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Elite Exhibits

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Posts posted by Elite Exhibits

  1. 33 minutes ago, Neil Barman said:

    Online Help System are you using?

     

     

    @Neil Barman  got it ... 3rd on the list - Thanks again

     

     

     

    SearchVW2025.thumb.png.632c5b04ad317fa67c025d8a3efcaa53.png

     

                                          (Still odd that 3DS export is hit #2 ...)

     

     

    Next Question would be ... What is the Difference between 

         Old Custom Visibility and New Object Visibility ?  Where is works ?

     

    Thanks

     

    Peter

     

     

  2. 15 hours ago, Neil Barman said:

    if you search the Online Help System for "Object Visibility" the first result should be the page entitled

     

    @Neil Barman      Many thanks for the information. 

    Take a look at the attached - Searched as you suggested for Object Visibility ...

     

    Search for Object Visibility.pdf

     

    Also, In past versions of VW the What's This ? has been helpful, though we  find it to be selective. ie: Click on the Bounding Box and  What's This ?  locates the OIP. So many times this equates to one still needing to self dig in the VW HELP.

     

    The VW HELP has always held a remarkable amount of information - In my work and assisting many others, it is the VW HELP search that appears to be a stumbling block. 

     

    As previously mentioned here on the FORUM (thanks to @Pat Stanford ?), utilizing GOOGLE to search is the solution to many situations: 

         Object Visibility site:app-help.vectorworks.net/2024/

     

     

    FYI - Attached a Page 2 HELP Object Visibility search below, just a chuckle to see the results.

     

    Peter

    Search for Object Visibility_02.pdf

  3. On 4/11/2025 at 9:36 AM, nwfonseca said:

    2: Select object to be visible and click: View-Show Selected Objects Only

     

    @nwfonseca We have found that the best way to show / hide is by Class visibility settings in the OIP (Before or after the viewport is created). This also gives you the chance to change your mind.

     

    At times, additional classes are created to isolate specific components, as they (typically) need to be turned off in specific Viewports. With VW this is very easy to do. In the Organization Palette the visibility of Classes is easily checked / updated. When a new Class is created there are two options for Bulk Visibility  Use them to your advantage (Attached PDF).

     

    Some of this is based on years of pre Viewport VectorWorks where Classes were the trick to any / all visibility in the final output.

     

    The Show / Hide ability in VW is interesting. You are expecting it to be a set in stone situation. The reality appears to be only a short term situation.

     

    See the attached video 

     

    Shapes based on Class are used to create two view ports

    The first Viewport is based on Class Visibility

    The second Viewport is based on Custom Visibility.

     

    Note how...

         The Based on Class Settings Viewport looks as expected, (Compared to the original look of the DESIGN LAYER) and this Viewport is quickly altered in the OIP.

     

       The Based on Custom Visibility Viewport does NOT looks as expected, (Compared to the original look of the DESIGN LAYER) and this Viewport can NOT be easily altered in the OIP.

     

     

    Peter

    New Class.pdf

  4. 30 minutes ago, daniel.mij said:

    So there is no way of just typing the distance I want

    @daniel.mij as @Tom W. mentions ...

     

    Click the center handle on a RECTANGLE - Tab into the WIDTH box...

     

    1. Enter the entire number desired (ie: the existing dimension + 30mm)

    or

    2. Arrow to the right of the existing WIDTH and type +30mm

          Enter to set that addition in the WIDTH box then Enter to change the Rectangle

     

    If you use Associated Dimensions (good with 2D and Walls there abouts ...) Change the dimension and the rectangle changes. Our workflow rarely allows for the Associated Dimensions based on its limitations and issues.

     

    Peter

     

     

    • Like 1
  5. @Cristiano Alves Make sure that the Page set up in the Organization Palette  / Sheet Layers is set as desired ...

     

    Typically we want all the Sheet layers to look the same in our workflow

     

    So ... Select all the Sheet layers in the Organization Palette and Edit them - ie:

    set the Page set up - Make sure that the  Pages Horizontal: & Vertical:  are what you expect - Notice in the attached movie that initially, when the A1 (Fit to Page) size is selected, the   Pages Horizontal: & Vertical:  boxes do NOT match the Page size selected, until one enters 1 & 1 in the   Pages Horizontal: & Vertical:  boxes and Tabs thru the dialog box.

