KingChaos
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layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
its easiert, if i put the number into the sheet number field ^^ then combine it in the name. i was not aware that i can use letters in the number of the layout 🙂 thx a lot lot lot -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
in german its impossible to derive that the layoutname ist this ^^ maybe u can help me further, if u tell me, how to manipulate this data, because i only need the first 11 characters for the one text and the 12-last character for the second text 🙂 ❤️ -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
the mass of different datasheet values "hided" this one, i took a look 3 times and didtn found it, thx a lot. i just want to have the symbols name i layouted in the title block of the layout, so i tried with some db field, but i was not able to read out something out of a spreadsheets subrow, so i decided to use the layout name. IF U KNOW how to do it the way i was up for, looking up which symbol is in the viewport and then fill the text with the symbols name. but this so far will help thx a lot -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
it would be great to read out something out of a spreadsheet, which is not possible, because the value i need is somewhere in a subrow. -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
i hope u dont mean a spread sheet, because i cant read out the subrows there, i meant the " is the field name for the layoutsheet number -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
this is what i manually did. the texts are filled by my self instead of "first few characters of the name for the "Zeichnungsnummer im Katalog" and last few characters for the "objektname" -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
sees that i cant "grab" this data in the title block layout manager i used to make this with top solid, where you can have a list/spreadsheet from all the stuff (in this case symbols) which are in the viewports. So if u know how to have the "symbol name" visivble in the viewports on this layout then it would be better, else i have to name the layouts after what symbol i have layouted. -
layoutname in data-base text in the block title?
KingChaos replied to KingChaos's topic in General Discussion
the sheet number fields name is "sheet" and whats the fields name of the "layouts name" however, if i uiser the correct field "sheeT" to have the number written down, it doing this title block with layout name.vwx -
i want to have a text, in the block title, which contains the name of the layout i tried this with the hseetnumber, but its not working #Drawing Label2#.#Sheet# can someone help me, having the name of the layout written down here automatically?
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Hi there, i am using die VGX Export for a while and now i notice, that there you can select those saved Views? but i cant select those, i made in vwx 2025? It would be EXTREMELY use fulfor Montage personnel and Customers using this tool, to select the in vwx defined presets in view/class/rendermode/Layer. There i could place all needed views for those ppl. It cant be the solution to configure all classes, camera angles and other stuff in this VGX-Viewer with no exact possibility to 90 ° on ll planes fe. BR KC
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issue with rotating center points in marionette objects
KingChaos replied to KingChaos's topic in Marionette
but i think u solved the centerpoint problem in the marionette object. i found a lot of "new nodes" for me in your network, thx. i am just a dinosaur knowing something about gw basic and turbo pascal, so i am not familiar with today programming 🙂 But idea of using marionettes to place stuff is really good for us, in topsolid its a thing of app. 5 min to make objects like this until all therew is parametric. so i am kind of addicted to have the things parametrical and i am whining a lot about this "dead object" vwx program, pls forgive me. 🙂 u made the rotation stuff not needed while inserting the symbol as u insert it, i tried this but somehow it did not work, so now i clean up your network for the "blue symbol" and then its great. maybe u can give me some general input about cleaning up such networks. i am ussing lists more and more and i know its the key solution to fast transparent networks, but in the "first try" networks i dont use them. -
issue with rotating center points in marionette objects
KingChaos replied to KingChaos's topic in Marionette
ty very much. i used this blue symbols with marionettes, because of the behavior of red symbols, when u want to "edit them". It allways open the network-code and i am too stupid to do some other changes like "removing style". This style stuff is really annoying, when i use this marionettes in xg cabinets, because they seems only to work when they have no style. maybe u can give me some hints, why this is like it is. -
issue with rotating center points in marionette objects
KingChaos replied to KingChaos's topic in Marionette
Hi Marissa, i had to texture a few thing so i did this ungroup thing, maybe i have to go another way for texturing stuff (but not the glass of the lamp) maybe my rotate and cline actions are not best choice, how i did this. it was only strange to me, that its working in the symbol and not in the marionette placing the symbols. thx a lot, this would be so great to make it work. Next thing, the cutouts in the floor/ceiling is not wrking well, because this items are not updated s the walls i think. i have to cutout the ceiling, where i placed the spots, but cutouts are not working when u place them with marionette, they are even not working if u place them in 3d perspective view as u see here. maybe u can ask your collegues, why this is not working, computerworks germany told me "the ceiling/floor" is not cabable of doing this like the walls are doing". i have to place those cutouts with a marionette, so this will be totally impossible, or u know a different way to have cutouts where i have my spots placed? br KC 2026-01-26 17-05-07.mp4 -
hi there, i made a spot which can be rotated and declined with parameters written in the marionette objects db. changing the texture is working also. Its working very well, if i use this symbol or marionette in the construction layers. But if i place this symbol in another marionette only for placing them with a control geometry (aat the centerpoints of a polygon) and config and filling the db records with the oip in the placing marionette, the rotating centerpoint is messed up. it seemes, that the rotating center point in the placement marionette is using the centerpoint of the rotation. In this case both centerpoints are not the same. But how this went wrong, when its working in the symbol?? I think it has something to do with global coordinates of the placing marionette? dont hesitate to fasten or repairing this small marionette. NExt step would be, "making holes in the floor/ceiling" under which those symbols are placed and switching the lightsource. Switching the light will be ez as the light is a black symbol, but making a hole to make it fit in the ceiling is not working somehow. br KC 2026-01-26 07-50-33.mp4 2026-01-26 07-53-49.mp4 spots.vwx
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i am searching for a node which replaces symbols with other symbols
