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sbarrett

Vectorworks, Inc Employee
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  1. @Samuel Derenboim There isn't a version of this script that already exists for Slab and Roof PIOs, but it would definitely be feasible to create. It is important to note that it doesn't actually create a wall, it creates 3D solids that mimic an existing Wall Style's components, so this could be reworked to read a slab style or a roof style. However, you could just as easily build a Wall Style with the correct component thicknesses and use it on a horizontal surface and you will get the same result.
  2. @Tom W. I am not exactly sure if there is a workaround for this. NURBS that are extracted from surfaces often have little idiosyncrasies compared to NURBS that are drawn from scratch. The tool I like to use to fix NURBS is the Rebuild NURBS command in the 3D Power Pack command set.
  3. @Tobias Kern yes the volume and surface area of components are updated when they are wrapped. I have attached an image of the same wall in three different states and reported the component quantities in each. You can see that both the surface area and volume change not only when the window is inserted but also when the components are wrapped and splayed at the window.
  4. This sounds like an issue for Tech Support. You can call them directly or fill out a request. https://www.vectorworks.net/en-US/company/contacts https://www.vectorworks.net/support/help
  5. I have not tried moving the Keynotes into the annotation space, but they are fine outside the viewport. As far as classing, it is up to you however you want to organize your drawing. Classes are meant as an organization tool for you and your team. If you already have dwgs of manufacturer drawings you can import them into Vectorworks and save them as symbols. You may also be able to download dwgs from the manufacturer website. As far as issues with Notes Manager, I am sorry I don't have any more ideas.
  6. 1. If you only want the prefix to show up as a Keynote in your drawing, the prefix should not be a part of the note. When you select the note to be placed as a Keynote you can set the appropriate prefix. 2. I believe if you save your document and then restart Vectorworks the last notes database selected will become the active database.
  7. I have not heard of iCloud being used in the context of Vectorworks Workgroup Libraries (libraries that are in a location accessible to multiple users) so I would recommend Vectorworks Cloud Services.
  8. There is a Notes Manager that allows you to create multiple notes databases. These databases can be saved in a location that is accessible to multiple computers, for example a server or Dropbox or Vectorworks Cloud Services. You can find more info on the Notes Database in Vectorworks Help.
  9. 1. and 2. Styles are the way to save plug-in object resources. (plug-in objects are anything that is "smart" - has multiple parameters and settings that allow you to customize it). The title block border is plug-in object, as well things like doors and windows. A style will show up in the resource manager as a "red" symbol - the text of the name will be red. A style lives in the file it was created in. If you want to put it somewhere else, you must import it (or drag and drop it) into another file. All resources are stored within files, so your Favorites folder will contain .vwx files with resources. To add a resource to your favorites, either create a new file, import that resource into it, and save that file to your favorites, or if you already have favorites files, import resources into those existing files. I know the system is a little different than AutoCAD, but the most important thing to remember is that resources are ALWAYS stored within files, and in order to have resources available in the Resource Manager, those FILES must be saved in an accessible location like a Favorites Folder. 3. To scale the image within a texture, go to Set by Image in the texture editor and drag the bar to a certain distance along the image and then type in the distance below. For example, if you have a ceramic tile texture, you can align the bar to the length of the tile and type in the length of the tile in the box below. To edit a texture, right-click on it in the Resource Manager and choose Edit. If you like, you can create multiple textures from the same image at different scales - just duplicate and edit the copy. 4. To nest classes, put a hyphen after "Dimension" in each of the names and make sure that you classes are set to be viewed in Hierarchical Display. 5. Activate Titleblock allows it to be calculated in worksheets. Titleblocks should always be activated unless you have so many title blocks that performance is affected. And by many I mean hundreds. 6. To create a template file from a current file, simply delete the geometry in the design layers and then Save As Template. All the classes, layers, sheet layers, and resources will be in the template file when you open it.
  10. Dimensions can be associated from any design layer, and also from the annotation space of a viewport. If you are planning to dimension the same object in drawings at multiple scales, I would recommend putting them in the annotation space of a viewport. Otherwise, the same layer in a different class works too. It is really up to you, whatever works best for your workflow.
  11. You could do this with Marionette, but I think the easiest way to do this is a lesser known function of the Reshape tool. In the first mode of the Reshape tool, if you use a marquee to select multiple points, you can then drag those and they will stretch. Screen Recording 2021-09-03 at 1.19.37 PM.mov
  12. I don't think Get Degree get you any useful info. It is a degree of curvature that is specific to NURBS, so it will be a value of 1 if the point is a sharp angle, 2, or 3, etc. for less sharp angles - it is a value that is specific to NURBS geometry and not a real-world degree value. I believe what you are looking for is the Normal value of a Surface at a certain point. There are NURBS nodes that give you the Normal - the direction of the vector that is normal to the surface at that point. You can use this value to orient objects along a surface, for example. I can't remember the exact name of the node or nodes, but it should have the word Normal in either the name or the output value.
  13. You can extract a point anywhere along a NURBS curve and get the Z value, but the point has to be relative to the length of NURBS curve, not the coordinate space. Get degree gives you the curvature of the NURBS curve at that point, I don't think it will get you the Z value.
  14. Hello, This is can be done using several nodes in the default library, you just have to build each little equation separately. If Test.vwx
  15. Hi @KroVex In the script that I created, there are two levels that aren't associated with layers in the stories, and to create those I made a custom node that creates default levels that are not associated with layers and then adds them to each story. I did not associate them with a layer after creation. This is the script inside the "Create Layerless Default Story Level" node - I simply used a blank string for the layer name. This is the script inside "Add Default Store Level to Story". If the default level does not have a layer name associated with it, it will not create one when added to a story.
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