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Luis M Ruiz

Vectorworks, Inc Employee
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About Luis M Ruiz

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    Architectural Industry Specialist
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    Columbia, MD

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  1. I just remember about an architect from Costa Rica who creates most of his construction details in 3d. This image is all opengl at 1000dpi. Quite interesting.
  2. @E|FA Just to start the documentation from a model conversation. Recently we managed to release a webinar related to modeling a project. https://university.vectorworks.net/mod/scorm/player.php?a=506&currentorg=articulate_rise&scoid=1012 In a near future we'll release another dedicated to producing drawings from a model. stay tuned.
  3. The 3d spin around? I assume you mean our 360 panorama? if so, then the steps are fairly simple: Place your view at the spot and height you need to view the room > then Export Panorama > set your render mode, resolution, processing location (your computer or cloud) and place to save the final file. Click export.
  4. I can offer some feedback when posted
  5. I could not resist taking our Store model and adding some sound effects to the final animation. This is fun. Now I am curious to see your own projects. Roll out at vwx Store.mp4
  6. Navigating in TM needs you to use a combination of keys for movements and the right click of the mouse. I managed to connect my 3dconnexion navigation but only for replacing the keyboard. Navigation in TM feels a lot like a video game.
  7. Here is a work in progress, but I wanted to share an interior rendering of an idea for a home office. Lots of items here and several light objects using realistic, smooth, backlit and glow attributes. The final rendering was rendered in the cloud using a rendering style, settings included here. Once the final project is ready, I'll make the file available.
  8. Here is a sample of my updated Cloud Presentation for our "VWX Store". One portion shows linked panoramas and the other one is a nice tour of the place including TM animations. Let me know what you think. https://beta.vcs.vectorworks.net/presentations/11e8df8e1bed1a3eabe812a7723e44fa/
  9. I'd recommend you use a combination of glow textures and spotlight pointing down. Do not fall on the trap of adding a point light, that triggers rays in all directions and your shadows will not look correct. Also, once the render is done, add a little cone of light image (.png) to enhance the effect. Here is a sample.
  10. This is part 3 of The Making of Active Campaign. Now that you’ve completed your 3D models, it’s time to get your designs ready for presentation. Explore the extensive options for lighting and textures to bring your space to life. Place lighting objects and select textures from an extensive available library of contents to make those final touches to your design. Then you can set up of viewing cameras and make use of the camera match tool when needed to create renderings. Or, integrate a Vectorworks professional partner animation software and take your presentation to a whole new level. These still renderings as well as 360-degree panoramas can all be processed in the cloud, allowing you to share the whole project as a cloud presentation, including hyperlinks to drawings, images, videos and other graphical information.
  11. Sorry Kevin. I was hoping someone else from the Rendering team would take on that question and add more info. Short answer is no, currently there is no feature that allows you to just rotate the HDRI (dome). As you know, inside the settings of the background we can change the angle, then hit OK, check the background and see if it is close to the desire location, typically I don't get it right until the third try. Should we have this? absolutely, I am with you on that one, it'd save a few clicks and window dialogs. I am sure my friends here are taking notes.
  12. Hi Kurt. Let me share with you my collection of hdri backgrounds, I think I purged most of the ones that trigger that yellow light. Let me know what you think: https://www.dropbox.com/s/bg2ub4y8o8cfrw8/Backgrounds %26 HDRI collection v2020.vwx?dl=0
  13. @ArchiPam For more variate on cool textures, check out the mTextures Library. That became my go to place for my own projects. See sample
  14. I'd have no trouble creating plans, elevations, sections and details from this model. In fact, you gave me a great idea for my next webinar, creating drawings from a decent model. If you want to know about the tools we used for this cafe project, please check out this webinar and let me know what you think. https://university.vectorworks.net/course/view.php?id=486
  15. Hello Kevin C. If you just want to create views from your model and you need them quick and pretty, try these options, these are my personal favorites when I need to get an idea out for reviews. Create a viewport, whatever view tells the story better. If you set your sheet at 300 dpi or higher then your OpenGL renderings will look crisp and take no time to render. White model in OpenGL take less time compared with colors and textures. Artistic Rendering styles are effective and fast, and you can even leave your dpi at 100 since you'll just get a sketch look I am posting a few samples of one of my latest files.


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