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mjm

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Everything posted by mjm

  1. Who can name the top five all time Forum contributors?
  2. It's such an irritation to deal with — so un-share-y.
  3. I got tired of all the foo-foo surrounding this and now regularly use this pdf conversion website. The free version works well for me.
  4. So I run into a few designers in the entertainment field who seem to hold onto their edu licenses. It's such an interesting decision - some say they'd rather not spend the money to upgrade to the pro license and in their eyes, makes no difference to their work. I think they may also use students / interns in their practices & so join em if you can't beat em I guess. Sadly it means I or my studio is gonna be spending an inordinate amount of time redrafting their stuff. What happens when one references items in from watermarked dwgs - does that bring in the dreaded watermark as well? I'd test but I have no watermarked files handy to test with, 😂😂😂😂
  5. did you try refresh or rebuild the list?
  6. And, anecdotally, Sequoia + VWX 2025 are cohabiting fine on my single screen M1 MBP.
  7. Yes Caustics is how o get the light reflection, but I have found it to be. cumbersome and slow and somewhat unpredictable.
  8. Super cool @scottmoore, what a great share, thank you!
  9. No need for embarrassment here. many of us, myself certainly included, went through countless numbers of these same learning processes, mentored by the same folks & many others for years.
  10. or secondarily, try to copy paste what you need from the original doc into a fresh VWX drawing
  11. you'll likely find it gratifying how many of us have similar realizations, as well the small joy in self-solving such issues.
  12. wkarnd: Select / group / move / ungroup - it's the only way I feel safe in these instances
  13. @Tom W.—yep & I think that may be the point, for those who indulge, click away, for those who do wish to…hide the thing/s & allow us to customize our screens more thoroughly
  14. ↑ Yes please ↑ & thank you 😃
  15. Maybe suggest they think about the SLVP as a fancy print preview they can write on…
  16. It was a surprise to me too a long time ago. Part of the initial confusion for me was the lack of an actual light object
  17. @JustinVH—Do the emitters slow down the file when used in renders only - or do they just add overhead to the file in general?
  18. I'm just gonna add in that I regret not getting the 64GB MBP. If one is rendering esp if rendering a scene with multiple lighting sources, it tends to be big RAM consumption, such that it may complete the task, but I'll have had to shut down every other open app - web browser, email app, every Adobe app, etc. I have occasionally experienced ram spikes up to 149 GB on this 32GB machine, at least in VWX 2023, so…
  19. Do I understand this stuff correctly? fun with curves and loft.vwx
  20. @Benson Shaw—Oy to say the very least. Thought I was going bonkers more than once. Working w/ the path animation tool is incredibly frustrating precisely because of that random z-shift. Your workaround is the only way I know to keep a path I like once it's all gone to heck.
  21. I hear you there @Jeff Prince - however recently in a zoom mtg client asked for a major scenic addition and after the smoke cleared from the ask, the scenic designer built the piece in 3D in moments in the zoom. That was pretty cool. Definitely still not as fast nor as attractive as a good hand sketch.
  22. mjm

    iMac M1 8Gb

    Just gonna add I have a an M1 32gB MBP and I'd recommend 64 gB minimum.
  23. woops. Thanks @bcd. Can't believe I missed that all this time.
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