line-weight Posted June 19, 2019 Share Posted June 19, 2019 I'm fiddling about with roof face objects; haven't really used them much before. See the attached screenshots. The brown coloured slab is horizontal. The white coloured slab is the one I'm trying to make as a roof face. The plane of the white slab is determined by the geometry that's already drawn. If I were drawing it as an extrude, I would set the working plane by three clicks on the relevant edges of the joists you can see. So, the plane is pulled directly from the existing geometry and I know it should match exactly. To make the roof face, I could draw the profile accurately in plan, and I could set the axis accurately (the axis can be generated by intersecting an extrude, drawn as described above, with the horizontal slab object). However, to set the 'pitch' of the roof face object, I did it 'manually' (basically eyeballing it and adjusting the rise/run dimensions until it was correct). That's not ideal. Any clever ways to do it accurately? Do I have to do something like set the working plane, draw a line on it, find the angle of that line, copy and paste that angle into the roof settings? Still feels a bit messy. Quote Link to comment
Markvl Posted June 19, 2019 Share Posted June 19, 2019 2 hours ago, line-weight said: Do I have to do something like set the working plane, draw a line on it, find the angle of that line, copy and paste that angle into the roof settings? Still feels a bit messy. This is exactly how I do it. I haven't been able to think of another way. 1 Quote Link to comment
CipesDesign Posted June 19, 2019 Share Posted June 19, 2019 If you cut a section [perpendicular to eave] though the existing geometry (framing) then you can measure the slope/angle. The you can apply this angle to the Roof Face. Quote Link to comment
line-weight Posted June 19, 2019 Author Share Posted June 19, 2019 (edited) Oh well, it seems this is what has to be done. I'll get an angle that will be 12.527 degrees or something... and apply that, but then feel that it might not quite exactly match because of a rounding error somewhere. Edited June 19, 2019 by line-weight Quote Link to comment
bcd Posted June 19, 2019 Share Posted June 19, 2019 A good feature request for cases like this would be Roof Face by 3 points Quote Link to comment
line-weight Posted June 19, 2019 Author Share Posted June 19, 2019 3 hours ago, bcd said: A good feature request for cases like this would be Roof Face by 3 points Yes! Quote Link to comment
AlanW Posted June 20, 2019 Share Posted June 20, 2019 @line-weightHi, have you tried to draw a 3dpolygon and not actually produce a roof but a 3d surface. Quote Link to comment
line-weight Posted June 20, 2019 Author Share Posted June 20, 2019 @Alan Woodwell Yes that is what I'd usually do. In this instance though, the question is specifically about the capabilities of the roof face tool. Quote Link to comment
cberg Posted June 20, 2019 Share Posted June 20, 2019 (edited) Hmm... After my rant about the wall tool, maybe we can start on the roof tool. We also need an option to convert solids to roof faces. :-) Edited June 20, 2019 by cberg Quote Link to comment
line-weight Posted June 20, 2019 Author Share Posted June 20, 2019 41 minutes ago, cberg said: We also need an option to convert solids to roof faces. 🙂 Yes. Also, I'd like to be able to extend/pull back individual roof layers on individual edges like you can with the floor slab tool. The wall, slab and roof face tools are all a similar concept: a buildup with multiple layers. Ideally the way of editing each of them would be the same (in fact I'd argue they could all be the same thing: a "multilayer object" if you will, and you choose whether it's horizontal, vertical or sloping). 2 Quote Link to comment
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