Jump to content

KingChaos

Member
  • Posts

    381
  • Joined

  • Last visited

Reputation

9 Neutral

3 Followers

Personal Information

  • Location
    Germany

Recent Profile Visitors

6,226 profile views
  1. maybe some engeneer can code an AI based tool, which is translating the spagetthicode of the wrapped networks into clear short code. this would fasten all stuff up AND you can use it as a command. I have some real complex networks with thousands of marionette nodes in wrappers, but they are too slow for using them in normal day.
  2. i had this issues with some concatenate nodes in general u can copy the code from the 25 into the 26? 😮
  3. is there any node, to get the angle of a point on an arc? i have this geometry arcs 800+2 mm radius , and i want to make some consoles for holding it, like u see in this straight version i need 2 parallel holders on this but i like to get the angle at a specific point on my arc-shaped geometry. like this, BR KC
  4. here is the file with the wrapper, maybe someone can help me to get this running object node broken.vwx
  5. aehm, this stuff is not working as expected. the wrapper and the network are working perfectly it is a composed poly out of 1 poly, 1 line and another poly then closed and extruded. all 3 got 1 point each other and its open, so i close poly it. the extrusion is solid all is good. then i object node it, and its flat like a piece of paper?? and if i make a group out of the marionette object, it is seperated in the 3 2d Elements i combined before. Does the compose node not working probperly in object nodes, so that vwx can extrude 3 2D objects? or what is the problem here? i need a solid in an object node i will make a red-blue symbol out of it to use it in the cabinet-generator of the extra group. BG Nils
  6. is there a node for combining polylines?
  7. i got: - 1 poly - 1 line - another poly and i need to join them into 1 poly. i cant find a node for it, maybe someone has something? BR
  8. i got it, but i am lacking a "join polylines" node.
  9. hi, ich have some task here, there are 2 polygons, a red and a green one. and i need this polygons to morph, if i wan to have them larger. the rectangle u see is defined, and the polygons should fit into it, but the middle part should not be changed in its dimension. the upper right section (is horizontal) should lenghen if the rectangle is getting wider. the lower sections are 1 ° angled and should be lenghten if the rectangle is getting higher. How to do this with a marionette? i would place 2 2D-Symbols wich each polygon into my file and then grab them with marionette and morph. so i can place the marionette as a boxobject into extragroups cabinet. it will be some kind of glassparts for cooling counters, its for making them loose less cooling in the back area like this screen u see it. the runningwagons with all profiles i had rdy. they are placed behind cooling devices and i need them to morph automatically. the horizontal section will be "easy", i think i have to get the vertex node and then pick both points on the top left vertical line and move them to the left but the lower 1 ° angled section will be more tricky. i could moce them 1° downwards. but i think it can be done more easyli? is there a parallel-morph node? BR KC 2025-10-16 16-15-58.mp4 Polygonmarionette.vwx
  10. ok all marionette symbols has to be blue, i made them black for having them in the construktion layer and forgot 1 to make it blue again ^^
  11. HEy Marissa, now it works properly. but i think there is some great potential for fasten it up.Favoriten Marionettendübel.vwx It would be great to have an AI tool, which can transform the spagetthicode of the whole wrapped network into a clean fast code. Do u know, whether there is an opportunity to have such a tool, or a programmer, who can do this for money? The only problem occured, is that the XG cabinet does not copy all the box-object symbols, if i make the cabinet as a preset for other users. Then some symbols are missing, if i use this cabinet as a template. But if i copy the cabinet frm 1 to another file all is running good. There is a dowel and a screw (black symbol), i place with the marionette. This objects are sometimes missing, when placing a new cabinet and morphing it into the sample u see in the file. The marionette is smaller and easier to use that black symbols, but if they are missing, the marionette is not stable, because i moved some stuff and rotate it with lists, the list then have not tthe same length so there are problems, but if i copy the symbols by hand its ok. In general we need some programmer or tool, which can translate the wrapped code into a solid object with parameters. Maybe we wont get this done without me making some SDK school. BG Nils
×
×
  • Create New...