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willofmaine

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About willofmaine

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    1000 Club

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  • Occupation
    Vectorworks Design, Presentation & Construction Drawings
  • Homepage
    www.beyonddrafting.com
  • Location
    United States

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  1. In Vectorworks 2020, when using the Framing Member Tool to insert a Framing Member, the Framing Member is assigned to the class of the last previously inserted Symbol. Create a default Blank File. Import and insert a symbol that is set to insert to a class other than the None class. Use the Framing Member Tool to draw a default Framing Member. The drawn Framing Member is not in the current None class as expected, but instead it's in the class of the symbol. Repeat with a different symbol assigned to another class, and the next Framing Member will be in the class of the second symbol. VWIS164
  2. Create a default Blank File. Draw an extrude. Assign the default "09 Square..." hatch to the extrude. Select the extrude and create an Auto Hybrid (AEC > Create Auto Hybrid; default fill display is Fill > Use 2D Attributes of Contained Object(s)). In Vectorworks 2018, the Top/Plan view of the Auto Hybrid is displayed with the hatch, as expected. In Vectorworks 2020, it is not. There's no fill at all. VWIS163
  3. willofmaine

    Polygonal Marquee Mode needs click drag in 2020

    Me too (if I could find the time to clean the list up and make it useful...). In the meantime, having the marquee mode consistent from one tool to the next (whether or not it might be its best implementation) is a nice improvement!
  4. willofmaine

    Polygonal Marquee Mode needs click drag in 2020

    Exactly what I was thinking.
  5. willofmaine

    Polygonal Marquee Mode needs click drag in 2020

    Interesting. That's how the Polygonal Marquee mode of the Reshape Tool has worked (at least for me) for a long time (including in at least 2018 and 2019). Either way, it's a mode I rarely use, so I often have to re-learn to drag-click to get started... Not sure why it isn't just click 'n' go...
  6. willofmaine

    2020 Viewport Attribute Scaling Bug

    Okay, I can replicate your problem when I use a Page Scale Complex Line Type: it goes to 50% as expected with "Preview," but not in the viewport itself. However, the hatch, as long as it's Page Scale, does go to 50% of its original size, as expected. Oh, wait, hold the phone. Evidently that's only upon the first attempt. After that, it appears to be as you say... If I create a new viewport, and skip the "Preview," the hatch seems to respond to the Advanced Properties, but the line type scale does not. Seems you've maybe stumbled on a bug. But at least it's a sporadic bug... the best kind...
  7. willofmaine

    VW 2020 render progress bar?

    With VW 2020, I'm seeing both the teacup and the progress bar for a Renderworks perspective (albeit with a delay before any sign that the rendering has started and before the progress bar appears). But for section viewports, no progress bar. I miss the progress bar...
  8. willofmaine

    2020 Viewport Attribute Scaling Bug

    Hmm... I can't replicate either of these; they seem to work as expected. But maybe I'm misunderstanding the issue...
  9. Scroll all the way to the top of the page & click on the triangle that's at the far left...
  10. willofmaine

    Custom Door Leaves Scattered

    @zoomer the slab, circular glass frame and glass are just all three individual generic solids. No nested symbols. Of course, as it turns out, unless a circle is rescaled proportionally in each direction, you get an oval, so, I would have had to match the slab size to the door size anyway (thus parametric custom leaves would be nice...). @CipesDesign yes, not only is the texture rotated, but, when I tried "fooling" it by rotating the texture on the original slab, it still remained horizontal when used in the door!...
  11. willofmaine

    Custom Door Leaves Scattered

    Attached image. On the left, the custom door leaf. On the right, the custom door leaf used (of all places...) in a door. The leaf itself, the round frame, and the glass are all generic solids. But, they are scattered. Why? But at least the texture is rotated. And best of all, even if I rotate the texture in the door leaf symbol itself, it's still horizontal when used in the door. Ultimately I resolved the scattered components by matching the size of the leaf to the size of the door (originally the leaf was 3'-0" x 7'-0", but the door is only 3'-0" x 6'-8"). If the overall geometry of a leaf is scaled to fit a door's size, why aren't its components also similarly scaled??? Parametric custom door leaves might be nice. VWIS162
  12. willofmaine

    First Hour with 2019 SP3: Productivity: 0%

    @Hernan Excellent, great! Thank you!
  13. willofmaine

    First Hour with 2019 SP3: Productivity: 0%

    @Hernan & @JuanP - okay, good to know it's being addressed. Thanks.
  14. willofmaine

    First Hour with 2019 SP3: Productivity: 0%

    Hi @JuanP and @SteveJ, Were you able to take a look at the above file and confirm the described issues? Thanks, Will
  15. willofmaine

    First Hour with 2019 SP3: Productivity: 0%

    Ha ha, I'm not so sure about that, especially in that I continue to fight with Vectorworks. But, thanks for saying so!

 

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