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Robert Anderson

Vectorworks, Inc Employee
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About Robert Anderson

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    Vectorworks Addict

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  • Occupation
    Senior Strategy and Technology Advisor
  • Homepage
    practicalcyclist.blogspot.com/
  • Hobbies
    Vectorworks, Bicycle commuting, Choir singing
  • Location
    United States

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  • Skype
    r0bert_anders0n

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  1. Robert Anderson

    Scale Bar

    No reason why not. Just create a viewport, give it some nominal layer and class visibility settings, and put your standard notations (drawing label, title block) in the Notations group. You can copy and paste it like any other Vectorworks object.
  2. Robert Anderson

    Scale Bar

    Yes. It kind of makes sense, since you can mix-and-match viewports (drawings) of different scales on a sheet. I usually put mine just below the drawing label.
  3. Robert Anderson

    Scale Bar

    The title block exists on the sheet, which has a 1:1 scale. (The viewports on the sheet each have their own scale property.) If you don't want to put the scale bar in the Design Layer, you can put it in the notation of the viewport, where it will display correct scale.
  4. Robert Anderson

    Scale Bar

    Hi antonf26, Do you mean you want the text size of the scale bar to change? The scale bar itself, of course, is necessarily drawn at world scale. The actual disstances and markings on the bar ought not to change!
  5. ThreeDot, that is true, if you want to dimension in an isometric view. You will need to use planar graphics and dimension on the cardinal planes. But anything projected onto the sheet plane can be dimensioned, of course, 2D or 3D.
  6. Robert Anderson

    Graphic Panel 1.2

    Version 1.2.0

    5 downloads

    Added an Image Scale factor, just to aid tweaking....
  7. Font sizes for dimensions / note objects can be set in Advanced Viewport Properties. I do not know the effect on witness lines. A good general rule for dims and notes is this: If the dims / notes show up on more than one sheet, then they belong in a design layer (and may require a class to control their visibility). If they show up on only one sheet (as in e.g. a detail view), then they belong in the Viewport annotations, which are instance-specific to the viewport.
  8. Robert Anderson

    Graphic Panel

    Version 1.0.0

    8 downloads

    This is a path-based MariObject that creates a panel with image graphics. Can be used as a wall hanging, etc. The boundary can be any shape. The object scales an image resource to fit the control geometry. Also, it attaches a record that reports on area, overall height and width, etc. NOTE: this is all standard Marionette nodes, but uses a Fill node that is not standard (at least until next service pack). I found some bugs in the script of that node and we've got them in the buglist.
  9. Robert Anderson

    Marionette Resources for Beginners

    Hi Julian, not sure why this is happaning. Make sure you are in Top/Plan and not Top view.
  10. Robert Anderson

    Renovation Filters

    The most straightforward way to do this in Vectorworks is using Classes (e.g. Existing to remain, Existing to Relocate, New Construction, Demolished, Relocated). Give each class a separate set of class attributes (e.g. for US standards, Demolished would be no fill, red dashed lines) and set them all to Use on Creation. Then just assign these classes to your walls / doors / windows / slabs / etc. as you go. You can also use class overrides in viewports to handle additional visibilities. Then a set of saved views / viewports covers the various phases: Existing conditions: Existing to Remain, Existing to Relocate, Demolished visible and class-overriden to look the same. New Construction, Relocated hidden.) Demolition Plans: Existing to Remain, Existing to Relocate, Demolished . New Construction, Relocated hidden.) Construction: Existing to Remain, New Construction, Relocated visible with differentiating class attributes. Demolished and Existing to Relocate hidden.) Not rocket science, but it covers 95%+ of conditions. You seem to ask not so much about "Renovation phasing" but about phasing in general (Concept, Planning, Construction). These are not so much construction phases, as they are phases of increasing design development (at least I infer this from the names). I'm pretty sure that if you wanted you could use Classes in a similar way here.
  11. Robert Anderson