     

    In our workflow we also edit the Origin to be Zero / Zero, by re-entering 0, 0  even if it looks like that is already the setting.

     

    Peter

    • Like 1
  6. On 3/31/2025 at 4:29 AM, Joe-née said:

    I'm having an issue. I am working with a 2D drawing that some elements of my drawing are not visible unless I zoom in or out.

    I can select them even though I can't see them and if I copy the object I can see the copy but not the original.

    @Joe-née Questions ?

     

    Is the drawing in Top / Plan View ?

    What is the design layer scale ?

    What is the distance from the furthest components Left to Right ?

    What is the distance from the furthest components Top to Bottom ?

    Are these simple objects? Circle, Line, Rectangle ?

    Are they Layer Plane or Screen Plane ?

     

    Post a file (export to pre 2024 if possible...)

     

     

    Peter

  7. On 3/2/2025 at 10:46 AM, Cristiano Alves said:

    Working Planes is one of the essential foundations of Vectorworks

    @Cristiano Alves While we use Set Working Plane / Look at Working Plane for complex situations, we have also found that 90% of the 3D design in our workflow is accomplished easier / faster without setting any Working Planes.

     

    Knowing what 3D items you created / where you are creating these 3D items and moving them to a specific location is a better bet. Good cursor control / Snap Settings outweighs the time required to properly set most working planes. I say properly, as the VW Working planes end up in odd rotations / Orientation unless one takes the time to use the complex method to set them. For occasional use this equates to some trial and error.

     

    As for Rotation, we find a mathematical entry as the defined fast / efficient solution.

     

    Cursor Click - Click is often fraught with missed points in a complex drawing.

     

    This is especially important to contemplate, as VW has induced several aggravating  (ARGH!) anomalies with Rotated Plan. None of which are desired, though they appear on their own for some reason ... because of a Rotated Item ? (yet to understand the how & why this happens).

     

    A recent FORUM post is a functional / logical (script) approach to 3D rotation:

     

     

    Peter

    • Like 1
  8. @twaikin Possibly a different workflow might avoid the issue ...

     

    ... will say that we do NOT have these two items set in the Preferences

         Offset Duplications / Allow Option+Click in-place Duplications

     

    And as one might expect, we do not Option Click to Duplicate - in place Rectangle Marquee Mode a Box around an item and Duplicate. or Cut / Paste. Putting a Box around the desired item vs a Click may eliminate a faux pas in the selection process.

     

    A quick example (see attached / Beginning of video...) does reveal an interesting item with a Locked Bitmap & with the Allow Option+Click in-place Duplications unchecked, one is still able to Option+Click Duplication if there is any, even subtle cursor movement. What complicates this ? The duplications remain in place and they are also locked. Not what was expected.  However, this as you stated above: ... you will find another one underneath)

     

     

    To eliminate anomalies such as this, we draw with Screen Plane only. (Unless Layer Plane is needed for a unique component, in a specific orientation). Layer Plane appears to be the complicating factor in your process.

     

     

    A quick example (2nd section of the video...) shows that Layer Plane items, although they appear visually in the correct stacking order, are Click selectable through other components. Even when locked. In your workflow, the accidental Option+Click in-place Duplications may be inevitable. With Screen Plane items (3rd section of the video...) they also appear visually in the correct stacking order, yet are NOT Click selectable through other components.

            Quite an interesting (and aggravating) anomaly. (...ARGH!)

                        So...  is this a case of the Screen Plane / Layer plane issue lives on ? 

     

    Peter

  9. @twaikin Possibly a different workflow might avoid the issue ...

     

    ... will say that we do NOT have these two items set in the Preferences

         Offset Duplications / Allow Option+Click in-place Duplications

     

    And as one might expect, we do not Option Click to Duplicate - in place Rectangle Marquee Mode a Box around an item and Duplicate. or Cut / Paste. Putting a Box around the desired item vs a Click may eliminate a faux pas in the selection process.

     

    A quick example (see attached / Beginning of video...) does reveal an interesting item with a Locked Bitmap & with the Allow Option+Click in-place Duplications unchecked, one is still able to Option+Click Duplication if there is any, even subtle cursor movement. What complicates this ? The duplications remain in place and they are also locked. Not what was expected.  However, this as you stated above: ... you will find another one underneath)

     

     

    To eliminate anomalies such as this, we draw with Screen Plane only. (Unless Layer Plane is needed for a unique component, in a specific orientation). Layer Plane appears to be the complicating factor in your process.

