I am trying to do some preview rendering in Vectorworks 2022 and I am finding that Vectorworks is hollowing out my extrudes, but only from certain angles. If I render Final Quality from Top View or from high front angle it shows my extrudes as solids, but then if I move the camera left or right even a bit it won't render. If I go to Shaded I can see from the working angles that the extrudes are solid and that from the not working angles they are becoming hollow. I made sure my extrudes were closed (I even redrew them just to be sure) and quitting and rebooting still produce the same results. I am referencing the extrudes from other files, but it's happening to them in the original files as well. When I tried drawing a new extrude in my main file the same problem persisted. Has anyone run into this bug and have any helpful suggestions? It's not world ending, but it's certainly annoying to find such a detrimental bug this far into the release.
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wclights
Hi all,
I am trying to do some preview rendering in Vectorworks 2022 and I am finding that Vectorworks is hollowing out my extrudes, but only from certain angles. If I render Final Quality from Top View or from high front angle it shows my extrudes as solids, but then if I move the camera left or right even a bit it won't render. If I go to Shaded I can see from the working angles that the extrudes are solid and that from the not working angles they are becoming hollow. I made sure my extrudes were closed (I even redrew them just to be sure) and quitting and rebooting still produce the same results. I am referencing the extrudes from other files, but it's happening to them in the original files as well. When I tried drawing a new extrude in my main file the same problem persisted. Has anyone run into this bug and have any helpful suggestions? It's not world ending, but it's certainly annoying to find such a detrimental bug this far into the release.
Thanks,
Will
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