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Marissa Farrell

Marionette Maven
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About Marissa Farrell

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    1000 Club

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  • Occupation
    Quality Assurance Specialist
  • Hobbies
    snowboarding, macrame, beadwork, embroidery, Binding of Isaac, Marionette, arts & crafts, 3D Printing, reading, saxophone
  • Location
    United States

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  1. Can you give me an example of a file you're trying to use in 2021 that is failing?
  2. Here's a solution using the Mix2 node. Example - Grid of points is in or on multiple polys_MFarrell.vwx
  3. Looking into it now and I have it logged into bug tracking because I think the issue is possibly bigger than I can handle. Will do my best to keep you posted.
  4. I've been wanting straight lines for ages, so I'd be on board with this 🙂
  5. OIP controls are not dynamic and there isn't a smooth way to do this at the moment. It's something I've been looking into for a couple of years now, I have some ideas in progress to get around the limitation, but they aren't completely set yet. I'll try to remember to update once I get things nailed down better.
  6. I have a couple of quick suggestions before we continue - I would store the pillow as a symbol rather than reference it from inside your Marionette Object (I would place an instance of the pillow within the script area still so that when you place it into a new document it comes through as well, though) Your point going into the Move node should be a 3D point - use Get XY to separate your desired point and recreate it with the Point 3D node as you've done in other areas of your script. I'm not sure you have the point you desire going into this port, though I may be mistaken. I'm more than happy to keep working through this with you, but please try what I've suggested and see if it helps you at all.
  7. Untested and not positive, but I imagine if you zip the icon file up you could upload it.
  8. @drock019 Unfortunately I don't see the example you meant to attach, but the easiest way to order your points would be to use the List (Ordered) node in the Data Flow category. Please let me know if you need more guidance!
  9. Can you provide a small file demonstrating this? I can't imagine why it wouldn't work.
  10. Menu commands work by placing the network into the drawing area and then running it. It's possible that some of the nodes in your network are in a selected state when they are placed and are being included in the count of your selected objects. I'll take a look at your network when I find some free time and see if it's that, I had previously reported this as an issue and it was fixed, but maybe there's an edge case.
  11. @blimey Sorry, I haven't gotten much further on my progress. I'll try to get back into it sometime soon!
  12. The popup node was added after 2016, nodes are now searchable in newer versions by name and by category due to upgrades to the resource manager.
  13. @The Hamma Oh boy, sending me back a couple years to try to think of my reasoning 😛 It very well may be more efficient to just iterate and delete without storing them, but it probably wouldn't make a huge difference unless the file is humongous.
  14. @max123456 It is still not possible to lock a Marionette network or object.


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