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About Rossford

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    Golf Course Architect
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  1. Regarding poly lines, whenever I have worked with other firms using ACAD, our poly lines convert to literally thousands of points in ACAD. I convert those to polygons, and simplify them (you can convert to 3D and use simplify poly, then convert back to 2D if required) but I have an old script for poly smoothing. Even if you simplify relatively little, you can reduce on polyline from thousands of vertices to hundreds or if you don't mind a bit of choppy look, maybe to dozens of vertices. It takes a little experimentation. I have also found many duplicates for reasons I cannot understand, so running the purge duplicates command usually helps.
  2. Agree, contour labels could be more flexible. Years ago, ACAD allowed drawing a line to align the contour labels as described above. also, do need ability to have independent decimal places separate from dimensions, etc. I rarely go below 1 foot intervals, and would set it to 1 as the precision limit. Sometimes, go to .25, but rarely. Also, want more control, line for proposed alignments. Existing contour labels should show up near the edge of viewports, just outside grade limits, and maybe (maybe) just once in the center. At least, that is how I typically draw them.
  3. Pat, Checked into it, and seems like only the dimensions can be dually labeled, no? We use polygons for our centerlines, and prefer to have those measured in yards to auto produce our scorecard. Right now, our worksheet measures the polygon and divides by 3. I have considered a separate drawing as you suggest above, referenced in and will try that if units stick. Thanks.
  4. I think it would be helpful if you could list dimensions two different ways in one drawing. In my case, as a golf course architect, I would love my centerlines in yards, so I can make a scorecard, and put those on one layer and specific class. The rest of dimensions are in decimal feet as Andy needs. Jim? Add it to the wish list?
  5. I typically want my proposed contour labels lined up as G Troyer suggests, and have seen other programs that do that. I also like my existing contours somewhere near the edge of the sheet/viewport and/or just outside edge of grading areas. Ex and Proposed should be different sizes. It does seem like VW could give us landmark users a few more options to treat contour labels as we wish, not just manually move them around and resized them, etc.
  6. There is a rotate tool in the basic tool set. Click it and you will see a purple protractor, pick the end you want to stay constant, rotate to where you want, and drag it around. If you click on the OIP of line A to copy the degrees of the angle, then click on b and paste it in, you will get an exact angle. To get a line angle, you need the circular icon in the OIP checked, not the square one. OT, but I guess I have never known what those are called? And yes, it works on groups and other shapes, too.
  7. Does the "Add Surface" command do that? Its just a polyline, so you might have to draw a poly, add surface, and then convert to site modifier?
  8. Eric said there will be a site modeling only webinar in October. I will be there! (well, here at my desk, but watching......)
  9. Just watched Eric Gilbey's one hour webinar (which he says will be posted either on the main site or Service Select) and there were a few more features in Landmark and even site modeling shown there, which I somehow missed at the summit, some of which I think will be quite useful, too.
  10. Talked to Vlad at the Summit and he confirmed the major changes to Site Model included better handling of those cut off swales (said they had numerous requests, bug submits, and forum topics to go by, so they DO listen to us here!) He explained the tech of it, but I couldn't really grasp it. Also, works faster, and there is the contour edit mode, which actually edits the 2D line on the site model, but then auto converts it back to a 3D poly in the source data. The video shows him converting a corner vertex with the modify tools, to round off the lines. That smoothing does add vertices to the 3D poly, similar to how a cubic vertex would add to a 2D poly. Haven't played with it, but naturally worry we might want to still slightly simplify the resulting 3D poly. Overall, I think the faster processing and mesh improvements are great. Not 100% sold on the contour edit, as it seems limited to very small changes after site model creation. BTW, thanks for the tip on Top View over Top Plan View. I had consistently experienced the loss of Z value, and didn't know why.
  11. Hadn't thought about it, but point by point + or - X.X feet would be a nice tool. VW does have a CF analysis, with shaders similar to slope, but if you could call out individual points contractors staking out in the field would love it. Of course, for real precision work, they would probably still stick to surveyed levels.
  12. Now that's an idea I hadn't thought of, but seems perfect. Less steps than covert to 3D polygon, simplify 3D polygon, move to new layer, etc.
  13. I think you have to grab all of an object to get any of it. There may be a way to get partials, forgot right now. I usually use polygon and then trim contour lines or what have you outside the property I need.
  14. I do it often. Can control exactly what copies with show/snap or show/snap/modify for both layers and classes.
  15. " I've tried using FORMAT -> TEXT COLOR, but all that has resulted is more of my hair turning grey" Now, that's post of the year material......