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Daniel B. Chapman

Schematic View 3D Rotating (Booms)

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I would also love any insights into a more efficient workflow for this. Same as above my normal workflow would be something along the lines of draw lighting pipe, rotate to standing, convert to hanging position, hang lights from there. However, the schematic front view when I do this places the lights and position at a perpendicular angle from each other. The workaround so far is create the light pipe, create the schematic view in top view, rotate the pipe to standing, place my instruments. If I try to convert my light pipe to a hanging position before instruments but after schematic view the schematic no longer works as it still references the light pipe which technically only exists as the base for the hanging position so any lights added do not show up.2004859388_SchematicTest.thumb.JPG.1889335ed23b96af705a5caea6dc84dc.JPG

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Ok, I've been playing around more with this and here's another example where we need more functionality to get the schematics to lay out correctly:

Here's an example of my "ladder" position with a light focused upstage and a light focused as side light. As you can see the plan view doesn't take into account the rotation against the normal (Y) axis.

image.thumb.png.7281b7c0d61b634f5adf4636fffd286e.png

image.thumb.png.d7d9780ac8198c1ac2bf23b7aa24ad84.png

I would love the ability to set the orientation of the top view of the symbol. I'm sure I can "make this work" by rotating the position but this assumes all my lights are hung the same way in all positions. We really need to be able to control a few more variables in the schematic view.

 

Similarly this doesn't show an accurate depiction of the 3D model in other views:

image.thumb.png.6abb030ed2d637fe49ab573d22d8a939.png

 

To correct this I'm forced to rotate my hanging position base symbol into the orientation I want the lights drawn and then re-rotate it into the actual model space to get it to lay out. For the most part I'm able to work around this to get the paperwork to layout properly, but I can envision a situation where I'm going to need to draw the units differently and I need a finer grain of control. Something like "use layer plane rotation" rather than whatever the model is laying out in.

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i know I say this a lot, but it seems like it would be helpful to spend a few hours creating yoked out versions of your typically used symbols. Then you can layout your booms and ladders in 2D in the actual way the fixtures hang and not have to rely on the “rotate 3D” functionality. This would also give you an accurate 2D representation. 

 

This is not necessarily a VW provided suggestion, but instead a way to improve your personal workflow. This is what a few of us do and it works quite well. 

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6 minutes ago, scottmoore said:

i know I say this a lot, but it seems like it would be helpful to spend a few hours creating yoked out versions of your typically used symbols. Then you can layout your booms and ladders in 2D in the actual way the fixtures hang and not have to rely on the “rotate 3D” functionality. This would also give you an accurate 2D representation. 

 

This is not necessarily a VW provided suggestion, but instead a way to improve your personal workflow. This is what a few of us do and it works quite well. 

IN fact, I needed to do this very task with a Martin Mac III for a roof  mount. Took me under two minutes to create the dup, rotate it to satisfy my need and…done.

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@scottmoore

This topic is addressing the schematic views and their 2D representation, not the 3D orientation. Advice is always welcome, but in this case I'm interested in having my 3D model (Vision/Capture/Blender) match my Vectorworks model (2D printing plates). 

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Hi Alex. I will hopefully have these webinars in place before christmas. Workload depending. There will be content available on our new training site. Vectorworks University.

 

Best wishes

 

Tom W

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Hi Austin, Yes we did the webinar, I believe its going on to the Vectorworks University soon! Apologies forgot to update this thread.

 

Are you on the facebook group?

 

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Our office just upgraded to 2020 and we are having some similar confusion regarding the intended behavior of the schematic view tools. It seems that creating schematic views from a ladder (not a hang position) and a ladder (converted to a hang position) has different results in the schematic view. For our purposes, the schematic view created by a ladder that is not a hang position results in what we expected to see (a front view with 2D lighting symbols and label legends). When you create a schematic view of ladder that has been converted to a hang position, the front view schematic shows front view 3D lighting symbols. Sure this is useful for showing how the fixtures are physically hung, but we also want the ability to show the 2D symbols and label legends for fixture info.

 

Attached is my test file.

Schematic View Tests.pdf Schematic View Tests.vwx

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Hi Daniel

 

OK so I agree there is an inconsistency with this...

 

We are encouraging users to not make hanging positions with this object due to the complications you describe.

 

Firstly Top view is the only view that will display legends and 2d attributes of the hybrid lighting device symbol, exactly like top/plan view in the workspace. The other views are 3d views with a hidden line rendering.

 

I think what is happening is that when the lighting pipe ladder is converted into a hanging position it is losing its 2d Front view ladder form and basically converting a copy of the top plan single pipe into geometry with a fill which is expected behaviour. Interestingly when i redrew (added) in a 2d front view element in the edit 2d component of the lighting pipe ladder symbol. The Create Schematic View functioned correctly, however I was then left with a weird and unused 2d appearance to ladder when in top plan.

 

I think this is an issue because if you remember the original lighting pipe ladder tool created a 3d (Footprint?) ladder from its own 2d top plan

 

To be totally honest with you I hadn't encountered this issue with the ladder tool because I don't use it.  When I create a ladder I create a short 500mm - 1000mm length of lighting pipe, attach a host lighting device and then duplicate vertically on the Z - Axis. Give it some vertical pipes either side and then make the whole thing a lighting position.

