res image on the front of the file and obviously this is not the result i'm looking and it takes almost 15 to 20 mins. although the fine lines and high res drawing lines as the above are there but it duplicated all the drawing as a low res image for some reason. The settings i'm using are these for both of the above images. What am i doing wrong here ??
  4. Hi, I am currently working towards PAS1192:2-2013 mandate and I am having some issues with the IFC import and the way we create windows. As we work on large housing schemes we work with window types, a method Vectorworks have previously advised to do it. So we create windows and then turn into symbols, so when placed within a wall they appear as a 'symbol in the wall'. However when exporting to IFC and either re-importing into VW to test or into Solibre Model Checker, the IFC format does not acknowledge the relationship between the wall and the window. I therefore tried exploding the symbol to test if it was this and when it is a 'window in wall' it views fine. I was wondering if anyone has had a similar issue and a work around. One way i was going to try was using symbol geometry in the window settings. therefore if you change the original source component then this will still change. However this will result in manual window changes to each window for height width etc. I have attached a solider model checker screenshot showing the if import result of a door in a wall as a 'symbol in a wall'. This also applies to doors. Thank you. Gavin
  5. Hi, I use VW but two of my colleagues will be modelling in Sketchup. Are there any tips on workflow? Ie guidelines on how to best export and import? In the past I have found models I've imported in VW from SU to be very fragmented and need a lot of cleaning up. The person I'm working for will model in Sketchup and then ask me to import the model into VW to produce working drawings He'll also want to make changes to the model (in VW) and then also texture and light for rough renders. Then pass the model back into SU Is this possible? or better to just transfer it once from SU to VW. Any tips on how I can save hours remodelling / fixing up the model so it is editable in VW? much thanks, Helen
  6. Hi all! In VW2021 I've made a model of a venue and a light plot containing trusses, hoists, lighting devices and so on. I then exported the venue (no trusses, lights, hoists) as a ESC file and imported it to Vision. So far so good (I think). Next, I exported the trusses, hoists, lighting devices and everything else used in the set design as a MVR file. Most of the things look ok, but why, oh why, does Vision import (or Vectorwork export) it like this? File with white background is from VW2021, before exporting. As you see, hoists are up side down and no truss is visible. But still the chains are at the correct position. And yes, all classes are visible during export 😃 I asked this question on FB as well but no answer so far. Thanks all! Looking forward! Martin
  7. I’m carrying out a pre-issue check of the vwx to ifc file in Solibri and have come across the error shown below. Exported geometries on a number of objects (not restricted to stairs) are exporting incorrectly. This hasn't happened in any previous ifc exports of this file and I’m at a loss as to why it should start now. VWX's ridiculous ifc export times isn't helping matters. Has anyone experienced this? Thanks
  8. I have been trying to create a model using cloud services so that my client can see proposals for a site. I have stripped back the vwx file as much as I can and when I upload the file to cloud services to create a vgx file, it just gives a blank screen (54.3 MB of blank screen). Can anyone help - Vectorworks UK support is closed for the holidays and I need to get this sorted by the time my client comes back from the Christmas break. I've attached the file and a link to the vgx file (cannot upload in here) https://cloud.vectorworks.net/links/11eb490c469a136a8fce0e8109945acd/ Albion - December 2020.vwx
  9. Having issues exporting an ifc file. Everything converts and exports as it should, yet it takes 45mins plus for it to process and complete. File size, after purging is 370mb approx. Stories all set up correctly, for each of the 16 stories. Set in plan/top view when exporting, 3D conversion is "low" and most settings are as per the Vectorworks "Sharing your model with IFC" Document. Really is poor, as it means that no drawing work can be done until after the export. ArchiCAD users in the office export larger buildings than this in under a min in work. Any further tips? or is this standard for VW? You can see from the attached image, there is not a lot of detail in the model. Also attached is my computer specs. Its a top of the range iMac
  10. Hello, my new plugin to get SVG files out of Vectorworks is in beta testing. Let me know if you are interested, as soon as I am ready the plugin will be placed on my Gumroad® page, at a reasonable price. With this menu command you'll be able to export your Vectorworks elements (such as polylines, polygons, rects, arcs etc.) objects to an SVG file suitable for CNC machines. All you have to do is select the objects to export and select the menu "Export selection to SVG", then choose a file name and click OK. The program will produce the correct SVG code to replicate the same selected object in the SVG viewbox determined by the Vectorworks active layer drawing size. Object are exported relatively to the active layer scale, so, if you need them for CNC purposes, better set the layer scale to 1:1 before exporting. export SVG demo movie.mov What Export selection to SVG can do: The plugin CAN export the following Vectorworks objects: Lines Rects Rounded rects Arcs / circles Ellipses Polygons Polylines (also with holes) The plugin CANNOT export all the other types that are not included in the above types such as: Groups, Symbols, Plugin objects (unless converted in the above types) 3D objects Texts (unless converted to polylines) Quotes Images Attributes: The SVG produced will preserve the following object attributes: Solid fills Solid strokes Fill and stroke colors The plugin does not consider dashes, gradients, textures etc..
