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Wesley Burrows

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About Wesley Burrows

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  • Occupation
    Production Designer
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  • Location
    Kansas City

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  1. Wesley Burrows

    My personal EGPU Benchmarks

    I had similar results with a GTX 980 TI on an external display, though mine was on Thunderbolt 2 and High Sierra. Made a huge difference in Cinema 4D, But I felt no discernible improvement in doing all the things I do daily in Vectorworks. I last gave it a shot on 2019 SP2.
  2. Wesley Burrows

    Until Next Time

    Jim, I have no doubt that you will be wildly successful no matter where your next adventure leads. I truly enjoyed our hang times at the last two Design Summits and will miss them greatly. I will most certainly miss the unmistakable voice and personality your brought to this organization, you made it like talking to a friend on the inside vs a faceless company. I'm glad you'll get to spend more time with family. Someone once told me, never fall in love with the Job, because the Job won't love you back. The more time that passes, the more I realize how true that is. Family first! Best of luck to you! You will be missed! -W
  3. Wesley Burrows

    Service Pack 3 for Vectorworks 2019 released

    I too get disappearing worksheets, (or they hop around, or sometimes the horizontal cell outlines go off into infinity) Other random objects I can no longer select, or you try and move an object and basically the bounding box acts like it moved, but the geometry is still in the original location, and you can't select it. But if you can find the invisible bounding box again you can "move it" Lots of weirdness.
  4. Wesley Burrows

    Service Pack 3 for Vectorworks 2019 released

    I just get it on Best Performance.
  5. Wesley Burrows

    Spotlight Numbering

    You have to select the items you want to number, open the numbering dialog, then check the boxes in the "use" field list on the left. Then for each item you check, you have to highlight it (turns blue) and adjust your numbering options. I've caught myself numerous times having the wrong (usually unchecked) field selected to modify the options and can't figure out WTF it didn't work.
  6. Wesley Burrows

    Changing Trim Height disconnected Hoist

    I just followed your steps with that same type of truss and was unable to duplicate the issue. You might try backing up your user preferences, resetting them and see if there is any difference. As annoying as it is it's helped me several times when I couldn't figure out why something wasn't working right. -W
  7. Wesley Burrows

    Changing Trim Height disconnected Hoist

    I am unable to duplicate the issue, With 2019 | SP3 (on a Mac though). I tried it with Tomcat 20x truss, I don't know if that makes any difference. When I used to have stupid errors with hoists becoming unattached, I would sometimes be able to re-attach them by, selecting all hoists, cutting them, and then pasting them back in place. I don't know if that trick still works though.
  8. Wesley Burrows

    Changing Trim Height disconnected Hoist

    What version/service pack of VW?
  9. Wesley Burrows

    6ft lighting pipe "Static System is not properly supported"

    Hi! This drove me nuts for a while, I finally figured out the way to get this to calculate is to change the connection type (in the OIP of the Blue Diamond) from Pliable to Rigid. You will likely receive new warning message (though the loads will still calculate) that says: Which based on my reading basically means the pipe/load isn't balanced. Hope this helps! -W
  10. Wesley Burrows

    Symbol Images Disappear in worksheets

    I just ran into this. Something needs to happen with this. It sucks.
  11. Is there any slick way to make a symbol key so to speak of stuff using this? IE: Using data visualization to color code the truss by length. Is there easy way to make a reference key for it the colors?
  12. Wesley Burrows

    Renderworks & Spotlight - Stumped.

    I approach this in much the same way as @EAlexander I do this for maximum control, and though Corona can make beautiful volumetrics, I don't have a week to get a clean image with the number of lights I use. Thus, I use C4D's standard renderer for volumetric only passes as it can usually render in under a minute. Then use Corona for all the direct and GI/Bounce lighting as it's beautiful and worlds faster than the C4D Physical engine. Plus it's lighting seems to behave much more like what I would expect a light to in the real world. It's the best combination of speed/quality I've arrived at thus far. Modeled in Vectorworks, Rendered in C4D. This is using the stage plugin (with some tweaking to work with Corona). Comped: (Base render is Corona): Beams Only (Standard C4D Render Engine): (All other textures overridden to black) Comped: (Base Render is Corona): Beams Only (Standard C4D Render Engine)
  13. Wesley Burrows

    Find and Replace Anything

    Gotcha. I think this might be Vectorscript/Marionette territory.
  14. Wesley Burrows

    Find and Replace Anything

    I'm probably misunderstanding, but checking that box under criteria should do it.
  15. Wesley Burrows

    Find and Replace Anything

    You could try custom selection, under the tools menu. Then once the items are selected you can replace them with a different symbol. It should look in groups/symbols.


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