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  1. I often use my symbols and then add a piece of geometry in front for the image. I am curious about your comment though. The LED tool is kind of ideal for custom aspect ratios. Just type in what you need. You can use the actual tile sizes or just make the display one big tile. Is the issue a custom shape or perhaps curved?
  2. Thanks for the kind words. Peter. https://www.edgelightrgb.com/
  3. I would absolutely agree with that. It's frustrating to accidentally undock a palette or inadvertently stretch a palette across your entire workspace. I've got them set up the way I want, now stay there!
  4. The advantage to Spotlight fixtures is you can focus them in the software. I am pretty sure that you cannot use ies files as a light source but may be wrong. You can define the parameters of the light object (beam, field, maximum intensity) however. There is a new (2021) focus tool that would be really helpful for this. Creating those symbols is a bit of a process but there are some tutorials regarding that. Lots of steps to follow.
  5. That looks great. It would not be difficult to create what you are looking forward using the Spotlight toolset. The interesting part would be integrating the appropriate IES file.
  6. Time to create some old school gobo geometry.
  7. It depends on how many projects I am working on simultaneously! I voted 3-5. Also, I try to get in the habit of creating new symbols in a blank file, then saving that to my symbol file and then importing into a project file. The blank file helps avoid mistakes and placing the new symbol into the symbol file seems to be a good workflow to avoid frustration later on. Sometimes I have to open a reference file to make an update but not often.
  8. Just reaching out to see if that worked for you.
  9. It looks like this should work. The alert is just stating that the student version will not be readable by a professional version of VWX. That said, I don’t really have any experience with student versions of the program.
  10. Actually, when you say it doesn’t work, what about it doesn’t work? Can you not open the file? Will the symbols not import into a drawing? Note that the symbols are located in a folder in the Resource Manager. I’ve had several users that were concerned when the symbols did not simply populate the file when opened. Let me know if this solved the issue for you. Otherwise, this will give me more information to try and track down a solution.
  11. Actually, I have no idea. These are basic symbols with no plug-in functionality whatsoever. I’ll check with service select and see if they have any suggestions.
  12. “….might be able to create an Apple script…” You are assuming I am much smarter than I actually am! If there isn’t a button I can check, I am pretty much lost. By the way, I am a big fan of all your posts Pat.
  13. It sounds like textures would be the solution to most of this. Textures are simple to create and allow for a ton of flexibility. Client decides to change that shade of green? Just edit your texture. Otherwise you have to go to every wall using that color and change the fill (not cool). You could even go to the point of creating textures for each room. For instance “living room standard” “living room accent”. Even if all those colors are originally identical, (simply duplicate your textures) it would allow you to go back and change things really quickly if needed by editing the correct texture. If you decide later to add a bit of physical texture to your walls, again, this is as simple as editing your RW texture with either the image of some texture or a physical bump shader. Add some sheen for the client who insists on a semi-gloss wall? No problem. Textures can also be used for multi-colored walls. Draw out your to-scale pattern with simple polygons, colorize as necessary, take a screen shot and create your texture. (Make sure to set your texture size correctly) The only caveat is mapping it correctly to the wall. VWX can be tedious in that regard.
  14. Can one lock your palettes in position? It’s so annoying when your are in a hurry and inadvertently undock or dock a palette. You have to stop and clean up your mess.
  15. That is a good point and worth considering. That said, there have been a considerable number of people reporting render cache issues for several years now (which seems to have improved perhaps?) and certainly texture issues.
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