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bgoff

Vectorworks, Inc Employee
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About bgoff

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    Apprentice

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  • Occupation
    Trainer
  • Location
    United States

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  1. Same with the wavy line create one arc and mirror it for the wave. Then compose to make as one.
  2. Draw one side of the leaf outline as you would like and use the mirror tool in the duplicate mode to create the opposite matching side. You could then compose the lines to make them one.
  3. You should reset you attributes. To do this click with the selection tool in blank space, set you attributes how you would like them and even though it is not necessary I like to click in blank space again. This will reset your attributes to your new selection and choices.
  4. bgoff

    Plant database

    Try this. Go to the Landmark Menu, and select "choose plant database". In the wind that pops up there is a dropdown picker at the top. Here choose "Vectorworks Plant Database" This should get you to the database instead of the Plant Catalog.
  5. you can draw a poly line around the plants in that area(ensure that those plants are not "Attached" to plants outside of that shape. Then in the OIP at the bottom, name that shape. Then in the worksheet set criteria to "Location>is within> NAME OF SHAPE". This will include only those items within the bounding box.
  6. In the OIP for the site modifier you should use a simplification tolerance of 6". It is directly above the Modifier vertex count. this will fix the issue. It took 4.8 seconds (yep I timed it) 🙂 to update the DTM. Hope this helps.
  7. @LVyas There is not a way to assign to only the bottom of the tag. However I would suggest using the Data Tag Tool. This will allow you to design the tag any way you would like graphically and it is very fast to use once setup.
  8. bgoff

    Smooth hill

    @rowebar97 yes you are correct. check your settings and ensure that your OpenGL is set to high.
  9. bgoff

    Smooth hill

    Ensure you have smoothing applied in the Terrain Model settings. Also much of that is caused by vertices and how many or not you have. also what is the final applied texture on this? textures will often hide that. feel free to send me the file and I can look through it and help you through what you have. PM it to me if you like.
  10. bgoff

    Smooth hill

    if you are referring to using a terrain model, just set multiple pad modifiers at various elevations to modify existing terrain. Or by double clicking the DTM you could use the proposed site model surface button (or existing) and use the sculptor to create the mound. Or if starting from scratch you could create concentric lines representing the elevations required convert to 3D polys and set a z value for each then select all and create a DTM. Hope this helps.
  11. bgoff

    GIS Stake

    @lisagravy I was just on with Tamsin, I now better understand your question on how you are using it there. I will research this and I am positive Tamsin will have an answer for you locally. As for moving the stake, it can be moved but only using LAT/ LONG not to be moved by Meters X/Y. To move use the "Set Location" Button at the bottom of the OIP for LAT/ LONG. To move by meters in an x/y fashion it cannot do that (or at least I haven't figured it out yet). Hope this helps.
  12. bgoff

    GIS Stake

    First set your file to use OSGB 36 Datum, Then set the origin (search for) 49ºN, 2ºW (this is British Grid Origin) and it will set the point. You can also go to the File Georeferencing dialog and set the coordinate points of 49, -2 there also.
  13. This can sometimes happen when your site location is very far away from your origin point, as it looks like it is. Try locating this (in a copy file) closer to the internal origin and see if it improves.
  14. Ahhh, yes at this time if you are working in MM you would have to then change to Meters for the correct units. I will add this as an enhancement!

 

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