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Marissa Farrell

Marionette Maven
  • Content count

    887
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253 Spectacular

About Marissa Farrell

  • Rank
    500 Club

Personal Information

  • Occupation
    Quality Assurance Specialist
  • Hobbies
    snowboarding, macrame, beadwork, embroidery, Binding of Isaac, Marionette, arts & crafts, 3D Printing, reading, saxophone
  • Location
    United States

Contact Info

  • Skype
    mfarrell.vw

Recent Profile Visitors

3,314 profile views
  1. Auto-Hybrid selection

    I've got you covered. VB-149262 It's very much likely due to the rotated plan and how snapping and picking works when it's rotated. We've seen issues with other objects before, this must have just slipped through the cracks. Thanks, guys!
  2. Boolean tick for further inputs

    Not at this time, no. This limitation is because we don't have a way to dynamically edit the OIP based on a change to the input, the OIP is populated/refreshed only when a node script is opened/closed or run.
  3. This happens because when you use Push/Pull it's actually creating a new object, technically. I can't say as to whether or not it's supposed to do that by design, but I'll report a bug and see how it goes.
  4. Set Fill to None

    Yes, that would be the better solution. I'm Not at a computer right now so I was just throwing out a quick method.
  5. Set Fill to None

    If you use the attributes node, whatever the attributes OF the attributes node are will be passed to the input object. So set the attributes node fill to none and you should be good to go.
  6. Offset Poly - Close Open Curves Option

    I think this one should work. I'm going to submit a bug against the OffsetPolyClosed function to take units into account. Let me know if you run into any issues. Marionette - Road Striping Upload Test_MFarrell.vwx
  7. Offset Poly - Close Open Curves Option

    It looks like there's something going on with units. If you wire a really large number to the offset port, you can see it offset, but 20 is too small. I'm investigating.
  8. Lights not rendering correctly.

    Hi @Matthew Geschke How many lights were in your file? OpenGL has a limit where only 8 lights can be on at one time. If you need to see more than 8 lights, you must use a Renderworks mode. Also, it appears you've uploaded an .xml file, but in order to check your file I will need the .vwx
  9. Exporting to SVG files

    Hi Jim! Export to SVG is actually one of my current personal research topics. Currently we don't support a direct workflow for exporting to SVG, however it's possible to export to PDF and open the PDF in a vector editing software to get some SVG elements out of it. (Save the PDF as SVG) To do this, you cannot rasterize the PDF on export from Vectorworks. Also, this is not foolproof. Sometimes it works well, other times it will fail, but it's the best workaround I'm aware of. I'm working on a Marionette script that can export to SVG, but it's in a primitive stage right now where it exports things upside down, and I cannot cut holes out of objects. If I ever get that working better, I'd be more than happy to share. Marissa
  10. Arcs to circles.

    Thanks @MullinRJ Your bug got assigned to me, so I'll be investigating it to send it forward to the engineers. Marissa
  11. worksheet sort icons missing

    Hi @Nick Kargel In 2018, this functionality was moved to a new location. With your database header selected, click on the down arrow and the options now appear there. Hope this helps! Edit: These options are also available in the context (right click) menu from a database header
  12. Halftone

    I also haven't found one yet, but most other libraries have been installing fine. I don't think this is a Vectorworks issue.
  13. Halftone

    This is great and is actually identical to my first project with Image Processing! (I'll have to see if I can find a photo of my results) I can definitely help you out with some, if not all of your questions, if you can be patient with me! I'll have to look for my example on the averaging colors, I did some of that when I was working on my triangulation project, but I don't think I ever shared the network here because it was during the pre-release cycle. Give me some time and I'll get back to you on this!
  14. Image Processing

    Thanks! I think at that point I was just playing around and never edited it back out before sharing. I'll update my file, nonetheless.

 

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