 

I think moving forward it is becoming less important to make geometry a hanging position. This presents a few issues in terms of position names and detail etc but then I have been using data tags to display information of rigging objects.

 

I hope this is useful.

 

All the best

 

Tom W

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Hello @TomWhiteLight : As a VWX employee, would you please elaborate on your statement above:

 

"I think moving forward it is becoming less important to make geometry a hanging position. This presents a few issues in terms of position names and detail etc but then I have been using data tags to display information of rigging objects."

 

Thanks

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Sure

 

the issues with creating hanging positions can cause a few problems.

 

1. has always felt like an unnecessary step

2. makes working with and customising the geometry of the position further tricky and isn’t particularly user friendly.

3. making connections with other rigging objects can be more straightforward when the rigging objects are not hanging positions.

4. existing truss symbols when raked at an angle and made into a hanging position (symbol) can have their 2d top/plan elements disappear. There are a few workarounds but these points illustrate the issues with hanging positions.


Just to confirm, there may always be rigging objects that lend themselves to becoming hanging positions such as identical truss spans which you can make into symbols to reduce the amount of geometry that is being generated at a given time. Also more complex combinations of rigging items such as a system of truss which is being constantly reconfigured or objects with complex requirements in terms of illustrating 2d geometry (such as ladders).

 

these are all issues which we are working to resolve and find solutions for. I cannot disclose exactly what’s to come. But moving forward I think that keeping more complex truss designs and some vertical hanging positions as  rigging objects  such as ladders would be more advantageous. There is a bug filed for the ladder issues.

 

best wishes

 

Tom W

 

 

 

You can attach

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Hey Tom, thanks. So, sounds like you're relating a VWX shift in direction for these tools, looking ahead?

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@TomWhiteLight Thanks for your detailed response. We ran into another interesting issue today. When using schematic views with rigging objects (not converted to light positions) and you give position information to the lighting fixtures... the 2D schematic representations of the light fixtures all disappear. If you remove the position name from the fixtures, they reappear on the schematic view. Thoughts? 

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@TomWhiteLight can you provide a link to the webinar?  I can't seem to find it on the Vectorworks University site.  Thank you.

On 12/10/2019 at 4:35 AM, TomWhiteLight said:

Hi Austin, Yes we did the webinar, I believe its going on to the Vectorworks University soon! Apologies forgot to update this thread.

 

Are you on the facebook group?

 

 

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@TomWhiteLight Can you please provide a link to the webinar you've been speaking of?  The only content on the Vectorworks website related to Schematic Views is the original marketing videos.

 

Thanks.

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 @TomWhiteLight

 

Sadly, the new schematic Views command seems still to be very much a work in progress. What is frustrating is that while this is so, functionality of the old Create Plot and Model View command has been removed (focus point behaviour).

 

Here are a few observations:

  1. The new tool assumes that we all work with lengths of truss and moving lights and that no rigging hardware is required to fix instruments to rigging positions.
  2. Accessories are almost impossible to make work properly
  3. Label Legends only work in Top View. That's pointless as the whole purpose of schematic views is that you can see the vertical layout (or otherwise) from one of the other orthographic views.

A suggestion with the new tool would be the ability to change the 2D Component View of the Lighting Device in Schematic View to a Top view so that a 2D Label Legend can be applied properly.

 

The Help section suggests that this tool is going to work using Component Views. Perhaps this could be made clearer as using component views of Instrument Symbols and Hanging Positions could be a really nifty way of a user being able to tailor what they see of a lighting device and a rigging or hanging position for each of the 8 orthographic views.

 

Although this is a useful tool and a most welcome addition, retiring off the Create Plot and Model View workflow has forced me to present work now that I am unhappy with and has set back my workflow about 10 years. If you could put back the focus point functionality of DLVPs then at least I and several others will be able to carry on as normal while the various quandries surrounding the new Schematic Views are ironed out.

 

Thanks

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@markdd @TomWhiteLight

 

I agree with you. 
 

users should get back their 2019 Plot and model view functionality and they should get it back immediately with a quick release of sp3. 
 

Vectorworks is often too soon on releasing unfinished functions. With this one especially. 

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@markdd @TomWhiteLight

 

(Sorry for the technical language in advance, this is aimed a programmer reading it).

 

For what it is worth I feel like this tooling problem is actually a question of not being clear about the 3D normal rather than a fundamental flaw with the tool. If you look at my original concerns I'm addressing the fact that in order to get this tool to work you need to "trick it" into the right orientation. Basically I'm defining my output by setting my original models to be normal to my expected output and NOT the 3D model. I think the frustration with this workflow is that we build models, but we don't have the tools to "set an origin and normal" for this particular workflow so it means reworking our 3D models. 

 

I would suggest adding the ability to override the side views and instead display the 2D component as an option. That's always been the "Hybrid" workflow and it is what makes Vectorworks unique. 

 

Coming from a previz perspective (which is the only time I actually care enough about 3D accuracy to do this) the new workflow is a vast improvement. I would really like to see some detailed response from the dev team in how they envisioned this tool being used. I suspect there's a very specific workflow that was programmed but we don't have access to it. This tool might appear half baked but it is leaps and bounds better than the model/plot views which were buggy, slow, and inaccurate.

 

A response from the developers would be appreciated. (I'm using this actively for a complex box boom as well as booms and it is fine, my real concern is that accessories seem buggy).

Edited by Daniel B. Chapman
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