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About ericjhberg

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    Landscape Architect
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    Ventura, CA

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  1. ericjhberg

    Slab Object As a Site Modifier

    Technically it already does. That said, it is almost impossible to discover and/or edit once you have made it part of a hardscape object. To get at the current functionality for this capability, you have to right-click on a hardscape object and choose Edit Slab Note that what you see next will be a Roof Face object, you can edit the Roof Face Style to include the component section you are looking for (i.e. subgrade, sub-base, setting course, paving, etc.) I was told that in order to make hardscape objects pitch, the software developers hijacked the Roof Face object. This allows the functionality of creating sloped hardscape objects. Instead of creating a new Hardscape Style object however, they just left it as a Roof Face Style which is very confusing. You can then edit the Roof Style used in that hardscape object and it will change universally You can match properties and the Roof Style/Slab will also match You can Save Hardscape and then apply that to other hardscapes to match properties including the Roof Style You CANNOT control the Roof Style through the Hardscape Settings Dialog Box...they must be controlled through the Right-Click option. Exit Slab Edit and you will see that your hardscape object object reflecting the entire section To me, the sole fact that Hardscape Component sections end up as Roof Styles is reason enough to not trust this functionality. I get the reason why this feature was used, but you are asking a lot of designers to intuitively know that in order to edit a hardscape's component sections, you should edit the corresponding Roof Style...that is deeply embedded in the object properties...is asking too much. Bring this functionality forward and make it more a part of the Hardscape Settings, make the component structure part of a Hardscape Style, and now we're off to the races.
  2. ericjhberg

    Slab Object As a Site Modifier

    Or perhaps better yet...make the hardscape object actually work more like the slab object? Currently the slab portion of the hardscape (ability to map a slab style and components) is present in the hardscape tool, but it is buried so deep and lacks the ability to be controlled in one location that it is virtually useless.
  3. ericjhberg

    Photometric Grid

    You are correct. VW does not offer the ability to do a photometric calculation like you are looking for, though it has been a long requested feature update. I'm hoping they'll get there soon. In the meantime, depending on your crunch and ability to learn a new software, DIALux is a free software that offers this capability. It is a little cumbersome to learn at first, but not too difficult and does offer the abilities you are looking for. https://www.dial.de/en/dialux-desktop/download/ Hope this helps.
  4. So...thanks for chiming in. Generally I try to use the bug submit, but in this case I was having difficulty replicating the issue in an easily uploadable file. And since this has to do with references across several files, it was even more cumbersome and time consuming to try and submit the bug. That said...I called Tech Support which was very helpful. They actually solved the problem...not a bug after all. It turns out that this issue is caused by Viewport Crops of Viewport References. If a referenced viewport has a crop and is then rotated, the rotation will likely move the linework outside of the corresponding crop object and no longer be visible...at least that is what I was told. That said, what is strange is that only some of the linework dissappears...generally the complex types. Regardless, the lesson learned here is don't crop viewport references, especially if you intend to rotate them in a sheet layer viewport somewhere. Thanks again for chiming in, and my apologies for the demands. I do generally feel that submitting bugs should be an easier process since users don't always have the extra time it takes to go through the vetting process. As it turns out, this may not have been an appropriate problem for a bug submission anyway, so walking that line is a little tricky too.
  5. After installing SP4, this is STILL A BUG! This needs to be fixed ASAP because important information has just started disappearing on many of our projects! FIX THIS ASAP!
  6. When trying to represent an image (Planting Schedule) using the =IMAGE function, it seems that the cell formatting options of Layer Scale and Custom Scale seem to not be working properly. When selected, regardless of the scale chosen, the images miniaturize and become almost invisible. Additionally, the Auto Size setting acts differently depending on what option was previously selected...sometimes scaling symbols proportionally, sometimes not...but never responding to the relative plant definition settings for different plant objects. I don't remember this being an issue in previous versions or if this is just another NEW to 2018 bug, but I am pretty certain we haven't had this problem before. Finally, IMO the whole =IMAGE function within worksheets needs to be completely rethought to yield much better results. I have made several postings to this effect on the forum before and I'm not going to re-link them here...but this should be a prioritize FIX of an existing feature.
  7. ericjhberg

    Floor... Command Reorganisation

    It is too bad that the floor has been moved past. There are very few simple hybrid objects that function as beautifully as floors for quick 3d mock ups of concepts. Obviously slabs are a better final product, but floors have been tremendously helpful to our team for quick planar work, especially when assigned to a Key Command.
  8. I haven't tried Twinmotion yet, but it is on my radar too. From what I can tell they are very similar. The biggest differences I am considering Twinmotion over Lumion for are: Twinmotion is available on MacOS Twinmotion supports BIM Motion and VR path rendering while Lumion only supports point based 3d panoramas/VR. There are several YouTube comparison up now to view as well...
  9. We have been using Lumion now for a couple of years to great effect. With every new release and update Lumion adds interoperability with SketchUp, Revit, and most recently ArchiCAD. I keep waiting for Vectorworks to be next, but not yet unfortunately. I'll keep hounding and asking for it though. Just a quick overview of what is possible with Lumion and VWX integration...
  10. ericjhberg

    Road tool

    Any improvements to the road tools that actually support real world road grading applications would be tremendously useful!
  11. It would be awesome if you had the ability to right-click on a worksheet, placed anywhere in a drawing and have the option to create a duplicate instance of that worksheet in the resource manager/replace the selected worksheet with said duplicate. This is a workflow that would be extremely helpful when creating duplicate sheets with different worksheet variations, each designed to total different quantities/data present on that sheet alone. Instead, when duplicated such a sheet/worksheet, the original worksheet and criteria are still present and require a cumbersome resource manager duplication and replacement workflow.
  12. Thanks @rDesign for the credit on the original post! Obviously I strongly agree with this request. The need is clear when we have files and data sets that are exponentially increasing with each project.
  13. ericjhberg

    Align Hatches to Longest Edge

    I hesitate to support any option that requires additional input first, i.e. dragging a line to orient the hatch. This is essentially the way the software works now with the Attribute Mapping tool. Instead, I imagine a checkbox functionality that would do its best to determine an auto-orientation based on either longest edge or some other factor. From there, if tweaking is still needed, the attribute mapping tool could be further used to manually set orientations.
  14. It would be great if there were a way to quickly align hatches to objects. As landscape architects, we are constantly using hatches to represent paving patterns where directionality is key. It is very cumbersome to manually control the alignment of hatches using the Attribute Mapping Tool. Instead, it would be amazing if there were a way to align hatches to the longest edge or some other auto-align feature, similar to the auto-align features present with mapping rendering textures. Often they are one and the same, so it would be even better if aligning one (either texture or hatch) would align the other.
  15. Thanks @JMR for confirming. I would like to submit an official bug request on this, but haven't yet had the time to put together the materials. My larger question on this is HOW? We never encountered this issue prior to v2018, but now it is rampant. How to bugs like this appear on features that were working smoothly before?