     

     

    A quick example (2nd section of the video...) shows that Layer Plane items, although they appear visually in the correct stacking order, are Click selectable through other components. Even when locked. In your workflow, the accidental Option+Click in-place Duplications may be inevitable. With Screen Plane items (3rd section of the video...) they also appear visually in the correct stacking order, yet are NOT Click selectable through other components.

            Quite an interesting (and aggravating) anomaly. (...ARGH!)

                        So...  is this a case of the Screen Plane / Layer plane issue lives on ? 

     

    Peter

  10. On 3/4/2025 at 7:44 AM, Amarin said:

    extrude a 2D object it looses the filling, and looks empty,

     

    @Amarin

     

    Pillar - Floor - Wall  - Single Item Hybrid

     

    While we use thousands of Hybrid Symbols in our design work, a simple solution we tap into, is to create items from 2D filled Screen Plane shapes then convert / create Pillar - Floor - Walls. These 3D components are singular in nature and they are also 2D / 3D Hybrid without any additional work - without any additional components. (See attached)

     

    We use Walls, not for walls as in architecture, but for their properties and additional settings in the OIP, compared to an extrude or a Hybrid Symbol

     

    Peter

  11. 18 hours ago, Pat Stanford said:
            vs.Set3DRot(obj_handle, 90, 0, 0, x1, y1, z)

    @Pat Stanford Many Thanks ...

     

    Modified this to 15 degrees in the Z and noticed that the script, when selected / run in the Resource Manager works on repeat with a single click

     

    ¿ Not something that would be the norm ?  yet an interesting feature none the less. (See Attached)

     

    Peter

     

  12. @jeffharrisin keeping with @Pat Stanford GLOW suggestion ... Attached PDF has two examples - Page 1 - The LED strip lights  / Perimeter Glow frame is a Polygon, converted to Lines, extruded with a Glow Texture applied ...

    Note that the Dark background needs additional light so the GLOW is set to 1000 ... (Page 2) This design will have the client LOGO in the center of the square. The requirement that the GLOW Shader is set to 1000 often leads users to think the Texture is not working - Unless you have a fast machine, the suggestion is to play with GLOW settings in a separate drawing. (Also remember the Render / Lighting settings play a part in the process)

     

    The second example Grace has a Glow for the TV - Glow for the three people  and a Glow for the simple surface disks (Extruded Circles) that represent the ceiling down lights. Each is a separate GLOW Texture for overall control. On the other hand, Along the wall, the top perimeter band of up lighting is NOT a Glow . It is fake. Part of the texture.

     

    With Textures and good GLOW control, it is possible to create rendered designs with very few actual VW Lights.

     

     

    (P.S. FYI - We tend to use GLOW and do NOT use the line light features based on the look & feel with RenderWorks output. Not to mention the time that is needed to render)

     

    Peter

    Glow Examples_01.pdf

  13. 5 minutes ago, Pat Stanford said:

    A better option is probably to manually capture a screen movie while you use the keyboard Next View/Previous View options to move between the saved views.

    @Pat Stanford The present procedure is to Screen Capture and Click Saved Views on the Navigation Pane off camera - Good Results

     

    Tested your Next View procedure and with a bit of prep - ie: select each Saved View in desired order - one is able to hold the Next View shortcut down on the keyboard and each Next View  progresses instantly - Not bad !

     

    Peter

  14. Script to select a Saved View, then another Saved View ... for a simple Presentation

     

    Presenting several saved views to a client with the Animate View Transition active.

     

    Script would select Saved View 1, then when the Animate View Transition was finished with Saved View 1,  it would select Saved View 2 imediately, then when the Animate View Transition was finished with... etcetera

     

    Script might have a set naming convention with a standard set of 1-5 Saved Views - or a single line of code that could be duplicated to match the desired number of Saved Views (?)

     

    The design would have Saved Views created / named to match.

     

    Script would run a smooth presentation vs clicking on the Navigation pane 

    Saved View1, Saved View 2, Saved View 3 ...

     

    Suggestions ?

     

    Peter

     

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