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Luis M Ruiz

Vectorworks, Inc Employee
  • Content Count

    241
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133 Spectacular

About Luis M Ruiz

  • Rank
    Journeyman

Personal Information

  • Occupation
    Architectural Industry Specialist
  • Homepage
    http://www.vectorworks.net
  • Location
    Columbia, MD

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  1. Luis M Ruiz

    Linking panorama 3D to each other

    With the latest release of Service Pack 3, awesome new updates got included. One that we all requested, was a path to create linked panoramas. I had the opportunity to test it and I'd like to share my results. Click here to view the presentation
  2. Luis M Ruiz

    OpenGL Low quality

    I tested the output and for this single sheet with all those views at 300dpi res. PDF jumped to 6mb, 18mb if increased at 600dpi. Then again, That same high res pdf got exported again as a jpg for the client to see and it went down to 4.2mb and the quality was excellent (but included no vector lines) I think it is always a balance of the final intent vs quality vs size.
  3. Luis M Ruiz

    RW Style Oddity - Anti-Alias and Full-Screen Options

    @Charlie Winter Thank you for sharing the file. I did some tests and I found a few things that can help the rendering: Sheet resolution was set to default 72dpi. Ok for preview but for finals go up to 300dpi min. That takes away the graininess and makes the carpet and walls look sharper. There was no light source (sun object for example) always create one even if this one is off. That light source can be set to smooth shadows or sharp depending on the effect you are going after. I think for the look you were going after there was no need for hdri background Increase the resolution of some of those light settings, Once you are done with previewing the viewport, uncheck full screen, that'll make the rendering go faster. For quick testing of textures, try artistic cartoon other than OpenGL Add some ambient occlusion, helps to create some volume. I hope these tips may help.
  4. Luis M Ruiz

    OpenGL Low quality

    @Alex71 Recommendation. Don't be afraid of bringing those sheets with OpenGL viewports at 600dpi.
  5. Luis M Ruiz

    Renderworks texture preview different from actual result

    @Kevin Allen I almost forgot about this test. Here is in grass, thick blades but the tips are always sharp. Funny.
  6. Luis M Ruiz

    Renderworks texture preview different from actual result

    let me get on it....
  7. Luis M Ruiz

    Renderworks texture preview different from actual result

    I tried creating a pattern of black and white triangles. Here is what I was able to test. test displacement mapping.vwx
  8. Luis M Ruiz

    "Clip-Bubble-Cube" VS reality effects

    I'll be curious about how you achieved that bubble effect. I never had that problem with my files. Would you like me to take a look at your Renderworks settings and backgrounds? if so, send me a link to your file and I'll send you back a report.
  9. Luis M Ruiz

    3DConnexion Mouse

    For shortcuts, try including Multiview, switch to iso and perspective view, clip cube and for the cherry on top, add boolean operations and rendering modes to the radial buttons, these make my days super fun.
  10. Luis M Ruiz

    3DConnexion Mouse

    Well.......When all is needed is to fly around and through models for presentation purposes, then my small bucket is cool enough. If it's production at someone else's office then my middle companion does the job well. My big friend over here is my goto device for serious production, especially on any Friday before 5:00 pm. ūüôā
  11. Luis M Ruiz

    3DConnexion Mouse

    yep. I have about 30 of these macros. List is long
  12. Luis M Ruiz

    3DConnexion Mouse

    @Mattsaxon Since you mentioned you had v2017, here is my troubleshooting first recommendation. Plan A- Download the latest 3dconnexion driver. Migrate your custom workspace Edit custom workspace, now, since you skipped two versions, plenty of new tools and menus are missing from your 2017 workspace. Plan B - Start a new custom workspace from scratch but pay attention to those shortcuts that you are used to. For me jumping from 2018 to 2019 was all about adjusting my workspace, from 2017 to 2018, I created a new and fresh custom workspace, typically for me is a copy of Architect. Is it tedious? Well, I find it to be not an immediate task, but it is something I take care of only once a year. Is it worth it? totally.
  13. Luis M Ruiz

    3DConnexion Mouse

    After migrating my super workspace and update it with all the cool new features in v2019, my 3d enterprise works as usual. Although, I assigned new macros to some of those buttons, for example, activate clip cube seems to be one of my new favorites.
  14. Luis M Ruiz

    Spot spot spot spot...

    @Zeno Here is a sample model that worked well with the box approach. The illumination is generated from real light sources. The materials are very simple, wood from our library, a bit of blur, reflection, glass, carpet and white texture for the ceiling. And as you can see, no weird spots. If you save your settings as a render style you could reuse it when creating a panorama for example. see link: https://test.vcs.vectorworks.net/links/11e8a20bc32623609be50efe23c56710/

 

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