  11. Export to SVG is a menu command (available for Vectorworks® 2020 and 2021) Info here... Available in beta version (expiring December 15th 2020) Downloadable from here... Please, let me have your feedback / suggestions The final plugin will be available at a fair price on my Gumroad® page and on my website.
  12. Hiya I am experimenting with the trial version of Poser and every time I try to import the OBJ that it generates, I get an error message that says each texture cannot be imported. Anyone else try this workflow? 3D figures in VWX are a joke, between the Vision legacy figures, the useless legacy Human Figure tool, etc. Just want to be able to pose my figure and have textures map properly. Some of the posts regarding 3D humans in VWX are twenty years old. Nothing ever seems to get done about it... Image Props are not suitable. I want real 3D that is posable and looks better than the low polygon "people" i drew for myself 5 years ago. Changing a pose is incredibly tedious in VWX with the symbol build as groups of tapered extrudes, etc. Any help would be great. 21 days left in trial of Poser... peace aj
  13. Hello, I have troubles exporting my VW file in IFC for my engineer working on Revit. History of the events : 1- I exported once an IFC file and re-imported it in VW to check if it worked. It worked. 2- I exported my drawing in IFC2X2, IFC2X3 and IFC4 to be sure my engineer could read it. Tried to import them back in VW : didn't work. Error or no visible geometry in the file, even if the files were heavy, respectively 595 Mo, 1 Go, 7.7 Mo. 3- Send them anyway to the engineer, hoping it was a VW import issue. 4- Engineer couldn't read any of my files and sent to me the screenshot below. 5- Sent to engineer an additional SAT and RVT export. Error while opening the SAT file. Missing stories and walls in the RVT file. My hypothesis is that the issue comes most likely from my VW file. I'm not sure if this could be a hint but the first time I exported it, it asks me to assign layers to stories. Since my file was not organized by stories, I quickly created one and randomly picked one layer and assigned it. Surprisingly, it worked (see point 1). But then I wanted my file to be clean, so I reorganized the layers in question by stories and re-assigned them properly (?). From there, I couldn't import the exported IFC anymore (see point 2). PS : 17'727'024 errors...
  14. We're working in EPSG 27700, and have a drawing with plenty of content already created. I need to send some of this information out, ideally in EPSG 4326. I have tried to just change the EPSG in the existing document properties... which seems to perform a transformation of my geometry depending on the options for transformation I have selected. However, when I export (for example, an image file with associated georeferencing file,) the export still references EPSG 27700 co-ordinates. Am I doing something wrong here? Does Vectorworks perform georeferencing re-projections like this? (And if so, what's the right workflow?) If not, I can work this out in GIS - I just thought it might be neater to do directly!
  15. Hi all, I'm exporting a Cinema 4D file from VW containing a sport arena. I made a symbol of the sport floor, with all the lines for off side and so on. When I import this as a 3d-file into Twinmotion the symbol doesn't appear. Any clue why this is? Thanks!
  16. I'm writing an script that will take each symbol(_i in list of symbols) from the resource folder makes an render and places it in an folder. for _i in _lSymbols: _Renderlayer=vs.Layer('Render') _hRenderlayer=vs.ActLayer() vs.Symbol(_i,0,0,0) vs.DoMenuTextByName('Standard Views',8) vs.DoMenuTextByName('Fit To Objects', 0) vs.SetLayerRenderMode(_hRenderlayer, 6, True, True) vs.DoMenuTextByName('Copy',0) vs.DeleteObjs() vs.DoMenuTextByName('Paste As Picture',0) _hImage=vs.LNewObj() _iRenderFolder=_RenderFolder+ '\\' +_i+'.png' vs.ExportImageFile(_hImage,_iRenderFolder) vs.DeleteObjs() One problem i encountered is that when i set the render mode as "Final Quality Renderworks" (14) or "openGL" (11) it will produce an white square with "paste as picture". so whit this script I'm limited to using modes as "FinalHiddenLine"(6) Also my "vs.ExportImageFile" is not working at the moment. Can Anyone give some tip ore advise on this script or how the get an similar result using other functions. I also looked into using vs.DoMenuTextByName('Export Image File') but this wil give an dialog for the user and I'm trying to limit/eliminate all user interaction. See also my other topic on an small part of this script
  17. What's the preferred workflow to export from VW to Archicad. IFC seems to get the job done but the results are clunky, DWG maintains the look & feel in 2d but lines and filled polygons. I thought IFC promised a smooth Wall-Wall, Window-Window translation that would allow work to continue virtually seamlessly after traversing the wormhole.
