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Marissa Farrell

Marionette Maven
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About Marissa Farrell

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    1000 Club

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  • Occupation
    Quality Assurance Specialist
  • Hobbies
    snowboarding, macrame, beadwork, embroidery, Binding of Isaac, Marionette, arts & crafts, 3D Printing, reading, saxophone
  • Location
    United States

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    mfarrell.vw

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  1. Marissa Farrell

    two or more Valve nodes, which one takes presidence ??

    Also, @IJSSEL provided an example that gives an identical failure, which is still where I am stuck. You cannot have both mirrored, when Y is checked, checking X makes no difference.
  2. Marissa Farrell

    two or more Valve nodes, which one takes presidence ??

    The only thing a valve node will do is suppress anything beyond it in the network - since neither of the valves in this node connect in any way, they will remain independent - there is no issue with this network with regards to Valves.
  3. Marissa Farrell

    two or more Valve nodes, which one takes presidence ??

    I'm looking into this for you, though I'm at the same crossroads you found yourself at 🙂 I'll let you know if I get anywhere with it, it may just be that the symbol isn't enjoying being mirrored, though I'm unsure at this time. (My test axis drawing is working fine, the mirroring is the only thing failing - I'm hesitant to blame it on the Valves.)
  4. Hi Marissa, 

    I am trying to create a Marionette network that will give me the width and height of a specific surface of an existing 3D object in my drawing.  Is there a way to tell VW to look at a specific surface of an object and return these dimensions?   Any help is greatly appreciated.

  5. Marissa Farrell

    Set View Matrix

    So, I looked into this today and unfortunately at one point we introduced a method behind-the-scenes to fix a bug in Marionette Objects (they weren't always drawing correctly when in a 3D view) that saves and restores the current view after a Marionette network is run. Because of this, unfortunately there's no way to set a view using a Marionette network. I put in a request to look for an alternative method to solve the Marionette Object issue which will directly fix this issue and I'll try my best to let you know if and when that happens 🙂
  6. Marissa Farrell

    Set View Matrix

    I don't believe we have a node in default content that will work for this, but I can look into providing you with a custom one. The Set View Matrix node does not appear to work in the way you'd wish (I've never used this node and am not exactly sure what its application would be)
  7. Marissa Farrell

    Create objects from shapes in Marionette

    There are a couple of options for this. 1) If you want to run a script on selected shapes (or shapes by a different criteria), you can create a Marionette Menu Command using the Objects by Criteria node with criteria of Selected (this can be populated in 2019 by using the Criteria configuration... button in the OIP). This object will not be tied to Marionette directly after the menu command is run and will limit your customization abilities. 2) If you want to be able to reshape the starting shape in the future, you can use a Control Geometry node and place your starting shape in the Control Geometry group of a Marionette object. This will remain as a Marionette Object (which is similar to a plug in object) and will refresh when edited. I'd be more than happy to go over either method (or both) with you if you need some direction.
  8. Marissa Farrell

    ExportImageFile does nothing

    vs.PutFile() is used for text files, but you want to create an image file. I suggest building your path using vs.GetFolder() You also will not need to use vs.Close() after making this change. fileName = vs.GetFolder('Choose path:')[1] + 'image.bmp' (You need to extract the second output from GetFolder, which is why the [1] is after it.)
  9. Marissa Farrell

    Updating Record from Excel Spreadsheet

    There currently aren't nodes for native worksheets in the default content, though I've also written a handful of those. Either way, we can get information in, so it's whatever you think will work best for you!
  10. Marissa Farrell

    Pop-up Dialog and Valve Node

    You can customize the Popup List node in the library to contain these choices. In order to do so, you will need to delete the line at the very top that begins with #COMMAND You can edit the values you want displayed in the 13th line. The output will be an integer, the outputs start at 0, so if you select the top item in the list, the output will be 0, the second item in list will be 1, and so-forth. You can then use an Equals node to define your boolean input to the valve nodes. Let me know if I need to clarify better 🙂
  11. Marissa Farrell

    Updating Record from Excel Spreadsheet

    If the excel file is saved as a .csv, you can use the nodes in the File I/O category to pull information from it. I don't have any examples handy, but I'll make a note to try to get something simple together.
  12. Marissa Farrell

    Disabling tool command pop-ups after selecting tool

    Great! Glad you were able to find a solution 🙂
  13. Marissa Farrell

    Disabling tool command pop-ups after selecting tool

    Yep, I was going to guess that if you're single-clicking that you might have a mouse issue. A quick google search brought me to this site which might let you test some click events? https://unixpapa.com/js/testmouse.html
  14. Marissa Farrell

    Disabling tool command pop-ups after selecting tool

    This is the dialog you get when you double click on a tool. Are you single clicking or double clicking?
  15. Marissa Farrell

    Getting Group Texture in Worksheet

    Can you provide me with an example group? It's possible to extract the texture from objects within a group using Marionette, and testing with a group containing one object I'm getting decent results, but the issue will be if you have multiple objects within the group that have different textures. I am unable to pull the texture of the group directly which leads me to believe it may not be possible.

 

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