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About EAlexander

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  1. EAlexander

    "Contracting/shrinking" objects

    Also, note the the offset tool will modify tight corners to avoid overlapping points.
  2. EAlexander

    "Contracting/shrinking" objects

    You should use the Offset tool. This let's you set a width (5mm) and click inside the shape to make it smaller, click outside the shape to make it larger. This method would also work with your square example in less steps. Edit: Jim beat me to it...
  3. EAlexander

    creating new classes

    See attached... This assume you already have viewports and/or saved views in the file - otherwise the options are greyed out.
  4. EAlexander

    100% Ownership of Maxon

    Agree. I tend to not harp on software development except when it comes to stability *cough 2018 *cough But I was surprised that UVs got no love in that update.
  5. EAlexander

    importing textures and applying

    Not totally clear on the language, since I'm not in front of VW, but try making a new RW texture in the Resource browser. In the Color channel drop down for this texture, there is an option for selecting an image and then it will ask you to navigate to your jpeg.
  6. EAlexander

    Basic Band Setup

    I feel your pain - though I must admit I do all my band setups in Cinema 4D. That said - I believe @jimw has stated in the past that a thread in General Discussion does almost nothing to sway the developers and that a WISHLIST item is much more effective. I can think of a lot of us around here that would upvote that. So maybe start a tread there?
  7. EAlexander

    Duplicate along path?

    I think Mark's way above is best, but if you were doing duplicate array, keep in mind that you can do math formulas in the entry fields. So if you wanted 12 lights around your circle, you can enter 360/12 in the duplicate angle field. Change 12 to whatever number you want for fixtures...
  8. EAlexander

    Duplicate along path?

    Or you can use Duplicate array in circular mode as well.
  9. EAlexander

    Flag at Rest

    You could buy one at Turbosquid.com in .3ds or .obj format and import it as a mesh.
  10. EAlexander

    100% Ownership of Maxon

    Come on Zoomer... Don't fall for and spread the speculation. No one outside the company has real info. Every year the Adobe panic....
  11. EAlexander

    VW 2017/2018 Cinema 4D Export Bug?

    I get this all the time. VW 2018 sp2 and Cinema R18.
  12. EAlexander

    Corona Blog Article: 3D in Set Design

    Thanks everyone! Please try out Corona if you are a Cinema user, it's free right now, including commercial work and such a great engine. I know I sound like a salesman, I'm not... Just an enthusiastic user who wants to see the engine thrive and build their user base. Ask questions, I'm happy to talk about anything: technical or workflow related. I appreciate the kind words very much. e.
  13. Hi. Some shameless self promotion. I worked with Render Legion recently on an article about my work using 3D in the design process. This focuses on Corona Renderer for Cinema 4d mostly, but there is a healthy dose of Vectorworks talked about in there and some sheet layer viewport screen grabs too. https://corona-renderer.com/blog/evan-alexander-3d-in-the-design-process-for-live-concerts-and-television-events/
  14. EAlexander


    Nice @Kevin McAllister! I do the same as your second approach, but instead of converting to nurbs at the end, I simply shell the canopy to a thickness of 1/8th inch.
  15. EAlexander


    Are you talking about sloped gables? Can you show an example photo of what you are trying to build?