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JustinVH

Vectorworks, Inc Employee
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  1. In the Component Edit Palette you need to change the view in the Edit field to Top. Just click on the double arrow where it says Front and you should see an option to change to top.
  2. It is on the list but will not happen until the next major version release.
  3. This content has been released on April 25, 2024 in the April 2024 Premium Library update in the English International version of VW2024. It is located in the Audio Bumpers and Audio Speakers folder of the Premium libraries. If you are using a localized version of Vectorworks is may take a little longer for your version to be updated with this new content.
  4. These symbols have been released on April 25, 2024 in the April 2024 Premium Library update in the English International version of VW2024. They are located in the Audio Bumpers folder of the Premium libraries. If you are using a localized version of Vectorworks is may take a little longer for your version to be updated with this new content.
  5. This symbol has been released on April 25, 2024 in the April 2024 Premium Library update in the English International version of VW2024. It is located in the Audio Bumpers folder of the Premium libraries. If you are using a localized version of Vectorworks is may take a little longer for your version to be updated with this new content.
  6. @Iainy1961You may have left the front 2D in that view. Those views are not supported in Spotlight Lighting Instruments. Glad that is what you are looking for though.
  7. @Iainy1961Is this what you were trying to achieve? It is still a lighting device for me. Ayrton Diablo Custom 2D.vwx
  8. @Iainy1961You will have to go into the Edit 2D Component of the symbol and redraw the 2D geometry in order to get the look you desire. To do this follow these steps: -To access edit window, right click on the symbol in the RM and choose Edit 2D Component to enter the 2D Top/Plan geometry. -Delete the current 2D geometry. -Redraw your desired geometry and assign classes as appropriate. A good trick to draw this view can be achieved using the cardinal direction 2D geometry that is used for Architect symbols but not supported for Spotlight. To do this trick do the following: -Right click on the symbol in the RM and choose Edit 3D Component to enter the 3D Top/Plan geometry. -In the Component Edit Palette choose Front from the Edit Dropdown. -With nothing selected, right click in empty space and choose the Generate 2D from 3D Component command, and choose Hidden Line. -The program will draw the view in 2D in a group. -Copy or Cmd/Ctrl X to get the geometry on your clipboard. -Return to the 2D Component and paste the group into the 2D, from there edit the line work as you see fit, sometimes the curves can be created as lots of tiny facets so you may want to clean up that line work.
  9. I may be wrong but I believe that the rendering engine used for Spotlight lighting instruments can only render a symmetrical round beam regardless of the beam and field angles. The Draw Beam option will take the beam and field angles into account for showing how the beam spreads but cannot be used to render. I believe you have to create a different type of lighting fixture and use an .ies file to get oval beams. I am adding @klinzey who will be able to clarify for certain if my statement is correct.
  10. @Alex KeenThey are definitely there. They are in the Premium Libraries in the Lighting Instruments>ETC Source Four LED folder. You have to have access to Premium Libraries and have them enabled to see this content.
  11. @mjmNot a problem. In fact, here is a file with just those two textures in case anyone wants to use them for their work. It saves the hassle of trying to search and find them as they can be buried. Other Instrument Texture Options.vwx
  12. There are also Default Instrument Textures in Silver and White that can be downloaded in the RM and applied to the lights. Keep in mind that the geometry of shipped symbols is set to Cool Gray 90% so if you render without textures turned on the light will still look like a black blob even if you lighten the texture so you may also want to change the color of the geometry. Almost 100%(well over 99%) of the lights in the shipped content libraries will use the Default Instrument Texture-Black with a color of Cool Gray 90% unless a manufacturer has a white or silver option and specifically asks for us to use one of the other default textures.
  13. All you have to do is go into the 2D Component of the symbol and remove the circle and add the rectangle that you wish. You can class the rectangle as you desire and set your line weights. Doing so will not cause any issues with the functionality of the symbol. Vectorworks is not going to ship a changed version of the 2D geometry so this change will have to be made by the user if desired.
  14. That is 100% Z-Fighting. Are you able to upload the file so someone can take a look at it? I would be curious to see whether it is the image geometry getting in the way or if it is the screen geometry itself getting in the way. Being able to examine the object will help everyone determine which piece of geometry to shift.
  15. This request is currently being developed and is scheduled for release in the April 2024 Premium Library update in the English International version of VW2024.
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