  18. Hello everybody, please excuse if this has been posted before, I've been searching for it but didn't find anybody to have the same issue. I'm working on a massive map, which i need to export to illustrator in order to continue working. The document is fairly big with 2000*600mm on 1:5000. My issue is that, when i export it to pdf, all the lines become kind of wobbly, straight lines have dozens of curves and appear thicker than normal. The document itself is a mess, i've got it from a colleague, originally it was an illustrator document, but due to the massive size i had to convert it to dxf and edit in in vectorworks. Now i reduced the number of objects, but can't get it back to illustrator, when i export the document to dwg, illustrator wont open it (unknown format, despite me hitting "open dwg" and selecting the .dwg document) I hope i could express myself in a clear way, if anybody could help me, i'd be really happy. Attached you'll find before and after screenshots of the issue. Thank you very much for your efforts and have a great day! kmdf
  19. I know it's a backwards workflow, but I may have a new client soon who does concept/visualization in C4D, and I'd like to import their models into Vectorworks. They currently have this workflow: C4D --> SketchUp --> AutoCAD. Ultimately they should go: Vectorworks -->C4D, but I may or may not convince them to change their workflow. Meanwhile, can anyone tell me whether there's an export path from C4D to Vectorworks that preserves C4D NURBS? Their current workflow does not, obviously, and that's a headache for them.
  20. It would be great to get a little status bar when doing an export or publish process so you can get a sense of what VW is doing (though you do get a nice complete dialog at the end)... while you wait, maybe take a quick nap, grab a cup of coffee, whatever. There's no indication that something is happening other than: the program is locked up. Which leads to the question: is Vectorworks doing something or did it crash? There's a pattern there for heavier processing tasks (I.e., rendering / updating viewports 😮). A global, functional status bar would be ideal.
  21. Hi! Can someone explain me why exportin a drawing as JPG is changing the colors so much? I'm exporting from the design layer, and not from the layout sheet. Attached you can find a screenshot with the VW project and the JPG open side by side Attached you also find a screenshot with the Export Image file dialog box. Thanks! Francesco
  22. What I see in my Vectorworks file is what I want to see when I export the image, but it is not. Is there a file format or setting that will give me the same results as what I see in Vectorworks? This screen shot is accurate. Oddly it can reproduce the colors extremely close (if not exactly the same), but Vectorworks cannot. This is a JPG export: This is a PNG export: This is a PDF export: Murphy Bed Queen Complex.pdf
  23. Hi Team. In previous versions of Vectorworks Landmark the User Origin is recognised by the shapefile importer & exporter as the 0,0 point for GIS data. This allows shapefiles to be generated directly from drawings which have an offset User Origin through a previous CAD file import (eg. from a civil engineer or surveyor). You simply georeference the layer to the coordinate system of the received CAD file, and export. It also allows a shapefile imported into an existing drawing based on a previously imported CAD file to appear in the correct position, provided that the shapefile and the CAD file share the same coordinate system. In Vectorworks Landmark 2020 I've found so far that both the shapefile import and export functions ignore any User Origin settings, and handle GIS data relative to the Internal Origin only. This prevents a shapefile from being correctly exported from a drawing with an offset User Origin (through previous import of a surveyors CAD file), and results in shapefile data imported into drawings with an offset User Origin appearing at the wrong numerical coordinates within Vectorworks. Perhaps for technical reasons the introduction of the new Geolocate and Geoimage tools required this separation of GIS and CAD workflows, but it certainly seems like a step backwards in terms of CAD/GIS integration. I'd be interested to hear other's thoughts.
  24. When creating a PDF, the "Export Classes as PDF Layers" option doesn't work the way I expected it to and I'm curious if there's another way or a setting that I'm missing. I have one main symbol that I'm using for this project that has an attached record format and text objects in the symbol that are linked to record fields. Unfortunately, there's not enough space in the symbol to spread these text objects out, so I put them all on the center point of the symbol and put each one in a separate class. This way, I can turn classes on/off to see the information that I'm interested in. I'd like that functionality to exist in an exported PDF as well so that end users without VW experience can access the information as well. However, I'm seeing that in the PDF, all of the text objects respond to the PDF Layer/VW class that the symbol was assigned to rather than the class they're assigned to individually. Right now, all of my symbols are in the None class, so when I change the visibility of the None class/PDF layer in the PDF viewer, all of the text objects in the symbols follow suit. I've tried publishing both sheet layer viewports and saved views, as well as directly exporting from the active design layer, all with the same results. Any help or ideas are greatly appreciated!
  25. Why, when using the extremely useful Publish Saved view to DWG option in the Publish settings is the option Export as flattened 2D graphics not available? This is extremely annoying and destroys the productivity of this functionality if ALL of the options traditionally associated with DWG exports are not available from the publish command.
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