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About scottmoore

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  1. scottmoore

    spanset symbols / plugins

    Glad I could help.
  2. Interesting. So does Wyg redraw 2D geometry for all objects to constrain to the top view while rotated or does it draw the 2D elements flat in plan view and rotated in 3D view?
  3. scottmoore

    spanset symbols / plugins

    I would start with setting your view to a side elevation. I am still a big believer in keeping polygon counts low to speed up rendering so I create mine as fairly simple polygons and then extrude them 2” or so. Basically, the width of a spanset. Mine are all hybrid symbols that include a tiny circle with cross hairs to get the spanset installed correctly and then a bit of text explaining how high to raise the hoist to above the truss to make it appear correct.
  4. Totally understand. That is why I use design layer viewports. Then I can have that truss displayed properly in 2D for installation purposes (not in wireframe) and 3D for implementation purposes. To my knowledge (and I may be wrong) you cannot do that in Wyg.
  5. Brad, There are some significant differences between WYG and VW. WYG was designed as a visual design tool first and foremost while VW was designed as a drawing program. One of the great features of VW has always been its’ inclusion of hybrid symbols. In other words, a symbol with both 2D, for detailed plan view drawings, and 3D information for various renderings. As far as I know, this feature was unique back in the MiniCad (precursor to VW) days. It allows you to do cool things like insert a motor that in 2D looks like a circle with a cross hair in it and in 3D looks like a hoist with a chain. This a seriously powerful feature. The problem arises when one wants to rotate a 3D object. What is to become of that 2D information when you rotate that truss? Often one ends up with an awful looking wireframe assembly that, in my opinion, is unsuitable for a professional-looking plot. Also, how do your shop personnel determine exactly how to install the system if what they have is an angled, wireframe representation. There are a few approaches to this. Some have been mentioned. The new “schematic view” in 2020 and the existing “plot and mode view” are some methods to deal with this. I am currently a proponent of the “design layer viewport” as it offers a ton of flexibility and can be implemented to be a fairly seamless part of your workflow should you desire to delve into it. In very simple terms one draws a truss and everything associated with it on a dedicated design layer. Once drawn (in straight forward 2D by the way) you create a “viewport” of it and place it on your standard drawing layer. Note that your dedicated truss layer does need to include at least one Spotlight lighting device. Once you have your viewport (which is like a really smart, 3D image of your dedicated layer) you can rotate and move it any way you want to. Any edits you want to make to the truss or objects on it are easily modified in 2D on your dedicated design layer. It allows you to present detailed 2D design plots and accurate 3D elevations and renders. It all depends on what is important to you.
  6. scottmoore

    spanset symbols / plugins

    They are not particularly difficult to make. I have mine set up for various size trusses rugged high, low and inverted.
  7. scottmoore

    General Forum Observation

    I just wanted say how helpful this forum is and how pleasant the conversations tend to be. In an age where people are quick to criticize, bully and berate one another on social media, the interactions here always seem to be on point and with a willingness to assist one another. That is much appreciated. That’s all I got.....
  8. scottmoore

    v.2020 now available

    quick question: has the status window for viewing the process during “publishing” disappeared? I’ve noticed it missing the past few times I’ve published which means I have no idea if the program is locked up or simply in the process of publishing. Have others had that experience?
  9. scottmoore

    Schematic View 3D Rotating (Booms)

    i know I say this a lot, but it seems like it would be helpful to spend a few hours creating yoked out versions of your typically used symbols. Then you can layout your booms and ladders in 2D in the actual way the fixtures hang and not have to rely on the “rotate 3D” functionality. This would also give you an accurate 2D representation. This is not necessarily a VW provided suggestion, but instead a way to improve your personal workflow. This is what a few of us do and it works quite well.
  10. scottmoore

    v.2020 now available

    That is interesting. I am working on a file with a lot of design layer viewports and the venue as a reference file. 3D navigation is actually pretty great. No more waiting for lighting instruments to populate one at a time. Navigating in 3D space is nearly immediate which is a huge improvement in performance in my opinion. It appears that publishing is more efficient as well.
  11. scottmoore

    v.2020 now available

    I do find it odd that the engineers/designers put all that effort into updating icons but they completely ignored the actual application icon. I am pretty sure that icon has changed on every iteration of the software for as long as I’ve been using MiniCad/VW. For those of us that leave the previous versions on our computers for a few weeks until we are certain that the new version is stable, that is a little confusing. Again, not a huge deal, but just a little odd.
  12. scottmoore

    Changing the colour of a lighting symbol

    In the resource palette, find the symbol in question, right click on it and select “edit 3D” and make your adjustments.
  13. scottmoore

    v.2020 now available

    I should quantify that and say that 3D navigation seems to be much quicker. Lots of other, simple processes seem to be hanging up the processor momentarily. Probably more so than in 2019, however the lags themselves seem to be shorter. Just opinions based on working on the same file from 2019. No specific data tests.
  14. scottmoore

    v.2020 now available

    I just upgraded and will have to agree; the new icons are abysmal. Not sure why there was a need for this other than dark mode. That said, navigation is much, much faster so that is really exciting for me.
  15. scottmoore

    Lighting Instrument Removes Global Lighting

    This is another topic that I’ll jump into soon. “Camera dpi vs sheet layer dpi vs image export dpi”. Unless there is already a great thread on this subject. If so, I would love to see that. Always appreciate you insight sir!!


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