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Robert Anderson

Vectorworks, Inc Employee
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About Robert Anderson

  • Rank
    Vectorworks Addict

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  • Occupation
    Senior Strategy and Technology Advisor
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  • Hobbies
    Vectorworks, Bicycle commuting, Choir singing
  • Location
    United States

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  1. Robert Anderson

    Link Text to Record Across Multiple Sheet Layers

    Is it safe to assume you're using Vectorworks Architect 2018? If so, all you have to do is make a "Title Block Border" style using that tool, identify which fields you want fixed (by project) and variable (by sheet) in that style, and you're off and running. More can be found here: http://app-help.vectorworks.net/2018/eng/index.htm#t=VW2018_Guide%2FSetup%2FConcept_Using_Title_Block_Borders.htm
  2. Robert Anderson

    Hidden Lines

    Hi Rcanhao, Try the following settings in the Advanced Section Properties dialog (see image below).
  3. Robert Anderson

    scale lineweights

    Hi, tjxj, Lineweights, arrowheads, hatch scaling, all those things that you have to do all the time in ACAD, Vectorworks handles for you. It is all about Layer Scale. What is Layer Scale? The "Layer Scale" used by VectorWorks comes primarily out of "WYSIWYG" drawing, pioneered on the Mac (and therefore part of Vectorworks' history). "Layer Scale" exists to allow graphic properties of the drawing or model to be represented properly, as though you were drawing at a particular scale on a piece of paper. It is a scaling value used to allow proper representation for PAGE-SCALED (as opposed to WORLD-SCALED) attributes: -Line weight; -Line style (e.g. length of dashes); -Marker (arrowhead) size; -Text size; -Hatch scaling; -Page symbol scaling; In "WYSIWYG" drawing, in order to properly display these attributes, there has to be an intended output scale so you can see how the drawing will look at that intended format. The practical upshot of all this is that you should set your "layer scale" to be the same as the predominant output scale of your project. This will necessitate the least amount of attribute-scaling in viewports. But in all design layers, at all times, you are drawing in world scale. An inch is always an inch, a foot is always a foot, no matter the "Layer Scale". "Layer Scale" serves only to set page-oriented graphics. Note also that you can scale some or all of these attributes in individual viewports as you wish.
  4. Robert Anderson

    Backup Files Exclusion

    if you are on a Mac and want to see invisible files, you can use a utility like Funter.
  5. Robert Anderson

    Wall cap lines for doors

    It looks like you are trying to insert the door object on the wall face. Insert the door in the wall centerline and use the "offset in wall" property to move the door to the face.
  6. Robert Anderson

    How to do a vault with different heights?

    Multiple extrude may work, but is difficult to control for faces and faceting. Taper Solid should work. Subdivision tool likewise will work (and be very malleable!) The main advantage of the NURBS surface-to-shell approach is the easy control of getting a uniform thickness of the shape. (This may or may not be a requirement, though).
  7. Robert Anderson

    How to do a vault with different heights?

    Create two vertical curves in the starting and ending profiles, use the Loft tool to connect them (this will create a NURBS surface), then shell the result.
  8. Robert Anderson

    File is CRAZY big

    If your file involves a large amount of imported 3D geometry, try going to the resources to simplify, particularly large or complex meshes, which can really bog down a hidden-line displayed viewport. Complex 3D meshes can be modified using the Simplify Mesh command. It has a preview so you can tune your simplification to be visually correct. If your file involves a lot of 2D imports from AutoCAD, often time very "deep" hatches or inefficient line styles can slow down the file. Try modifying these to simplify in the Resource Browser.
  9. I can't answer that question, as I know very little about your specifics. You are running a 7-year-old application on a 5+ year-old OS. As projects grow in maturity, size, and complexity, sometimes you hit the wall. We don't like to see our users hit the wall. This is why we did a major re-engineering effort back in 2013 and 2014 to move Vectorworks to a 64-bit platform. Is there any way you can break the project into multiple independent files? This may be the only way for the short term. (I say "independent" because Vectorworks file referencing may not reduce file size nor memory footprint.)
  10. Please see the FAQ below:
  11. Robert Anderson

    Wall under door

    The bottom of the door opening should be at Finish Floor level. So, in the Story Level settings, set your Finish Floor and Top of Structure to the same level.
  12. Robert Anderson

    2D electrical symbols

    Are you using Fundamentals? If so consider upgrading to Spotlight or (alternatively) look at the ConnectCad add-on.
  13. Robert Anderson

    Referencing global orientation in a Plug-in Object script

    Hi, Arshan, You are certainly correct that it is crucial for a plug-in object to know something about its environment, not just its own local coordinate system. There is a crucial call, GetCustomObjectInfo() that gets a handle to the container of the current executing plug-in object. For experienced plug-in developers, it is usually the first or second call in the Main() routine of a plug-in. It returns: The PIO record name; A handle to the PIO parameter record; A handle to the PIO object (container) itself; and A handle to the wall (if any) that the PIO might be inserted in. With these handles, you can do things like find out where the PIO is using e.g. GetSymLoc() and the PIO's rotation using GetSymRot(). (Don't worry about the fact that these two calls say "Sym" instead of "PIO". They will work.) I recommend making http://developer.vectorworks.net/index.php/VS:Function_Reference one of the default tabs on your browser if you're going to start using VectorScript or Python to develop plug-ins. Best of luck, and let us hear!
  14. Robert Anderson

    Helpp! How to make continuous roof?

    Draw the walls. Draw and position the roof objects. (I used four roof objects, but you could use an extruded zigzag or whatever). Select the roofs and choose "Fit Walls to Objects" from the AEC menu.
  15. Robert Anderson

    Helpp! How to make continuous roof?

    Shiyu, I had to look up "septated". Are you looking for something like this? This wall line is achieved using "Fit Walls to Objects" command.