    coloring symbols background depending on database value

    I think the approach would be to assign the colored boxes to a special class that is used only for that purpose. Then your Marionette command script could start by deleting all (old) objects of that class and re-run. The other approach is a little different, and it allows automatic updating, but a change in workflow. In this approach, you would make a Marionette plug-in object that incorporates both the symbol instance and the colored background, and it reassigns colors based on the record value. The problem with this is that I assume you want to work from existing drawings, i.e. existing layouts of symbols. I think the first approach would be more practical. BUT... (and it's a big "but"...) I would be doing you a mis-service if I didn't also mention Live Data Visualization. Built into Vectorworks 2020. If you're a Service Select customer especially, you will be able to do what you want to do without scripting.
  12. Robert Anderson

    coloring symbols background depending on database value

    The problem here is that you seem to be asking Marionette to do something that Vectorworks itself cannot do, and that is, to color symbol instances based on class. All instances of a symbol are 100% reflections of the symbol definition, including class and attributes. I think what you want to do can be achieved using Marionette, but you'll have to think about this particular limitation. You could for example draw a box behind each symbol in the desired color based on the symbol size, the symbol location and the value of your database field. That's pretty straightforward, but you'll have to think about things like -where- to draw the boxes, etc.
  13. Robert Anderson

    Intro-Guidance for a utility script

    Hi arquitextonica, As to your question, "I have the feeling coding will be required to "complete/fine tune" the capabilities of the nodes, am I right?", maybe or maybe not. It depends on what you want to do. I think the secret of using Marionette effectively is knowing how to leverage your knowledge of the Vectorworks API. I kjnow you're new, but this will come with time. You speak of a filtered list of objects. The most efficient way to do this is (as I suggested earlier) using Criteria and the Objects by Criteria node.This is extremely flexible and powerful. Look here for more about Vectorworks search criteria. Foe example, suppose you wanted a list of all plug-in objects that happened to be in class "FOO". You could write the criteria to do this from scratch, but there's an easier way, and that is to have Vectorworks do it for you. You can do this using the Custom Selection... command to create a Python script that you can then copy and paste the criteria string from the Script Editor dialog to be the input in your Objects by Criteria node (select the node and paste into the field in the OI palette). See the screenshots below. You can use this technique to build filtering of virtually any complexity. Without breaking a sweat. If for example you wanted to operate only on selected objects, well, there's a criteria for that: SEL = TRUE will let you operate simply on selected stuff: To respond to your second question, I'm not sure what you mean by "generate a quick list of numbers". Can you elaborate on what you are trying to do here? Are you wanting a count? What "numbers" are we talking about?
  14. Robert Anderson

    Intro-Guidance for a utility script

    Hi arquitextonica, Welcome to Vectorworks and Marionette. The key in doing successful customization is, as you correctly imply, knowing the right data structures and workflows to get done what you want. This may sound obvious, but is really anything but. For newcomers especially, there can be pitfalls. As an example, the Object Name field where you want to write the data has its own namespace, and all entries are required to be unique. You may (even probably) won't find this a useful constraint. So one way to think the process is, inputs and outputs. Inputs: where is the data coming from? The class of the object, an object name, an object property or location, a user dialog, even (gulp) a web page? (You can conceivably do all these); and Outputs: where is the data going? An existing object property, an IFC property, a new record field you want to attach, a class? I think the mandated-uniqueness of the Object Name removes it from contention. But that's just me. To generate the list of objects whose data you want to alter, use the Objects by Criteria node. Very simple. To read and write classes, and record and IFC data fields, use the nodes in the "Records & IFC" folder in the Marionette library. You've asked for not too much hand-holding, and I respect that. But feel free to ask if you get frustrated. This is a straightforward task (and well chosen for a learning project because it's about traversing objects in the drawing.) regards, Robert
  15. Robert Anderson

    Standard Class Names ISO for Europe

    From a blank document (with only "None" and "Dimension" classes), do this: Open the Classes dialog from the View bar button or the Organization dialog tab; Choose "New..." In the dialog that opens, choose the "Import Classes" radio button. In the pulldown at the top of the list, choose VW Arch (Imperial).sta In the list, choose an entry and hit command-A to select all Click OK You should now have the Vectorworks Standard Architect classes created in your file. You can save it as a template.

 

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