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Piotr Karczewski

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  • Occupation
    Landscape and garden designer | VW L Irrigation trainer in WellDesigned.expert
  • Homepage
    fb.com/welldesigned.expert
  • Location
    Poland

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  1. Unfortunately I'm an Windows/Android user 🤣 but would love to here more from Your perspective maybe on PM.
  2. Hi, have You heard about Moasure measuring tool? I'm wondering about it's precision and would like to here users opinion. It looks very useful considering that every measurement area ends with cad file data and includes area shape and elevation. They also advertise it as Vectorworks compatible (probably od DWG file import) Also its price is quite reasonable. Any comments?
  3. Besides my question in a previous post i wanna add another problem. When I have manually edited each key frame in the OIP than when I have used Preview/Play in OIP the path and camera settings ware as I wish them to be. But when I have used Create Movie option the Rendered Path was way far from perfect. What have happened?
  4. Hi, I'm trying to perform a terrain data file *.asc (Arc/Info ASCII grid) file to create terrain model. I tried to perform a Grid Methody Entry, but it goes with typing manualy point after point. It looks like this: What should I do to transform it to Vectorworks friendly/understandable form? any ideas?
  5. I'm not using Existing tree very often, but I'm impressed with Your method. 👊
  6. Hi, I have read multiple of threads on this forum, but haven't found the answer... My question is: How to change the target and a view angle for the same settings AT ONCE (same X, Y, Z cords, same view angle) for all keyframes? Till now I was making those changes manually for each keyframe, but if I would like to make some more complex spin or orbiting animations I'd like to change all camera views at once Does anybody know how to automate it? Maybe some script, in which I'm less than begginer...
  7. Dear @Katarina Ollikainen, It's amazing how You know those things, but as @Tom W. wrote above I'd like to ask You for further explanation maybe You could record a short video of what you ware talking about. It'll be much easier to understand the whole picture... When I was at the beginning of using Vectorworks, I was advice that this a software for both small and LAs, but now It figures out that if i want to go into LA i have to quit most of the functions that I was using to design small landscapes, gardens and etc. Would it be possible to have a Landmark webinar for VSS users how to use it a small and LA scale? How the WORKFLOW should look like...?
  8. Hi, this thread may help You with mass edit of Plant Style records by Katarina Ollikainen
  9. Today I was experimenting with doors and windows in recess. I have found some difficulties to solve. 1st image is Jamb depth 300mm (wall 600mm) recess 400mm, Insert relative to: Interior Face of Jamb \ 2nd image is Jamb depth 200mm= (wall - recess) (wall 600mm) recess 400mm, Insert relative to: Interior Face of Jamb 3rd image is Jamb depth 200mm= (wall - recess) (wall 600mm) recess 400mm, Insert relative to: Interior Face of Jamb 4th image is Jamb depth 200mm= (wall - recess) (wall 600mm) recess 400mm, Insert relative to: Exterior Face of Jamb 5 th image is Jamb depth 200mm= (wall - recess) (wall 600mm) recess 400mm, Insert relative to: Center Face of Jamb Nor of above are acceptable, but the closest solution is 1st one - Jamb depth 300mm (wall 600mm) recess 400mm, Insert relative to: Interior Face of Jamb But what about the gaps? Of course I can extrude something there but I'm looking for a solution door/walls recess tools. Fot now, my only idea is to create a wall which is (wall - recess) thick than add an extra wall (recess thickness) in a front of thick wall and create an opening in it or open recess. Probably I have answered for myself, but it comes to my mind right now. So maybe I leave it for future generation 😜 Any ideas? @Jeff Prince I have seen that Your an expert of pop-out window, maybe You know the solution here? Thx in advance!
  10. Thank a lot anyway! I just wanna ad some street lamps external libraries. Finally I was able to transform skp file but it wasn't short&easy
  11. To continue this subject I'm wondering if there is a way to fill in the mesh shape? Or transform mesh to generic solid (Which will be working every time in every situation)? I do have a lantern form .fbx file which I wanto to simplify and convert to few generic solids. But the only thing that I could done was transform mesh to 3d polygons which is not useful at this time.
  12. Dear Pam @Coast and Beam Architect, I have checked unfortunetelly they haven't got Charred cedar, but they have a plenty rought free textures and other assets. https://polyhaven.com/textures all assets: https://polyhaven.com You can also check https://ambientcg.com/list?category=&date=&createdUsing=&basedOn=&q=wood+black&method=&type=&sort=Popular
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