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TomKen

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  1. As @Tom W. said you can do this with the fence tool. In the attached image I used the already provided VW fence components, but you can just make your own and use them. I spent about 10 minutes playing around to get this.
  2. Make a door Style from the first door. Set the items that you want fixed (by style) to the arrow icon, for the items that you want to be by instance (like width, height, etc.) set the icon to the slider icon. Apply the door style to the other door.
  3. @Michael Siggers The height of cabinet elements is not intuitive, click on calculator to set the height. And I see I need to update my signature as well.
  4. @Michael Siggers You are referring to the sink cutting a hole in the countertop. Are you using VW 2025? you signature says 2023. In VW 2025, In the counter top settings under insertions you can check or uncheck the box for undermount sink. In the base cabinet tool if you want a sink front then insert a false front in the cabinet settings and this will a drawer front without a shelf so that the sink hangs into the cabinet. VW really made some great improvements to the cabinet and countertop tools. I work mostly on School construction projects. All our millwork gets sent out for shop drawings but we still need to layout all the millwork bathrooms, kitchens, classrooms on our plans and interior elevations. The improvements made have been a great time saver for me.
  5. @KenD I just tried to move some tools around in the workspace editor VW2025. I noticed it was being very finnicky. If I clicked on a tool it would highlight but I couldn't move. If I clicked on a tool and when it highlighted in grey If I slid my mouse right or left while holding down the left mouse button the blue line would appear and then I could drag the tool to a new location. I would still consider this a bug because it shouldn't take so much effort to make it work.
  6. @homero what version of VW are you using. Viewing other objects while editing slab boundaries has been available for a while now.
  7. @cw2020, Under the AEC menu is the command delete wall peaks.
  8. Right Click your viewport and chose >Edit Design Layer Option. Then from top ribbon create a Saved view, then select return to viewport. Selecting the saved view from list should then take you to the design layer in the same location with the classes/layers turned on the same as in the viewport.
  9. What version of VW are you using. Architect has the fit walls to objects option. Under the AEC menu select fit walls to objects, select fit bottom, chose the layer where your floor objects reside.
  10. Doesn't shaded mode produce what you want? I had to adjust the crease angle in the setting for it to draw all the edges.
  11. @Anelisa I have had good success with Direct Link between VW and TM. In Vectorworks I usually change the Unreal Settings output folder from the default to a subfolder in the same directory as my VW file I'm working on then click the "Direct Link Auto Sync" . In TM if it doesn't find the link automatically then it is easy to find. Having the VW and TM objects all in the same project folder also makes it easy to put everything on a USB drive and take it back and forth between home and work.
  12. TomKen

    Angled cut

    @Tobias Kern Hi, you can do pretty much the exact same thing with clip cube and saved views in VW.
  13. I just tried it in both design layers and sheet layer viewport and it works fine. One thing I do notice is that you right click and select delete leader but then you need to click on the leader line again.
  14. If you select the image then hold down the Shift key while dragging one of the corner grips it will resize and lock the ratio. While dragging hit the tab key and enter the width or length in the floating input box.
  15. Check to see if your "Auto Display Detail Levels" is on or off. This controls the detail level for objects like windows walls and doors. Your signature doesn't show your VW version, for 2024 look top right under Quick Preference settings button. The attached screen shots show it turned on and off.
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